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  1. Hi everybody! I'm going to be uploading and sharing more FF7 stuff, seeing as this year is the 25th Anniversary of the title, so here's the newest upload; Bombing Mission!
  2. My cover/recreation of the save room theme of Resident Evil - Code Veronica (a moment of relief). In my opinion it is the most "happy" one of the save room themes and very soothing and relaxing. I am still hoping for a remake of Code Veronica one day. It is the longest and also one of the hardest Resident Evil Games. Always loved this one but everytime I forget the fire extinguisher … I popped up my Wii with Code Veronica X to film this scenes for this video, hopefully it brings some nostalgia!
  3. Hallo~, I had someone request I do a take on a Suikoden piece and I think it turned out solid but I always have problems mixing these kind of tracks :/. The percussion I did myself though so that made me happy haha. Just want some help on how to approach big sounding orchestral pieces, especially with choir, for my future works. My goal is eventually to have a piece like this be a submission for OCRemix. With more of a personal touch of course
  4. Hi everybody! Here's the newest arrangement - Orchestral version of Tifa's Theme from Final Fantasy VII I made a Piano arrangement of it, but thought it'd be great to make an Orchestral version of it too!!
  5. https://youtu.be/idzdVGPMlBs It's not too often I decide to make a remix/cover of songs from video games I never played. Trials of Mana is one of them, however I have been playing it like 10 minutes on a SNES emulator which I really don't count as legit playing. What I have been doing though, is listening to the soundtrack of it, which is truly amazing! Powell is a song that has a lot of potential for a great synthwave track, I used some of it, but to make it justice I probably would have to do 5 more versions. And man, does it make me wanna play the remake of Trials of Mana! Before I started the work with Powell I watched a lot of gameplay from both the old Seiken Densetsu 3 as well as the remake Trials of Mana. It's easier to create music if you've got some initial story or a moment to focus your mind on. What I'm looking for is to get feelings, emotions, vibes and link those to an existing memory, or in this case rediscover long gone memories. This song actually took me back to a completely different game when I had the long summer breaks as a kid. We had this attic dedicated to storage for seasonal clothing (winter clothes, summer clothes, you name it), but we also had an old CRT TV, large, and really old (1980-85 ish), but color screen and perfect for connecting your SNES console to it. I think it was the summer break between 5th and 6th grade when I played the RPG Terranigma a lot. And I remembered just how I felt sitting up there solo, trying to pave way further into the fantastic story of that game. That feeling of freedom, just diving into the story of your game, no worries of taking too much time playing, your friends just a phone call away. The exact same feelings bubbles up while listening to Powell, it's really amazing actually, how music can drag long gone memories and feelings of specific moments to the surface once again no matter how far away in time they was made. This is remix is dedicated to all those memories, just waiting to be dragged out of your brain beam making you feel good and rediscover memories you maybe didn't know you had in storage. /Neon X
  6. Source: Fixed it. Made an MnP styled remix of this tune. Except it wasn't for MnP. Just for funsies.
  7. Hi Everybody! You're all invited to a Live Premiere on YouTube of a new arrangement: Bowser's Castle, which features Bowser's music from several Super Mario titles from the original SMB to the newest titles for the Wii U and Switch! Today at 20:00 GMT (15:00 EST). The link to the Premiere is here! See you there!
  8. Hi everybody! Here's the newest arrangement - Bolero of Fire from The Legend of Zelda: Ocarina of Time! I made a Piano arrangement of it, but thought it'd be great to make an Orchestral version of it too!!
  9. https://drive.google.com/open?id=12mtnX-lrSZLQ-3hDcrKPIsJM9-4AXW1a Well, I got my mic to work. Recorded in mono, messed up a lot, but hey, those pedal are hard to maneuver with your feet. Feel free to request other songs/give your opinion on this one. I shall try to record myself playing piano on my huge 8 octave keyboard soon.
  10. Source: This ReMix was an attempt to be included in OCR's FInal Fantasy 6 Tribute Album...but ah...the first version of this remix kinda sucked ass. Then I remade it in 2015...finally got around to sharing it here lol. This particular remix evolves considerably, so if you get bored, skip to 1:53. Thanks!
  11. When the Sega Genesis port of Fatal Fury 2 was released by Takara in 1994, I got a copy as quickly as I could, and spent many hours (too many lol) playing the game, honing my skills with Mai But the Sega Genesis port of Fatal Fury 2 was good for more than allowing me time at home to practice before going to the arcade. the Sega Genesis port of Fatal Fury 2 not only features some of the best music arrangements on the Genesis hardware, but arguably features a better soundtrack than it's SNES counterpart, especially when it comes to Mai Shiranui's stage theme, "Enryuujin" aka "Flame Dragon God" While the SNES version is to be appreciated for offering a funky bass groove, and instrumentation that closely matches the Neo Geo MVS version of the theme, the Sega Genesis take on Mai's theme has a fat, driving bass line, a punchy snare drum, and SO MANY shamisen arpeggios!! The polyphony of the Sega Genesis version of "Enryuujin" is so impressive that I feel it rivals Yuzo Koshiro's work on Streets of Rage 2, which is no small feat My arrangement draws many cues from the Sega Genesis version of Mai's theme, chiefly the bass line and use of arpeggios for polyphony, but differs in how the arpeggios are played, the inclusion of an entirely new drum pattern, and the addition of wood block percussion and a taiko drum. Also of note about my arrangement is the rhodes piano harmony I played over the bass line. Oh, and for those curious about the title of my remix, "Kagerōnomai" is a Japanese phrase that roughly translates to "Dance of Heat Haze," and comes from one of Mai's most famous super moves. I had a lot of fun creating this remix, so I hope you all have even more fun listening to it Kagerōnomai Source
  12. https://youtu.be/r7gipPg4R9c This is my proper thanks to you all, my listeners, my fans, my fellow remixers and the rest of you who somehow have supported me to this very day when the YouTube subscriptions passed 2000. I chose this song since it already has much nostalgia and melancholy of a passed time in it, filled with memories and emotions brought forth by its harmonies and atmopsphere. Perhaps the reason for some of you is because you managed to complete Mario Kart 64 and got this wonderful music as a reward while watching the camera fly through tunnels and caves, over fields and hills, over railways and roads. I get very nostalgic to this music, though I didn't hear this song that many times, it manage to drag some long gone memories from deep inside, making me really emotional. I hope you feel the same! I wanted to keep relatively close to the original, only spicing it up a bit. It goes for two rounds with a bonus section at each end (which I think you will recognize from the Rainbow Road theme in Mario Kart 64) , and a middle section that kind of takes you down to a lower frequency adding more chords to get some exta feel. The intro is very inspired by the typical 80s music and modern retrowave music, slowly building up with soft pads, topped by a high tuned pluck, and then accompanied by a gentle bass before the main sections kick in. I just came to think of that I've only used Mario Kart remixes for my anniversaries, and that I unconsciously did it again. Ooops, I did it again, right. But nothing wrong with that I guess! However I think it will be a longer delay until my next anniversary arrives, since I've decided it will be whenever, or if I ever reach 5000 (!!) subscribers. By then I will have another poll with suggestions for the anniversary remix. Well, the rest of this song's details I'll leave to you to discover for yourselves. There are plenty of small things happening! THANK YOU SO MUCH FOR SUPPORTING ME AND KEEP LISTENING TO MY REMIXES AND COVERS, it means the world to me! This is my absolute favourite thing to do while having a little time over after the rest of my family goes to sleep. Hey, you very good! See you next time! /Neon X
  13. Link: https://drive.google.com/file/d/1MQAOYNtc1nqXzdpzc_noQwwaBqHI-ETg/view?usp=sharing This was a winter break project that took a bit longer than expected since I wanted to record myself on bass. I tried . The audio chip has perfect timing and it's hard to replicate that. Could be better but still happy with how it turned out. original: This track is unique to the SNES port, which I haven't played much except to appreciate the level 1 vibes. Why did the composers decide to use these lush jazz chords here (and seemingly nowhere else in the game?) I dunno but there might be an interesting study in the BGM of PC -> SNES ports from back in the day. outside influences here include pink floyd, KC, pat metheney thank,
  14. Source: Made this one for the NG Neo Geo Jam back in 2020, which got me 5th place. Not too shabby considering there was dozens if not near to a hundred others participating. If I was one to boast, that is. Hardy har.
  15. https://youtu.be/_DRPmlVpfck First thing, I really can't describe how emotional it was to do this theme. I was brought to tears several times (as I've mentioned in my teaser post for this). And since I started doing it, I haven't got the will to stop listen to it. This is one of the most beautiful pieces ever made, video game or not. Nobuo Uematsu is pure genius and out-of-this-world musical. If I had only 1/1000th of his musical mind I would be famous long ago lol. By now you've probably heard this was very much like the original, only with the differences of my synthesizers, and some arrangement differences. I did not have heart to put a beat and a fitting bass line to this, I wanted it to be as soft as possible. I hope you can appreciate what I've done with it and bear to listen through the whole remix. There is so much love and emotion for each second, and the emotions I went through is inexplicable. I'm a real soft guy haha, cries in every movie and game I experience. I used my latest alternate lead synth here, but had to set up the equalizer and soundwaves of it with multiple settings not to get it to sharp at high notes and to "bassy" at lower notes. Tricky, but worth the time.
  16. https://youtu.be/N3jCsGeEf_k Hello folks! I'm not sure why I started creating this remix, I just felt such an eager to focus some love on one of the best games ever made. And the intro is really something, I remebered the jaw dropping when I saw it the first time back in 1998. I had one good friend who owned a PS and I'm so happy I got the opportunity to be introduced to this masterpiece when it was somehow new. I have to confess, this is the most difficult remix so far. Not only because of the grand composition by master Nobuo Uematsu, but also because of the original style is aligned to the orchestra/symphonic genre which is far away from my ordinary synthwave/retrowave. I tried to mix both styles in this one piece. 0:00 - Opening One of the best introductions to any video game in my opinion. The atmosphere and visual impression are spot on to what kind of place Mako City is. I wanted to modernize and absorb the theme into my synth style, and I hope I succeeded with that without too much loss of the original. 1:17 - Bombing Mission This theme is so cool, and so fitting to the intensity of the mission before you. I couldn't stray too far off the original's boundaries without losing too much brilliance from it (I tried a couple of variations) so I kept it as it is, mostly. I added some chords here and there, and of course a drum beat. The lead synths used here are multiple variations from my signature lead, tweaked to sound a bit more like brass which the original composition is all about. I'm not sure why I keep transcribing everything by ear, it's really hard sometimes which showed clearly while writing this remix. All the things happening in this theme was hard to keep track of from time to time, and it took me forever to just finish the transcription xD I guess it's kind of more freedom to just transcribe any song you want, instead of searching for MIDI files or sheet music. But enough about that! Thanks for listening!
  17. Submitted this to OLR a while back, but I figured it's still worth sharing as it is both romantic and cheesy. Perfect for Valentine's Day! (You need to be logged in to YT to see it, as it has some naughty lyrics, so I decided to Age-Restrict it ) Sources: Red + Green Brinstar, Super Metroid. EDIT Short Story Time: I submitted this collab-mix to OLR with my spoof alias Hobokrapp. The artist I collaborated with wanted to go by his own spoof alias: 'D-Pain'. Unfortunately he didn't register that alias to OverLooked Remix and I foolishly told OLR staff his regular ReMixer handle. More miscommunications abound, lead to his regular ReMixer name being posted. Yeah, he wasn't too happy about that. But NOW, I will do my best to use his Spoof Mixer Alias... Besides, "D-Pain" is quite apropos.
  18. A little piano cover of the title theme of the SNES version of Sim City. It will always be my favorite version of Sim City. The nintendo soundtrack had something very special and comforting about it.
  19. I did go a bit away from the original composition Dropping a big Ninja Gaiden medley soon
  20. Hey everyone! I recently heard the main theme from Child Of Light by Ubisoft, and thought it was simply too beautiful NOT to do something with. I'm a huge fan of Progressive & Uplifting Trance music which is what this remix is. Enjoy!
  21. https://youtu.be/pnFpdDQ03Mg My first attempt of remixing/covering music from this classic SNES city simulator! This is one of my most nostalgic titles from the SNES, my best friend had this and I think we played it weekly for several years. Nevertheless, the music of SimCity wasn't as cover friendly as for example Mega Man 3. Jeez, did I stumble upon different and advanced chords and harmonies in this one. I had to find myself a MIDI file of the original song to hear all notes and chords properly. Hence, this remix is not very much unlike the original but my style is without doubt fused into it. Of course I made a few changes and "upgrades", among them the 6/8 80s beat. I also modified my signature lead synth to a completely new alternate one, I already had the signature and one alternate. This one's completely new, but from the same lead synth. I also used a new bass, Hot Tube it is called. Atmosphere I wanted to make a slightly-rainy-morning-in-traffic atmosphere for this remix. I thought of the time I'm spending whenever I need to drive to my office (I've got about 100 kilometers over 75 minute drive to get there) which results in listening to music and processing thoughts around it. The beat is mainly 6/8 half tempo with a smaller section in full tempo which gives the impression of a bit less intense song. This represents the kind of roads I'm driving to work - highway, high velocity, less traffic during the time of the day I'm driving (aiming to drive during less intense traffic). Because of this I can always keep one ear on the music and enjoy the heck out of my work travellings. If this remix is somehow appreciated I will do more from SimCity in the future! I enjoyed creating it myself, and hope you will enjoy listening!
  22. A great remix by Archaneon to Alien 3 Main theme, although I wasn't aware of the original track before this remix I think is an improvement! I really love the new sounds and arrangements! Especially the change of scale to a more optimistic one. Probably you would love it too!
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