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OCR TF2: Stab stab stab!


FireSlash
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The Black Box - Rocket Launcher replacement. It's implied that it fires heavier (slower?) rockets that either do more damage or have a wider radius.

WHOO AIRBLAST VICTIMS

er... Valve would probably make slower, heavier rockets un-reflectable.

As for the Spy knife, after thinking about it a bit, I wouldn't be surprised if they made it so it does a lot of damage and introduces a bleed effect. Not enough to instantly kill the victim if they're at full health, but they'll die in a few seconds if not healed. Only normal damage plus bleed effect from the front, though.

Although, honestly, I'd still use the regular knife if that were the case, because a bleed effect wouldn't be enough to make me switch from a knife that can kill an overhealed Heavy to one that wouldn't.

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Though I doubt they'd do it it would be interesting if the Black box Rockets had a distinct curvature to their trajectory you know... they'd still be reflectable but much harder to aim back it would also limit their range somewhat.

Edit: if you're unsure I mean I guess the closest example I can think of is the Leviathan Rocket launcher from borderlands if you can remember specifics like that.

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I'll stop being picky as soon as cp_dustbowl isn't played over 3 times more than any other map.

I don't think I would mind Dustrush if it didn't have some large flaws. It is a small map which gives power to explosive classes and those with area denial. (Engineer, Demoman, Soldier) The maps tend to last a long period of time which tends to become a competition of suppressive firepower. The map also cancels out the usefulness of certain classes. (Scout, Offensive Pyro, Endgame Spy) When you include the fact that you will always need a Medic to play this map it just feels very routine. It seems like the game boils down to who has the best Uber or the most Ubers.

Actually, the best way to play Dustbowl offense is as follows.

3 Medics

3 Soldiers

2 Demomen

2 Heavies

1 Engineer

1 Utility

The Ubers cascade which basically results in a brute force attack on a TF2 scale.

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I don't like the idea of a not clear cut objective.

What I mean is, most pubby folk are retarded and tend to get more retarded when something is not spelled out for them. On 5 CP maps, the retard pubby folk are given the option of pushing ahead or staying and defending. That is one too many choices for their feeble brain to grasp.

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I don't like the idea of a not clear cut objective.

What I mean is, most pubby folk are retarded and tend to get more retarded when something is not spelled out for them. On 5 CP maps, the retard pubby folk are given the option of pushing ahead or staying and defending. That is one too many choices for their feeble brain to grasp.

So, I take it you hate PLR maps for the same reason?

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Why does everybody like dustbowl anyway? Badwater and the new Payload maps are clearly much better.

payload is a really really poorly designed gametype and the only way its fun is if its on a complete joke map like goldrush

and abcba maps are great except for freight and yukon

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The 10th class finally reveals itself!

THE ALIEN

Primary Weapon: Sludge Ray [slows enemies and deals poison damage over time]

Seconday Weapon: The Head Crab [Throws a headcrab at the enemy and turns him into a CPU of The Alien's team for 5 seconds.]

Melee: The Laser Lance [Allows for backstabbing when at full charge; charge activates after being ubered]

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