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Showing results for tags '3. completed'.
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3. completed FTL Advanced Edition - Lost Ship mix
blaggles posted a topic in Post Your Game ReMixes!
744 here. So, okay - most of this remix is already done, but I need feedback on production/mixing. I have a limited set of speakers/headphones on which to really listen to this, but at the moment it sounds pretty good to my self-taught ears. I'd like to know: - if overall the arrangement is too close to the source - if the kick is too powerful and the compressor is pumping too much -- even though this is more a stylistic choice, I don't want to go overboard - if any other parts are hard to hear, overpowering, or are muddy. I'm not great at getting each component to sound separated in the mix, but I tried - what I should name it. I was thinking something like "Elnubnub is gone" or "Giant Alien Spiders" Thanks for listening! -
https://www.youtube.com/watch?v=VKyQ07XOd_E
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When I created my first remix of Ryu's theme ("Fūrinkazan"), I told myself I would not revisit the theme again because there are literally hundreds of remixes of Ryu's theme Street Fighter II theme, and I felt that I had nothing more to add to that musical conversation. Then I started replaying the Street Fighter Alpha series thanks to my recent purchase of the Street Fighter 30th Anniversary Collection for the Nintendo Switch Playing the older games got me in the mood to listen to the remixes, and to my surprise, very few people have done remixes of Ryu's theme from the first two Street Fighter Alpha games. Although Ryu's Alpha theme incorporates the motifs established in Yoko Shimomura's original composition from Street Fighter II, the genre change by Setsuo Yamamoto (who arranged the theme for Street Fighter Alpha and Alpha 2) took the theme in a different enough direction to where I didn't feel like it would be redundant for me to try my hand a remix Rather than introduce new measures to the song, or change the genre, I stuck with creating something largely faithful, but with as much live instrumentation as possible, and better samples than what were available for the CPS2 hardware the game originally ran on. The only significant change I made was to the staccato notes accompanying the melody starting around 0:34. That part of the composition was originally written for electric guitar, but I reinterpreted it for koto as a nod to Ryu's Japanese heritage. Otherwise, my remix was about imagining what the theme would have sounded like had Yamamoto been able to use live instruments when he made the arrangement Song Title: "Take Flight! Rising Dragon!" (Ryu Theme Remix) Originally Composed By: Setsuo Yamamoto Arranged and Performed By: The Native Dialect BPM: 135 Style: Rock Hardware: iMac, Ibanez Talmon Software: GarageBand, Audacity "Take Flight! Rising Dragon!" Source
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https://youtu.be/35jVS3ceIq8
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https://youtu.be/iV6VNsfec_w
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Hello Everyone, Here's a new Trumpaphone (Trumpet and Saxophone) arrangement for your viewing and listening pleasure! Based on an original soundtrack from Final Fantasy X, this tune has some chill beach vibes that is sure to get you ready for summer!
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Celebrating Women’s Month with an orchestral medley for the OG leading lady! Enjoy
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When I was a kid, Thunder Force IV was one of my favorite games to play on the Sega Genesis!! Like most who have had the joy of playing the game, I adored the soundtrack immediately. I know most folks are partial to the heavy metal themes from the game, but Space Walk is the music most memorable to me, so I opted to cover it instead of popular pieces such as Lightning Strikes Again or Evil Destroyer (plus I'm terrible at gallop picking lol). I sequenced this in GarageBand, but only the drums, bass, and piano are stock software instruments. I used Zebra2 for all the other synths because the stock synths in GarageBand weren't up to the job, and I was too lazy to try and configure my own patches lol. If only Apple would open up all of Alchemy for GarageBand, and not just Logic X (>_<) This piece is a little intimidating to arrange, not only because of the odd time signatures, but because the Technosoft sound team pulled off some tech wizardry when creating the tones they used to arrange this piece. I wasn't entirely sure I could produce something that sounded comparable, let alone "better," but I think the end result of my efforts is a solid modernization if I do say so myself (^_^) I won't be submitting my arrangement, because I realize it has too little variation compared to the original, but I thought I'd still share this with the rest of you! Song Title: "Superluminal" (Space Walk Remix) Originally Composed By: Toshiharu Yamanishi and Takeshi Yoshida Arranged and Performed By: The Native Dialect BPM: 110 Style: Synthwave/Progressive Jazz Time Signature: 7/8 - 4/4 (bridge) Hardware: iMac Software: GarageBand, Audacity, Zebra2 Superliminal Source
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I originally created a shorter version (about a minute long) of this piece for the purposes of a Twitter meme, but I liked the end result so much that I reworked it into a full composition. My goal can best be summed up as "what if Nightwish made Pokémon music?" I haven't made a submission in over a year, but I think this piece may be solid enough to present to the judges. Song Title: "Like No One Ever Was" (Trainer Battle Theme Remix) Originally Composed By: Junichi Masuda Arranged and Performed By: The Native Dialect BPM: 171 Style: Symphonic Metal Hardware: iMac, Ibanez Talmon Software: GarageBand, Audacity "Like No One Ever Was" Source
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https://youtu.be/GVeaxtTB09g
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3. completed Dragonborn (Elder Scrolls V: Skyrim)
BenEmberley posted a topic in Post Your Game ReMixes!
Hi everybody! Hope you're all doing well and keeping safe! Here is the newest arrangement: A Piano version of "Dragonborn" from the Elder scrolls V; Skyrim. Hope you enjoy! Original music by Jeremy Soule -
3. completed Sea Shanty 2 - Runescape Metal Cover
Nivan Sharma posted a topic in Post Your Game ReMixes!
Hey everyone! I made a metal cover of Sea Shanty 2 from Runescape. I hope you guys enjoy