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Cosmic Park - GameboyKnight [Sonic Heroes - Casino Park]


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Greetings~

I recently created this it's nowhere near final, at least I don't think so.

This is my a slower remix of Sonic Heroes' Casino park, which is a little more upbeat and chaotic. The link for the original song is here:

EDITv3:

Okay here it is: img.php?fid=686

Comments...I need them to be very constructive. If you gotta be harsh, be harsh by all means. If you would like to re-touch on what I stated above, do so, because then I know what I need to prioritize.

Thanks for taking your time to listen and criticize. Here's hopes to an awesome remix for everyone! <3

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I liked, it has some magic to it.

I'll pass criticism on rearrangements cause I don't listen the original, youtube link is not broken, but it doesn't load the video.

You need to change instruments, chords or whatever. For its three minutes of music at end you get a little bit tired of listening the same arrangement. It's fine tune my friend.

Also you need to fix some drum issues, the hat is too loud and the kick is too dry, at least for my tastes and my ears.

Good luck on the mix. :350:

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  • 2 weeks later...

I really like it! Like the other poster said, it really has some magic. I hope that doesn't sound too rainbow-fairy.

The percussion is really catchy but a tad too loud when it first comes in. It fits more when there's more stuff going on.

I felt like it really did a great job of keeping my attention, but during the section at 2:30 I thought it was getting a little bit repetitive. I would add something else in this section, something percussive or an accenting sound effect, or maybe change up the percussion a little so it doesn't get old - not necessarily change it, but break it from the same pattern.

I didn't feel like it was repetitive from 3:00 on because that was when it was "all coming together," so to speak. In fact, I would change that part too much.

The only other things were that I would shorten the intro a little (I was getting pretty tired by 1:00) and make the ending just a little less abrupt, like hold that chord for a little longer at least - it was a bit too sudden for me. Oh yeah, and the synth at 1:30 is a little to blatant. I would try playing around with some phasing/filtering/reverb to make the song more interesting and more chill and less in-your face, since that seems to be the mood you're aiming for here.

Sorry but the nitpicking - it's really great! I agree with what you said about adding some variety, but overall it's very nice.

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Guy, I was with you at your first mix wondering for a second one. The first mix was very homogeneous (I still have it saved), I mean every instrument had it space and they was not fighting each other, but now you have worked on the arrangement side I think that you have to fix some issues. Plus I have a couple ideas diferent from you in the matter of structure. Let me enumerate it:

1 - Are you very sure about the clap you used, if I used it I am gonna be very conservative. You used it like it was a dancing track, maybe just two clap every bar will sound better.

- that kick you used first was a good option, above all for the intro.

- don't use that clap through the whole song.

2 - Make some drum breaks to use when you change music sections. It seems that you just turn on the loop while you played the whole song.

3 - The theme is too loud. Very, very loud than the whole mix.

4 - Maybe you could start drums at 0:32 and that string sound after the drums, don't?

5 - The melody you start at 1:07 is low. Don't be shy, it is a beautiful arrangement.

6 - That crystal instrument started at 1:23 seems good to me for chord progression, even for the whole song. It ain't seems nice to taking the lead for so little time.

I am very excited about your project. I didn't knew the song but it captivates me at first sight. Keep going!!!

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Thanks again Esker for your comments. I tried experimenting around with what you suggested:

1 - Are you very sure about the clap you used, if I used it I am gonna be very conservative. You used it like it was a dancing track, maybe just two clap every bar will sound better.

- that kick you used first was a good option, above all for the intro.

- don't use that clap through the whole song.

The song sounded empty when I first made it without the claps, they are that kinda "light smash" I needed to be in to drive the beat forward.The claps are already two claps per bar with the exception of the three on the last.

2 - Make some drum breaks to use when you change music sections. It seems that you just turn on the loop while you played the whole song.

I really don't feel drum breaks are necessary, really. I can't think of a way to incorporate them into the theme.

3 - The theme is too loud. Very, very loud than the whole mix.

Not too sure of what you mean here. The main melody?

4 - Maybe you could start drums at 0:32 and that string sound after the drums, don't?

Tried that one out, although it sounded nice, it wasn't the motion and progression I was looking for, the build-up started too soon.

5 - The melody you start at 1:07 is low. Don't be shy, it is a beautiful arrangement.

Made it stand out a little more..X3

6 - That crystal instrument started at 1:23 seems good to me for chord progression, even for the whole song. It ain't seems nice to taking the lead for so little time.

Been thinking about how to use this one more, I like the layer it adds on top of the sound.

I am very excited about your project. I didn't knew the song but it captivates me at first sight. Keep going!!!

Thank you, I hope my final render will be most enjoyable.

Thanks for your feedback.

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Sorry bro, sometimes I very bad at technical language :banghead:, I will try to make myself clearer this time.

I feel yourself very confident about what are you doing in the mix, it's a good thing. Are you aiming for submitting it? I can driven myself better for this purpose if you aiming at so.

The song sounded empty when I first made it without the claps
This is why you need to work on layer others instruments on it. By the way your song sounded empty cause it is so downtempo, I mean, if you note the original mix it don't have many instruments either, and it sound completed musically speaking cause it is more upbeat, plus it has many drum breaks I speak of in other items.
The claps are already two claps per bar with the exception of the three on the last.
Correct if I am wrong. I use the definition beat-bar. Your song is 4/4 or four beats per bar. You use claps this way 1-1-1-2 through your song. I tried to mean it was better if you use 1-0-1-0 and others structures for drum breaks. Or maybe a little more conservative than agressive with the claps.

I think we can understand each other this way. :lol:

The theme is too loud. Very, very loud than the whole mix.
Not too sure of what you mean here. The main melody?
I can call it main melody on the original, that funky bass sound predominant through the mix. In your song is the one that play at the start.

Guy, I listen your song at home and this space pad made your song one of the loudest I have in my computer. :lol:

It is an option, ok, but just remember you need room for others instruments either.

I really don't feel drum breaks are necessary, really. I can't think of a way to incorporate them into the theme.

Even if you don't use them to break section, I strongly recommend you use a few drum changes in your mix, above all if you wanna submit it to OCR.

A good way to incorporate them is listen the melody carefully, it always leave some good spaces you can fullfill it with a couple drum changes. The whole process is sometimes boring and it passes through experimentation roughly.

Good luck. :350:

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Well, this is a nice remix.

First of all, I'd recommend reducing the release or delay on your bell lead in the intro, the notes are bleeding into each other.

I really like the soundscape you got here, but I feel like you could do more with this, its pretty similar all the way through from a dynamics viewpoint, you need breakdowns like esker has been saying.

Also, you need to work on some variation ideas... a change up of the chord sequence would be nice, it does get a little boring hearing it over and over again after a while.

The drums also need some messing with. the looped drum beat gets pretty boring pretty quickly... I'd mess with some rhythm change ups with the drums, maybe add a filter to the drums and mess with the frequency of your drums when they are filtered, that could help you come up with a breakdown idea. At least do some velocity changes if you don't do the former suggestions with the drums.

I'd also like to hear it reach a climax point near the end, bring in some powerful drums and make it sound that little bit more exciting you know.

Finally... the production. I think you have some nice samples, but you need to work more on your mixing. alot of this sounds like the sounds are fighting for the centre of attention, use eq and volume so they all fit into the soundscape better and work off each other.

So... recap - Work on: your dynamics, your variation, your drum work, add a climax (dynamics really:P), work on mixing.

I think what you have is very good and enjoyable so far, but I think this has some way to go before its sub worthy.

Keep at it, this has the spark to do well, you just need to work on some areas to make it even better ;)

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Thank you Esker and Willrock for your critiques.

I will go forth keeping what you said in mind and I'll report back with my next update.

And Esker, I see what you mean with the clap, now. Thanks.

I do notice as well that my song makes me relatively sleepy, but it's also very loud, so I'll get to work on that as well.

I'm gonna give running around with the drums a try and see if I can make something that I like fit.

Thanks a ton for all your help.

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