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  1. Hello everyone! My name is Nate, and my Dragon Warrior arrangement "To Endor" was posted the other day by the staff (thank you!) and, first off, I wanted to introduce myself. But I also wanted to share with people something I've been working on occasionally in my free time, namely sheet music based on early video game soundtracks. I'm actually a copyist by day, among other things, and I was interested in creating professionally notated sheet music based on the direct source of the music. Although I started off doing it by ear, I decided I wanted to be as faithful as possible and notate the music as it was originally executed by the games. Now that I have NSFtoMIDI working on my Mac (using WineBottler) I can bring the exported MIDI tracks into Logic for clean up (the music is squeezed temporally when it's exported, and it also needs quantizing). Once I've done that, I can re-export them as new MIDI tracks and import those into Sibelius or Finale, where I can then proceed to clean up the notation, add some articulations, time signatures, and basic tempo markings, as well as formatting and neatening. Below is a link to a few examples, including March of the Capricious Princess. Although I've added things like accents and slurs when appropriate, everything is as it was originally output by the system. https://www.dropbox.com/sh/1snejmgq813sxvf/AAChy7jV8EmvxMyy7lDGamEMa?dl=0 Is this something that would interest people? The idea would be to produce sheet music for tracks that people requested, or even make whole music books for popular (or obscure!) games. I've seen sheet music around, but it is often filled with errors, guesswork, or is difficult to read. Comments? Questions? Hate mail? Lemme know!
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