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Hey guys! I'm coming at ya with a brand new remix from Pokémon Black and White! It's the theme that plays within Celestial Tower and Dragonspiral Tower, named Tower of Heaven by Junichi Masuda and Go Ichinose. It's got some pretty creative stuff in it! Give it a listen and tell me what you think! Remix: http://www.box.net/shared/4gyv5csg4c Source:
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Edit: Changed to Mod Review -- thanks for the feedback so far. This was my entry for the FFVI remix competition. I'd say it's finished, but if there's any feedback you guys have on it, I'm open to input. I tried to keep the playful nature of the original intact, while also updating it and making it a little more mysterious. I kept little nods to the original in it like the spin down to the timpani hit, and the filtered version of the original later in the tune. This is my first post in this forum too, so if I'm doing something wrong, let me know. I tried to read all the FAQs first. Source: Remix: http://soundcloud.com/fictionalhead/fictionalhead-in-the-zone
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It's been a year! How is everyone! Now, now, I didn't get rejected, but I felt like I still had a LOT of work to do before my first song was submitted, and I'd like to know what you all think ( And what finishing touches I could use. ) I included new drums, instruments and even gave the chorus a little hook as well as throwing a small reference in there! I also started from scratch with the EQ'ing! I still feel like there was more I could add, so please lemme know what I can do to improve! This is the new! And this is the old!
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I cant remember if I posted this one yet, but here goes. http://soundcloud.com/aires/air3s-do-not-feed-the-chao
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The original, " ", and the remix, "Rat Race". When I first started working on this song, I had planned on subbing it. But now that I'm finished, I'm not sure on how it would be judged as far as being recognizable. I'd also like to get some general feedback on the song and see what you guys think. Enjoy.
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EDIT 7.17.12: https://www.box.com/s/1bc69db9a78c6e77c3f9 ---------------------------------------------------------------------------------- EDIT 6.21.12 quickfix ending: https://www.box.com/s/9c96e0a27f97eeab5f2b k, this is [technically] my 5th or 6th resub (some of the judges will get it:oops:). i think i've finally got it sounding like how it is in my head. sorry if it sounds too repetitive in some parts. i'd like to also submit this to Dj Cutman's GameChops as well, so i'm trying to get it to come across as something a live electrohouse dj/band would do. specifically/obviously ratatat, tim exile, and mord fustang. judges suggestions: http://ocremix.org/forums/showthread.php?t=37634&highlight=chameleon 6.20.12 DL link: http://www.mediafire.com/?iu6ybj6exm3ubab *note, i've added the old version in the zip as well for reference to the judges' comments, and so you can barf at how much sloppier it was before. source breakdown: (main theme) (bridge/breakdown) (outro counter-melody) (outro counter-melody)stopwatch: 0:00-0:32 original buildup (besides the obvious nod to mj) 0:33-1:06 "Devil's MArsh" melody broken up 1:07-1:40 "Devil's MArsh" changed some chords and phrasings a bit here 1:41-1:58 "Devil's Marsh" main theme 1:59-2:13 "Devil's Marsh" bass line continues, random solo on top 02:14-3:54 "Fantasy" starts with just variations on the chords, then the melody theme builds up 3:55-4:27 original buildup, siren part mimics the drill/blaster thingy from "Devil's Marsh" 4:28-5:34 "Devil's Marsh" in the foreground, "Cave" and "Main theme" in the background as the counter-melody 5:35-6:08 "Cave" and "Main" melodies combined please give as much critiques as possible, it won't hurt mah feelingzes. already on my to-do list: -lower the bass freq a bit -fix the snare glitch at the end i think these got f'ed up when i ran it through real converter because it's fine in my DAW and i worked on that ending long enough to cut it off in tempo.
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Resubmitted. Wish me luck! I've noticed an incredibly depressing lack of accepted Mario and Luigi remixes on this site, so I've set out to get at least one of this site. This is a remix of Superstar Saga's main theme, which I've titled "Land of the Beans." It's just a WIP so far, so all suggestions and advice is sought after and much appreciated. This is my first attempt at an OCR-worthy remix, and I'd really appreciate any sort of tip. I'm pretty new to most of the technical aspects, though I've been at it for years, so criticize away! Constructively, of course, but there's no suggestion too big or too small. FINAL (rejected) VERSION: http://www.box.com/s/rne6x9o334ua3y1nr8pr YouTube Link: Final Resubbed Version (Awaiting Judgement): https://www.box.com/s/522be0383ca78af440a9 VERSION 2: So I've made a second version with a much more interesting introduction, and some overall improvements. But I still feel like some places are a bit busy. I varied up the chord velocity a bit, though perhaps not enough. Just some overall improvements, but no major changes besides the intro. Minor changes include less bass panning, trombones for the chords, Low Shelf Filter and High Shelf Filter for the cellos/trombones and piano, respectively, and extra percussion. VERSION 2.5: Some more small EQing things, in addition to an extra snare, and one version with variations in the piano's timing, and one version without it, so the difference can be compared. Still, all suggestions and opinions are much sought-after and much appreciated. VERSION 3: First major update. About an extra minute of music added, lots of effects and things. No major production changes, just composition. After the scream, I plan on changing the chord progression as we get into the bridge, and I might add some speckles of other songs here and there. But I'd especially like some opinions on the sound clips—I'm trying to decide if I should cut back on them or not. VERSION 3.5: Changed piano chords to arpeggios in the vibraphone interlude, changed around the sound effect section. I'd really like some opinions on the two changes made in this version in comparison to v3. VERSION 4: Added smattering of other M&L songs here and there, added a guitar to compliment the tubular bells in the first section of the song, and added some more small production changes, mostly with volume and echo and things. VERSION 4.5: Took off chorus on guitar and changes some effects to make it less muddy. Removed the pitch bend, as well. Took off all cutoff and resonance from lead, but I'm planning on adding a resonance automator soon. Lightened reverb on orchestral tracks, brightened piano, trombones, cellos, and all the interludes that include other songs. My main concern with this here is that there isn't quite enough reverb in the interludes to make them blend well with the rest of the song, and possibly the same issue, albeit to a lesser extent, with the trombone and cello chords. Though with the trombone chords, I'm hearing an occasional note that's much stronger than the others. I can't tell if it's distracting, or just varied enough to work. VERSION 5: Second major update, this time just for production. I added a phaser automation to the lead, added percussive buildups for transitions, added a compressor to the kick and EQed out the drums a little more. I changed the harpsichord to a piano in the Beanbean Castle interlude, got rid of backing chords in the vibraphone bridge and lightened the drums to better fit the mood. I changed the bass in all of the interludes to that of "Happy Adventure Delightful Adventure," from Super Mario RPG, added back a smidgen of reverb to the strings etc., and lowered the volume a lot to make them sound more in-place. I also added some root reversions in the piano chords to make them a bit more interesting. VERSION 5.5: Brightened the piano more, screwed with EQ a bit more. Changed the lead to what I think is much better. Changed the strings in the Chucklehuck Woods section to clarinets. That's about it, but this version sounds very different from the previous. VERSION 6: Added a bridge and a finale. I'm loving the finale, but the ending could use some work. The bridge, on the other hand, I'm not so fond of. My aim was to make something decent so I could work on the finale without the piece as a whole having a big weird gap. It needs a lot of work, but I'm open to ideas as to what I should do. Regardless, I'd like any sort of suggestion, still. The finale might seem just a tad busy, and I think transitions could use some small adjustments, but I'm still not sure how exactly to go about it. So please do give all sorts of constructive criticism. VERSION 6.5: It's complete! I added some marimbas and tubular bells in the last few sections, added percussion to the ending, and made some overall touch-ups. I'm now done the remix, and completely open to constructive criticisms of any kind. VERSION 7: Many of Flexstyle's mod review suggestions taken. I took out the low range of the strings and brass, but I'm not sure if I like it better or worse. I'm leaning towards better, but I'm still a little iffy. Though the more powerful of the brass chords stick out more with the EQ change. I'm thinking I'm going to fix that. I also cleaned up the finale, taking a few extra lead tracks out. I think I didn't, but I'd like to know if anybody thinks I took too much out of the end. Anyway, as always, all critiques welcome! VERSION 7.1: Softened the trombones (all of them, not just the chords), and added reverb and delay to the lead at 2:00. Also tightened the trombone chords so they sync better with the cellos and piano. VERSION 7.2: More EQ fixes, changed the lead a bit in the end VERSION 8: Updated with Rozo's suggestion and some more tips, such as a bit of sidechaining. This is the finalized and submitted version. Wish me luck! Resub (version 1): https://www.box.com/s/6618b4d42b18841dfc22 Resub (version 2): https://www.box.com/s/2f76c0363b93980b6bf7 Sources: Original Song: Other sources (Each only lasts for a few seconds): Happy Adventure Delightful Adventure: (A couple of bass changes, more of an influence than a source)Hoohoo Village / Beanbean Castle Town: (1:04)Beanbean Castle: (1:28)Chucklehuck Woods: (1:52)Battle Victory: (2:47)Various voice clips and sound effects from Superstar Saga Remix (v1): http://www.box.com/s/fbs5jxxc4intu9eyh2l5 Remix (v2): http://www.box.com/s/coqtaj3c23jl4qejfvci Remix (v2.5 with varied piano timing): http://www.box.com/s/rev2v26guqkds99l9go1 Remix (v2.5 without varied piano timing): http://www.box.com/s/p3c9alocs3sf7120bp9d Remix (v3) (varied piano timing used from now on): http://www.box.com/s/eg8nrk7s4gi86a5t5vaq Remix (v3.5): http://www.box.com/s/rajtviu6vg2bynbr9nj9 Remix (v4): http://www.box.com/s/7fubjsqfv9tr6h9oniai Remix (v4.5): http://www.box.com/s/q965sz624mu9uk2f02ms Remix (v5): http://www.box.com/s/93vubh0tnzhxyaytn0pd Remix (v5.5): http://www.box.com/s/8x8lphzgh58064uvk68s Remix (v6): http://www.box.com/s/8tv8p8lf44nrm80cnu0k Remix (v6.5): http://www.box.com/s/uik3d572n1nqat0bi6rb - For First Mod Review Remix (v7): http://www.box.com/s/ggzrdiuro6pjyer9jxby Remix (v7.1): http://www.box.com/s/l2p665yaxvo2jyop89dk Remix (v7.2): http://www.box.com/s/letarqdg74a84pp8ns54 - For Second Mod Review. Request from everyone reading: In addition to this one, please check out previous version, 7.1, and let me know which ending lead you think is better, if it isn't too much trouble. Remix (v8): http://www.box.com/s/rne6x9o334ua3y1nr8pr
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Hey all, I'm rather new to remixing, but I just finished this mix today and was thinking about subbing it to OCR. I would like to have another set of ears or two to listen to it and give any suggestions as to what to tweak. I've listened to it so many times that any subtle EQ changes seem to sound the same, haha. Here it is on Tindeck - http://tindeck.com/listen/erkc Any comments are appreciated!
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Hi everyone, It's been some time since I've been around here, but I'm always keeping my ears peeled for excellent new remixes from the site. I recently had the pleasure of arranging some cues from the soundtrack to a little game called Sword & Sworcery by my friends at Superbrothers and Capybara Games. They held an 'AV Jam', calling for fan art, and this was my submission. Do yourselves a favour and check out some of the extraordinary entries that showed up: http://sworcery.tumblr.com/ The original soundtrack was written by the very talented Jim Guthrie, and my arrangement is intended to show the material off in a different light, perhaps revealing some aspects of it that weren't immediately obvious in their original form. I'd love to share the finished product with you, and I look forward to your thoughts and feedback: http://soundcloud.com/mathazzar/maybe-a-time-of-miracles
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This is a quick sketch of my latest project from Chrono Cross. This time, I am remixing the Chronopolis theme. The original: http://www.youtube.com/watch?v=N8PEzZ9pqkw My Remix: http://soundcloud.com/user7666413/chrono-cross-song-of-ruin-2/s-6IMVB
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I have now been to the judges panel with this mix and I have a better understanding of what I need to do to fix this thing up. According to the judges, there is nothing wrong with the arraignment, so the only thing that I have needed to work on is getting better sounds into the mix. The major focus was to replace the lousy percussion samples that I was using in my first attempt. I have now given the song a makeover and I feel that it is very close to being ready for submission. However, I would like to make sure that I didn't miss anything. Feel free to tell me what you think, and, as always, feel free to be super picky! Source: Remix: http://soundcloud.com/arceace/energy-beads
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I guess I haven't subbed anything in a while, and it's been even longer since I had a piece in this forum. This one's really grown on me. Plus, if it gets accepted, it'll keep my streak of temple-y/jungle-y jams to-be-posted on OCR I put this together in a night for the Street Fighter compo a few months back. Throw me all the crits you got. Thanks a ton Sources: Remix: Demon Syndrome pH
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Okay, after waaaaaay too much procrastination, I finally went back and remastered "Of Men and Monsters" one more time. This time, I've overhauled the previously repetitive drumlines, tremendously improved the mixing and mastering, and added some stereo madness to the lead synth, among other little tweaks here and there. An old mix of this tune was submitted to and rejected by the OverClocked ReMix judges' panel, who told me the arrangement was awesome but the audio quality... not so much. In the process of revamping this medley, I learned a TON about mixing and mastering which has proven valuable to my original productions as well, and now I think I'm about where I want to be in terms of production skill. Hopefully they'll agree. I'm gonna post this for a last round of feedback from the OCR forum community before submitting it to the judges' panel once again. "Of Men and Monsters" is a brostep medley of five tracks from the Pokémon video game series, spanning every model of GameBoy and the best years of my childhood. Source material is as follows: Pokémon Red/Green/Blue: "Team Rocket Hideout"; " "Pokémon Gold/Silver: "Rocket Hideout"; "Unown Tune" Pokémon Ruby/Sapphire: " "Download from SoundCloud! http://soundcloud.com/synthony/of-men-and-monsters-pokemon
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LINK (updated) Phonetic Hero came up to Indy from Kansas for the weekend, and we remixed some LTTP. Herein, one may find such fine sources as the ocarina/bird flute theme (cannot find link, but surely you know it; it kicks off the remix), , , and the ubiquitous . The work was pretty evenly split, and I think our styles meshed together quite well to produce a nice cohesive remix.wat u think? edit: Added more beef to the low and low-mid end. Added some percussion. Added some filtering automation to the repetitive arpeggio. Added a choir in the latter part of the track. Adjusted drum EQ and balancing. Added in some quirky chippy tom part.
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mod-review '!' Metal Gear Medley Orchestration
Colaresmusic posted a topic in Post Your Game ReMixes!
Edit: Okay, changing this to Mod Review. I think I've got the timing right, right? Just want to hear some feedback, even though Dj Mokram already said my piece is a little too conservative for OC (which might be true). What I really want to know is if I'm on the right track here. I'm pretty satisfied by the result, but I really want to get some professional opinions. That's it. Thank you very much! "Hello there, guys! I'm new around here and was wondering if I could get some comments on an orchestration I made with some Metal Gear tunes! I used mostly orchestral sample libraries within kontakt on Cubase. It's a medley tying up together 'Operation N313', 'Theme of Tara' and 'Red Alert' from Metal Gear on MSX2. Always wanted to hear those chiptunes orchestrated, so I did it myself Almost a month work, so I would appreciate some serious thoughts by Metal Gear fans like me or anyone who can contribute with a nice critique. So here's the link: I want to submit this piece to OC, you think it would be accepted? Or do I need to change anything?" -
UPDATE 2/1/12: New version! Quad tracked rhythm guitars and a bunch of minor changes. Marked for mod review. 1/18/12: Version 4 Exciting news: ALL electric guitar and sax parts are now live recordings! That's courtesy of Aster and Xenon Odyssey, respectively. This song's come a long way from when it was just MIDI. Other changes: -lots of level adjustments (mostly to mix the guitar/sax recordings) -put a high-pass filter on a bunch of instruments to get rid of unnecessary lows -toned down the lows on the kick in the first half -added a lo-fi/distortion effect to the strings transition -added some movement to the choir in the 2nd half of the rock section -now using EZ Drummer for cymbals and hi-hat; minor drum part changes -now using T-Racks limiter & soft clipper on master track to increase volume (not using Mastering preset like last time) Potential areas for improvement: -Sax needs to blended into the mix. I've messed around with adding reverb but haven't been able to get it to sit naturally with everything else. Could use tips on how to do this. -Spanish-sounding guitar in beginning should be replaced with real guitar. -More movement, particularly in first half, per Monobrow's suggestion. -Overall sound could be better. Still doesn't sound great compared to other songs. Don't know why. :-/ 12/9/11: Version 3 9/7/11: Version 2 Original post 8/4/10: I know, I know, yet another Gerudo WIP (3 on the first page right now)... what can I say, just funny timing. This is my 2nd remix attempt (the 1st being a WIP Hebereke piano mix). It's still very much a work in progress (as you'll no doubt be able to tell), but I'd like some feedback. Whether comments on the arrangement in general, production suggestions (I'm a total newb in that department), telling me how much it sucks, etc. Notes! -I purposely avoided listening to the other Gerudo mixes on the site (was kind of bummed to see there are already 9). Hopefully this isn't similar to any of them. -Everything is fake. I'm hoping to have my brother record the rhythm guitar part. Ideally I'd find someone to record the lead guitar parts, as they obviously don't sound too great right now. They're probably also too loud/messy. -Could probably use more variety in the drum track. Sax could sound better (?). Could just start the song with the normal-sounding guitar/harp-ish instrument rather than messing with the sound in the beginning like I did. -I can't pan at all on my computer right now 'cause my speakers don't fully work with the Audiophile 2496 sound card I just got (I think I need multiple cable adapters), so there will definitely be panning improvements to be made. Enough talk, here's the song: Original version
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Don't know how many of you are familiar with this game and ost, but I find it amazing, so I decided to remix it. I almost finished the 1st half of the song, planning to make this around 3 minutes long so I need to arrange the other half and record some more guitar parts. I'll also redo the drum sequencing as I'm not quite happy with the current one. If you wanna check the source, it's here: Feedback is welcome!
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mod-review The Tiger n' the Swing (Cheetah Men II remix)
Die posted a topic in Post Your Game ReMixes!
All right. I decided to post another remix. This time I spent hours leveling, EQ'ing, managing effects, etc., trying to make the mix sound cleaner and better. I'm not sure if I did a good job, but I'm quite pleased with how the mix sounds right now. In any case, I have the project with all the original audio files, so I can re-tweak it anytime. There was virtually no mastering after the mixing process, since I don't have any knowledge on how to use a multiband compressor or any other plugin related to mastering. All I did after the mixdown, was to use a Stereo Expander, a Loudness Maximizer and a Limiter. I'd like to receive feedback and if there's any correction to be made, please let me know. NOTE: I don't like how the song sounds on SoundCloud (don't know why), so I added a link to download the original file. Original song: Remix: http://soundcloud.com/diego-vizia/the-tiger-n-the-swing Downloadable File: https://rapidshare.com/files/211034120/The_Tiger_n__the_Swing.mp3 -
I planned this as a contest entry for DoD last month, since the theme was "Jingle Month", but I got caught up with other stuff and didn't manage to finish it on time. The source is right here: http://www.youtube.com/watch?v=r4a6DU8tTqs I'll try to break down source usage if for some reason you don't hear it 0:00 Original intro 0:18 Clean guitar solo plays the source (with minor variations) 0:36 Original stuff 0:54 Lead guitar plays the source (again, with minor variations) 1:11 During the electric guitar solo, clean guitar plays the source in the background 1:29 Lead guitar plays the source again 1:48 4 bars of the source interchange two times with 4 original bars 2:05 Rhythm guitar and piano play figures based on the source Feedback is appreciated, especially concerning production since this is one of my rare rock remixes. I plan to re-record the guitars so sorry for sloppy playing xD
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I'm polishing up one of my Wily Remix Compo entries and I figured I'd make a thread for it here. It's a vocal remix of Megaman 7's Wily Stage 4, with some Pirate Man mixed in too. EDIT: Just did a ton of updates- new harmonies, better drums, new vocal track. Check it out! EDIT: Switched to Mod Review. CURRENT (4-23-12): OLD (Compo Entry): http://tindeck.com/listen/wcvw Here are the lyrics: I plan on re-recording most of the vocals to get a cleaner take. Thoughts?
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Good evening. I am new in this forum, as thus also I am new in the composition and remezcla (remixing) of music. I am learning piano and I have descended a software to arrange music with a controller MIDI that I bought me. This it is a remix of a great mentions of the MegaMan 2 of the Family. It is the song of the forest, of Wood Man, or as we would say in Mexico, "El Hombre de Madera". He has not turned out well, but is the best than I have been able to do with my little knowledge of Cubase. I expect in a nearby future to be able to produce better things. I would like to receive opinions on behalf of people qualified, that is why I will put him in Mod Review. Many thanks friends since already. Greetings and hugs! ------------------------------------------------------------------------------------- Link: http://soundcloud.com/josecito-guadalajara/madera Original: http://www.youtube.com/watch?v=s1nhkCByv-E
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This is a remix I made some months ago of the 1st level music from the Arcade game Captain Silver, by Data East. The game is rather obscure, so you probably don't know the original track. I couldn't find it anywhere, so I decided to include it in the beginning of the video. Here's the link --> Hope you like it!