Jump to content

League of Legends: I finally updated the player list in the OP!


Garian
 Share

Recommended Posts

Of the last 4 duo queue games I've played, 4 of them had someone on my team went AFK or DCed. One game even had a "Diamond" swain support. He didn't seem to understand that although it's mighty tempting, trying to trade with a lane that can outright kill you is a bad idea. He also failed to realize that it was an even worse idea the second and third times.

:banghead:

Not all games are like this, but it's been a particularly aggravating series of games. Zircon had a similar streak before he hit Gold, so maybe I'm just close. :<

Link to comment
Share on other sites

Hey junglers, read this:

http://cloth5.com/optimizing-damage-minimizing-damage-taken/

Or alternatively, the summary is as follows:

Assuming you have only single target damage in the jungle, you save a lot of health attacking the smaller critters first in golems, wraiths, and _especially_ wolves. The little guys do a lot of damage compared to their max HP, so you are always ahead to clear the small ones before the large jungle creep.

Link to comment
Share on other sites

I may be the world's worst Rumble, but how could you not love a mech-driving yordle?

Looks like we're getting Heimerdinger's VU tomorrow, with Rumble coming up next!

http://na.leagueoflegends.com/en/news/champions-skins/skin-preview/hero-fallen-city

(For those unaware, Riot stated that Rumble's rig was so bad that he would not get a new skin until he got a Visual Update with a completely rebuilt rig.)

Link to comment
Share on other sites

In case you haven't seen them, the 4.4 patch notes!

http://na.leagueoflegends.com/en/news/game-updates/patch/patch-44-notes?ref=rss&utm_source=dlvr.it&utm_medium=twitter#patch-Lich-Bane

I cannot think of any character that would bother picking up Lich Bane at this point, incidentally. Deathfire Grasp is now better in every conceviable instance, IMO -- even on LB heavy characters like TF and Fizz.

Link to comment
Share on other sites

I definitely disagree. Lich Bane was blatantly overpowered for a long time, even though no one noticed it. The .75 AP ratio made it better than Rabadon's on many champions.

Now it's still quite powerful in the right champions hands. It's still going to be core on TF, Fizz, Ezreal, etc. Not only is Lich Bane still potent with decent base AD values, Lich Bane core champs mostly got buffs to compensate the item nerf.

Now I might think twice before building it on mages like Vlad or Ahri, but it's still a ridiculous item that adds a significant AP ratio to your combo/rotation.

It's slightly weaker than before, but it's still the Hydra of AP.

Link to comment
Share on other sites

yeah that's just not true at all. any non-combo based character got essentially a free full-damage spell from auto attacking, and got it regularly. a high ap item that also gives you 600-800 (in late game) extra damage is really good. having it so it gives you less seems fair to me.

Link to comment
Share on other sites

A lot of players were relying on the early Warding Totem to protect standard invade paths, which ended up preventing meaningful aggression. We like that invading can be a team strategy, so we're hoping this helps out. Plus, lowering the swap cooldown for trinkets should allow for more flexibility.

I really don't like the language they use in their patch notes. Saying stuff like "We hope" lends more credence to the thought that Riot has no idea what they are doing.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...