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Sonic/Pokemon VST


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The original pokemon games for gameboy are just the most basic waveforms - any synth should be able to make these very easily. They use only basic square waves, triangle waves and white noise. The sounds of the pokemon are samples; I'm sure there's library of pokemon sounds online somewhere. Google.

Sonic (and all genesis) games use FM (frequency modulation) synths which can be a bit intimidating at first. Do you have any FM synths?

I've never looked for free ones cause logic came with one, anyone else know the good ones?

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Logic comes with an FM synth? Lucky bastard...

Anyway, I guess VOPM and TFM maker are good examples of FM Synthesis. Both are difficult to learn, though. Ask around a bit and maybe someone can teach you.

As for "Pokemon sounds" I guess FamiTracker would work well there. Technically FamiTracker is emulating the NES sound chip, but it pretty much sounds the same as the NES outside of the Triangle wave.

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Logic comes with an FM synth? Lucky bastard...

Anyway, I guess VOPM and TFM maker are good examples of FM Synthesis. Both are difficult to learn, though. Ask around a bit and maybe someone can teach you.

The EFM in Logic Pro isn't that hard to use (at least compared to VOPM screenshots, I haven't tried VOPM myself).

Might help in understanding FM synthesis:

'>Logic Pro's description of FM Synthesis:

The instruction manual for the EFM1

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