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Showing results for tags '3. completed'.
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pianocover of "water world" from Donkey Kong Country 3, originally composed by Eveline Novakovic/Fischer for the Super Nintendo. I wanted to do a pianoversion of this song for a long time, diving into it I was very surprised of the twisted chordprogressions and classical influences this piece must have had. Playing the Donkey Kong Country series on the SNES is one of my fondest memories of my childhood. Hope you like it
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https://youtu.be/GIbvLsBuWTU This remix is quite straight forward my ordinary style, many enhancements from the original song and a couple of new sections I composed. I was so hungry for a metallic hit (also used in my remix of "The Man With The Machine Gun", and another unreleased remix). I put it in a half tempo section at 1:09 to get that headbanger vibe and a stronger impact to the listener, I hope you like it of course! My new composed section at 0:35 and 1:24 has the intention of providing a stream of hope during hard times or hard battles. It is based on the standard drum and bass beat of this theme with a nice chord progression over it.
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https://youtu.be/1PlLWMABKpg During the creation of this I remade it several times. First when I got the refrain as that funky groove I decided to go all in on that funk lane. Having my mind on a futuristic weapon manufacturing process and that art of Mega Man when he has cables connected to him I was inspired to a more funky/synthy piece than usual. Combining that thought with vibes from classic 80s TV commercial songs I knew exactly what I was looking for. After a bit tweaking with rhythmic details and variations I was finally happy with how the remix sounded. I hope you can groove along until the end! There is small unique details throughout this whole piece. Let the machinery begin!
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Hi everybody! Here's the newest arrangement I've completed, a Piano arrangement of the famous Final Fantasy Prelude. A simple arpeggio-based piece has so much potential, and like a stream running through the land, it acts ike a unifying concept holding all of the FF titles together in one common denominator
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https://www.youtube.com/watch?v=FcKELb0KsMc Before I started producing this I read about Dracula and wanted to base the atmosphere and content of this song on that. I know Bloody Tears often is referred to totally different scenarios in the games but... Well, this is my way right now. I pictured his castle (the one in the background art), intimidating and terrifying (represented by the fearsome laugh at 0:29), I can't imagine the feeling if I should stand outside its gates and hear that laugh. I also pictured how lonely Dracula must be, and that he for almost an eternity has been a resident of that vast castle. Dracula himself says a lot about love and life of men in books and movies, how he envy the simple life of mankind and the short lifespan (Dracula has kind of eternal life) while he struggles against time and, most of all, against his own sanity. I sampled a sound (at 2:01) of night crickets, humming monks and finally a church bell sequently to create a feeling of nightly calm, spiritualty and Dracula's nocturnal life which I think plays a part in Dracula's nature connected to his sanity. The arrangement of this song has ups and downs, just like the sanity I picture within Dracula. It has hope and despair - what if Dracula just try to live among us, with us and create a "normal" life, seek love and dedicates himself to whomever he loves. Oh, but he can't, the eternal life that he has been given just don't fit among us. And his knowledge of the past comes with deep prejudices and certain ways of how one should treat and behave. Can he adapt to the present? It has anxiety and harmony - who can he love? Will he be forced to curse his loved ones with eternal life to commit to love and dedication? What if his life is a gift just as it is? The extraordinary abilities, eternal life and knowledge absorbed from ages ago until today. They are with no doubt useful. Can he make himself available to mankind without consequences or misuse? It has denial and acceptance - Dracula always had two choices, he could shield himself off from the rest of the world, or he could accept who he is, and fight for himself to be a part of the world of mankind. But will mankind ever accept such a terrifying creature, so dangerous, but yet so polite and mature. His purpose and actions must be very clarified and transparent, but can he be trusted despite that? To get more serious: On top of that, Dracula wants a Halloween party - every year, which my straight 4/4 beats in this song represents. The end of the song which is in half tempo represents how Dracula, despite all invitations sent, ends up dancing by himself in laserbeams, smoke and lit up candlelabras, high on drugs and wine, just floating through time within the walls of his castle in large halls.
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- neon x
- synthwave
- halloween
- dracula
- retrowave
- nes
- snes
- playstation
- castlevania
- bloody tears
- (and 2 more)
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A friend of mine asked me to make an arrangement of Hope's theme from Final Fantasy XIII. It's not really my usual style of arrangement, but I gave it a go. And then I got curious about what would happen if I actually applied my usual touch to it. I did not expect it to turn into a classic video game rock song, but here we are. Fair warning: it's one hell of an earworm. Hope's Theme (Classic Video Game Rock Version)
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3. completed Mega Man 3 - Select Screen/Boss Select
MartinH posted a topic in Post Your Game ReMixes!
https://youtu.be/TuTqBZ7sYGA A very cool original theme even if it is a short one. I tried to stick close to the original and apply my style to it. You will also hear some new parts in my remix which just came to me pretty natural when transcribing the original. The vibes and flow in this theme is so good in my opinion, I think I might have captured that just a bit in my remix. I could listen to this on repeat for a very long time and jamming with my guitar to it. I wasn't sure what art to use for this so I took a snapshot of the actual select screen and only kept the boss portraits (along with Rock Light of course, which is his real name) -
Hi everybody! Here's a new Orchestral Arrangement just completed, of the Ending Theme of Final Fantasy VIII, the Power Ballad "Eyes On Me", with the Main FF Theme immediately afterwards. Initially scored for voice and Orchestra, I decided to make it a purely Instrumental arrangement. DISCLAIMER: Original music by Nobuo Uematsu.
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https://youtu.be/i-4KK9ILTYE
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https://youtu.be/LWQjiH46RK4
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https://youtu.be/vLl6pAb9fUA
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Hi everyone! Sorry for being away for such a long time, here's the newest upload to YouTube: A Waltz for Piano based on the Underwater Theme of the Super Mario Bros - Lost Levels game from the SNES Super Mario All Stars collection. Although it's the Start Screen for the game, it's still the Underwater Theme in principle. Disclaimer: Original music by the Legend Koji Kondo Sensei. Visuals are of in-game gameplay. Enjoy!
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https://youtu.be/tD0_QIBfSjc
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https://youtu.be/H_vOIkGfzEE
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3. completed Splatterhouse 2 [Main Theme] "Giblet House"
HoboKa posted a topic in Post Your Game ReMixes!
Hammed up the 80's vibe with the POWER of Omnisphere 2. And Angry Brass -
I created a music visualizer along with the remix and talk a little bit about my intent and process.
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Pokey Pipes originally by Eveline Fischer! with an industrial twist, let me know what you think.
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https://youtu.be/9zdzwu4iLBo