Jump to content

Search the Community

Showing results for tags 'action'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • About OC ReMix
  • Submissions and Judging

Forums

  • Community
    • Announcements
    • General Discussion
    • History & Study of Video Game Music
    • Site Issues & Feedback
  • Workshop
    • Music Composition & Production
    • Post Your Game ReMixes!
    • Post Your Original Music!
    • Post Your Art!
    • Competitions
    • Projects
    • Recruit & Collaborate!
    • ReMix Requests
  • Reviews & Comments
    • ReMix Reviews & Comments
    • Album Reviews & Comments
    • Judges Decisions

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Real Name


Pronouns


Location


Occupation


Interests


Personal Website


Discord


Email


Artist ID


Software - Preferred Plugins/Libraries


Instrumental & Vocal Skills (Other)

Found 6 results

  1. Hello team! I finished studies recently and I now have more time on my hands, so I think about more video game OST to rework. Meanwhile I wanna share some original music here with you! Best regards, Mental
  2. Hi, for a long time I wanted to write something like this: a flamboyant "final fight" track with broad, heroic themes swirling above driving ostinati. http://www.soundclick.com/bands/page_songInfo.cfm?bandID=674265&songID=13676086 Originally this piece belongs to the score I wrote for a student film project realised many many years ago. The music was produced via a MIDI-based digital sequencer and of course orchestral sample libraries. Unfortunately, the London Symphony Orchestra was just too busy at the moment for a recording session. While the last bars in asymmetrical 7/8 meter surely feel a bit overloaded (with syncopated choir fills and such), I am quite happy with the overall arrangement and the final mix. But maybe I am a little bit biased since I listened to it too often and it's just chaos to your ears... If you have some hints on how to improve the mix, sound, orchestration etc. please feel free to let me know. Best regards, Dustin
  3. Hello all, Today I won't talk about music remix (like this very old one Chrono Trigger remix I made in BASIC on my Amstrad CPC) In my spare time, and Since the Global Game Jam 2015, I'm working a on an Action/Puzzle game called Cipher Pusher and I'd like to tell you about it. It's about blocks, vortexes & seafood. In big pixels. Cipher Pusher Cipher Pusher is a 2D top down Action/Puzzle game where you will have to push, carry, rotate, and connect some blocks! But wait you can also remote-push, multi-push several blocks at a time, perform chain reactions… to achieve even greater combos! You play as an astronaut without any weapon… and though you will have to dodge thousands of missiles, encounter hostile octopus-like lifeforms, experiment strange mechanisms to solve puzzles… If you're interested, watch the trailer: https://www.youtube.com/watch?v=iBfcmLdEkQw Tech notes & Sound I'm coding this game in C++. And I'm also coding its engine, based on Allegro 5. And be relieved, I'm not doing the music & sound myself! I know that I'm not good at this, especially since my attempt at making remix. Plus I don't have either the experience nor the equipment !! I'm so glad to work with T.O.M.Avatars a.k.a S Dee & Dave during concerts. Here's his soundcloud and his website. Also, here are some GIFs : Steam Greenlight & spread the word I have great pleasure in launching its Steam Greenlight http://steamcommunity.com/sharedfiles/filedetails/?id=655219474 ! If you liked the trailer, or my previous work, please go to Steam website and vote YES here! As you probably know, this is important because it will allow the game to get published. If you want to help much more, it's possible! You can help us by spreading the word ! • on Facebook : Share this post https://www.facebook.com/CipherPusher/posts/1337700546245272 • on Twitter : RT this tweet https://twitter.com/elbloco80/status/732541118806659073 Thanks A LOT for your time!
  4. Hey guys, I've been working on a game for the last 2 years and we're in need of at least one more composer. Before I lose your interest, you can check out a video of the game in action at the link below: If I had to quickly sum things up, I'd say it's like... -a virtual world come to life, with a character driven story -entirely hand drawn 2D animation -gameplay that evokes platformers like Mega Man Zero and Kirby Superstar... -but also fighting games like SF: Third Strike, Marvel 3, and Guilty Gear. -with a heavy emphasis on a team of playable characters that are entirely unique from one another. If you'd like to learn a bit more about the story and characters, you can check out my patreon over here: https://www.patreon.com/hybridmink?ty=h ---------------------------------------------------- You might notice the music in the background of the video above. It was composed by Rozen, who's on board for composing some of the more epic and dramatic pieces in the game. We're also working with the Cynic Project who's posted a couple mixes on OCR before. He's handling the more electronic and trance pieces. However, at least half of Rudra's music needs to rock. Something along the lines of Mega Man and Sonic with some punk and metal mixed in. After speaking with both artists, we decided that we basically need a guitarist. While I definitely have some people in mind, I've found over the past couple years that it's better to reach out to a community that I love and actually find people that really want to work with you. So I of course turn to OCR, the site that's provided a substantial chunk of my music collection for the past 15 years. If you are interested at all, please let me know by replying in this thread or simply emailing me at: hybridmink (at) gmail (dot) com I'd love to talk to anyone interested, though I'd just ask that you provide a couple examples of your previous work. Full disclosure, we are planning on having a kickstarter in August. The goal is to have at least one more track (on top of what Rozen and Cynic Alex are working on) ready for the trailer. Thanks for reading this far and I hope to hear from you soon! If you have any questions about the game, characters, or scope, don't hesitate to ask. -Nick
  5. This is my first entry here after lurking for a while I hope you guys enjoy it. https://soundcloud.com/ricardomelo/the-son-title-screen
×
×
  • Create New...