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aragornx45
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I'm so happy I don't have to roll on another server now to play Alliance!

I've been on the same server since last december (right about when Maraudon came out), and I've been in the same guild since last April.

Kil'Jeaden FTW!

And now, I can play the only class I haven't really gotten a chance to play, on my server, and on my prefered faction!

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I'm so happy I don't have to roll on another server now to play Alliance!

I've been on the same server since last december (right about when Maraudon came out), and I've been in the same guild since last April.

Kil'Jeaden FTW!

And now, I can play the only class I haven't really gotten a chance to play, on my server, and on my prefered faction!

if you want to raid at all, dont roll a shaman. unless you already have a main in an uber raiding guild or something and can bring him along as an alt, but otherwise you'll regret it.

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Don't call ME out. I'm just repeating what Blizzard said.

But frankly, I have faith in them. WoW is the most finely detailed and balanced MMO I have ever played.

Im not trying to attack you, just those fools Tigole and Furor.

but after patch 1.11, where Blizzard CMs (the European ones of course, Eyonix is a worthless piece of trash who took an insult from a single forum troll as an excuse to communicate with us even less) said that the developers never got our mountains of feedback and suggestions, and we recieved a buff to elemental, a nerf to enhancement, a small buff to resto, and zilch for our totems, while watching druids get their innervate made trainable while our inferior mana tide remained at 31 points got me pissed. then eyonix said that they weren't really done with us and that there would be more coming in 1.12. more meaning the nerf to WF totem because horde raiding and shaman PvE is so awesome and way too powerful. the only reason that this nerf didn't survive was the massive outcry from horde and alliance who saw the existing imbalance being made even worse. so after our review, shaman and horde issues were not addressed at all. so what does blizzard do? fix the raid imbalance by giving horde paladins, and completly screw over every raiding shaman in the process. the only thing we're good for is bringing 1 or maybe 2 along to soak up loot and drop WF totem for the melee groups. gg

cmon...thats not true....i rolled a shaman as my first char and he was pretty decent..joined zircons guild and all and he raided without many problems

i think having pallys alog with shammys will be a pretty good thing...not unbalanced...sure some spots will have to be givn to the newcomers..but hey i think it will be a new experience that will be quite enjoyable....blizz won't let us down...wow is the friken best MMO ever...stop dumping on blizz...sure they make mistakes and screw up sometimes...but they fix most of their mistakes relatively quickly...i'm sure they'll make it work

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Don't call ME out. I'm just repeating what Blizzard said.

But frankly, I have faith in them. WoW is the most finely detailed and balanced MMO I have ever played.

Im not trying to attack you, just those fools Tigole and Furor.

but after patch 1.11, where Blizzard CMs (the European ones of course, Eyonix is a worthless piece of trash who took an insult from a single forum troll as an excuse to communicate with us even less) said that the developers never got our mountains of feedback and suggestions, and we recieved a buff to elemental, a nerf to enhancement, a small buff to resto, and zilch for our totems, while watching druids get their innervate made trainable while our inferior mana tide remained at 31 points got me pissed. then eyonix said that they weren't really done with us and that there would be more coming in 1.12. more meaning the nerf to WF totem because horde raiding and shaman PvE is so awesome and way too powerful. the only reason that this nerf didn't survive was the massive outcry from horde and alliance who saw the existing imbalance being made even worse. so after our review, shaman and horde issues were not addressed at all. so what does blizzard do? fix the raid imbalance by giving horde paladins, and completly screw over every raiding shaman in the process. the only thing we're good for is bringing 1 or maybe 2 along to soak up loot and drop WF totem for the melee groups. gg

cmon...thats not true....i rolled a shaman as my first char and he was pretty decent..joined zircons guild and all and he raided without many problems

i think having pallys alog with shammys will be a pretty good thing...not unbalanced...sure some spots will have to be givn to the newcomers..but hey i think it will be a new experience that will be quite enjoyable....blizz won't let us down...wow is the friken best MMO ever...stop dumping on blizz...sure they make mistakes and screw up sometimes...but they fix most of their mistakes relatively quickly...i'm sure they'll make it work

name something unique that a shaman brings to the raid. name something that makes a shaman a better choice for a raid slot over a paladin. bliz has screwed shaman over 3 times in a row now, and show no intention of slowing down.

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OMg...this is quite a schoker....

i have great faith in blizz as they have never let me down...but....i hope this change only applies to dreanewi and BE...because it would be quite weird to see a night elf shammy fighting an orc pally

Fortunately, it only applies to the new races.

As for the Blood Elves, I think they might just actually renounce thier addiction to magic, and maybe start following the Light or Elune, even, when they find out thier "savior" is nothing more than a crazed wanderer with no real intention to guide people. According to Malfurion in the intro to the World Dragons, Illidan doesn't exactly have a stable mind at the moment.

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name something unique that a shaman brings to the raid. name something that makes a shaman a better choice for a raid slot over a paladin. bliz has screwed shaman over 3 times in a row now, and show no intention of slowing down.

Learn2readblueposts

I can't emphasize a few key points enough. Lets not apply this change to current World of Warcraft. The day Horde has access to the Paladin and the Alliance has access to the Shaman, ten new levels of spells, abilities and talents will be available for all classes. The Shaman will have extremely unique and special abilities that they will bring to an encounter.
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Raiding viewpoint, this is the single best buff the Horde has gotten since day one. I wouldn't be surprised if their options for raiding advancement 60+ would have been either designing encounters that have the bonuses of Shamans AND Paladins in mind, or increasing the cap on raids to 50 -- and that would just cause a nightmare for the tighter knit guilds (i.e. usually the best, like Death and Taxes, Risen, Gentlemen's CLub, etc.)

Right now, a lot of aspects of boss fights are starting to blend into another, just because they're tried their damnedest to keep each one from becoming stale. Granted, there are still new 'methods' like Anub'Rehkan, Thaddius, Instructor Raz, and Loatheb (aka Healbot), but most of the other fights are either compiled elements of previous boss fights and given slight tweaks (aka Noth, Heigan, etc.).

While having both is a cop-out, I seriously don't mind; I'd rather have Paladins over Shamans for pure healing potential. Not having Windfury doesn't really hurt the Alliance. Not having the massive mana regeneration possibilities Paladins can offer to the raid as a whole really DOES make a difference when trying to figure out how much healing is needed and when, and when breaks are needed to give people medding time.

I don't know about most other guilds, but to be honest the healers that are 'worried' about their spots right now are Druids, simply because you're going to need Shamans and Paladins, and with Paladins on the Horde side now, the only thing Druids offer now is Mark of the Wild, Thorns, and a Battle Rez every 30 minutes. Keep 2 in a raid for buffing/bomb healing, 4 Shamans, no more than 3 Paladins, and 6 Priests and you have a solid healing force. Plus, the raid also gets everything they need from four Shamans (tanking group totems, 2 Windfury for Rogue/Warrior groups, 1 GoA bitch for Hunters) and blessings from Paladins (Sanctuary/Kings/Might for tanks, Salvation/Might/Kings for DPS Warriors/Rogues, Salvation/Kings/Wisdom for Hunters and casters).

Plus, encounters will *FINALLY* be fucking tuned for both sides, instead of writing a script for an encounter for one side, and having it nowhere near in tune for the other side (Vael, Broodlord, Viscidious, Twin Emperors, Patchwerk, etc.). Maybe now, just maybe, we'll get encounters that are hard because it's MEANT to be hard, not because it was tuned for one side based on all its abilities and not given another thought for the other's lack of said abilities.

Oh yeah, it's funny to only point out the advantages of the otehr faction.

You will realise that the alliance is just as annoying as horde...

Just the racial spells. With the exception of fear ward, our priest spells suck. "OMG reduce ranged attack damage by 15!"

Draining life and reducing foes damage as you reduce their attack power. Now there is a spell.

You also forget that the shammy can dish out DPS 10 times better than a pally.

And racial abilities: I can stop bleeding vs I can stop fear. I'll take number 2.

I can detect rogues VS I can stun everyone around, I'll take 2

I can escape a trap VS I can attack faster, I'll take 2...

See what I did there? The best hunter now is a troll marksmanship hunter. +5 to bows and a second "rapid shot".

The best rogues are undead or orc.

Best mage is troll

Best shadow priest is UD...

The list can go on. We have the pally, you have a hell of a lot more you don't see.

You're either stupid, or an Alliance retard trying to get a viewpoint: "OMG WE'RE NOT OVERPOWERED IN PVE AT THIS POINT IN TIME NO-SIR THAT FREE 36 MANA EVERY 5 SECONDS AND 59 MANA EVERYTIME YOU WAND, AS WELL AS DPS BEING ABLE TO GO HARDER AND TANK TRANSITIONS THREE TIMES EAISER DOESN'T MAKE IT EASIER VOTE FOR ME IN '07!"

First of all, like any good troll, you forgot to notice I listed abilities only, and only in a PvE aspect. Congratulations, since you were talking in a PvP aspect (which sounds like you suck at, considering you think Alliance's racials aren't good at all), so your entire post was a moot point. Grats!

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name something unique that a shaman brings to the raid. name something that makes a shaman a better choice for a raid slot over a paladin. bliz has screwed shaman over 3 times in a row now, and show no intention of slowing down.

Learn2readblueposts

I can't emphasize a few key points enough. Lets not apply this change to current World of Warcraft. The day Horde has access to the Paladin and the Alliance has access to the Shaman, ten new levels of spells, abilities and talents will be available for all classes. The Shaman will have extremely unique and special abilities that they will bring to an encounter.

oh yes, a quote from our patron saint, Eyonix. the fact is, blizzard has a long history of saying one thing and then doing another. Just in May, Jeff Kaplan assured us that shaman and paladins would remain faction specific, and two months later, they aren't. as for Eyonix himself, this is the same person that said a year ago that we would be getting bloodlust, he said that the 1.11 changes weren't final and that we would get more in 1.12, and that didn't happen either (unless if you count an attempted nerf to our raiding a change). Blizzard always says "wait and see, good things are coming" but they have NO credibility in backing up their promises. Myself and many others dont care about what blizzard vaguely says they might do, we want to see a clearly defined plan for the way that they are going to take the shaman and paladin classes with specific spells and abilities. "wait and see" doesn't mean shit when it comes out of blizzard's mouth.

in other news, my priest hit 58, so now I can start running Strath 20 times to pick up lots of nice shadow gear :D

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Don't call ME out. I'm just repeating what Blizzard said.

But frankly, I have faith in them. WoW is the most finely detailed and balanced MMO I have ever played.

Im not trying to attack you, just those fools Tigole and Furor.

but after patch 1.11, where Blizzard CMs (the European ones of course, Eyonix is a worthless piece of trash who took an insult from a single forum troll as an excuse to communicate with us even less) said that the developers never got our mountains of feedback and suggestions, and we recieved a buff to elemental, a nerf to enhancement, a small buff to resto, and zilch for our totems, while watching druids get their innervate made trainable while our inferior mana tide remained at 31 points got me pissed. then eyonix said that they weren't really done with us and that there would be more coming in 1.12. more meaning the nerf to WF totem because horde raiding and shaman PvE is so awesome and way too powerful. the only reason that this nerf didn't survive was the massive outcry from horde and alliance who saw the existing imbalance being made even worse. so after our review, shaman and horde issues were not addressed at all. so what does blizzard do? fix the raid imbalance by giving horde paladins, and completly screw over every raiding shaman in the process. the only thing we're good for is bringing 1 or maybe 2 along to soak up loot and drop WF totem for the melee groups. gg

cmon...thats not true....i rolled a shaman as my first char and he was pretty decent..joined zircons guild and all and he raided without many problems

i think having pallys alog with shammys will be a pretty good thing...not unbalanced...sure some spots will have to be givn to the newcomers..but hey i think it will be a new experience that will be quite enjoyable....blizz won't let us down...wow is the friken best MMO ever...stop dumping on blizz...sure they make mistakes and screw up sometimes...but they fix most of their mistakes relatively quickly...i'm sure they'll make it work

name something unique that a shaman brings to the raid. name something that makes a shaman a better choice for a raid slot over a paladin. bliz has screwed shaman over 3 times in a row now, and show no intention of slowing down.

shamans have their totems...and thats a LOT..imagine...nefa or rag fight with not only FR totem helping but also fire res aura...that would help a lot...shamans and pallys will make good combos, also this will only come up in the expansion ALONG with major class changes for ALL the classes...after this great series of change..i'm sure the results will please us all

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shamans have their totems...and thats a LOT..imagine...nefa or rag fight with not only FR totem helping but also fire res aura...that would help a lot...shamans and pallys will make good combos, also this will only come up in the expansion ALONG with major class changes for ALL the classes...after this great series of change..i'm sure the results will please us all

its not that I dont think that shaman and paldadin work together, but rather that they are competing for the same positions of buffer/healer, and the stronger one is going to get more spots. if they increased raid sizes (which would suck, the game already is obsessed with huge raids) there could be room, but shaman are going to get the boot because paladins do the same role, just better. now if these drastic changes to the class actually occur in BC, their role could change and they might be needed in a different way.

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Don't call ME out. I'm just repeating what Blizzard said.

But frankly, I have faith in them. WoW is the most finely detailed and balanced MMO I have ever played.

Im not trying to attack you, just those fools Tigole and Furor.

but after patch 1.11, where Blizzard CMs (the European ones of course, Eyonix is a worthless piece of trash who took an insult from a single forum troll as an excuse to communicate with us even less) said that the developers never got our mountains of feedback and suggestions, and we recieved a buff to elemental, a nerf to enhancement, a small buff to resto, and zilch for our totems, while watching druids get their innervate made trainable while our inferior mana tide remained at 31 points got me pissed. then eyonix said that they weren't really done with us and that there would be more coming in 1.12. more meaning the nerf to WF totem because horde raiding and shaman PvE is so awesome and way too powerful. the only reason that this nerf didn't survive was the massive outcry from horde and alliance who saw the existing imbalance being made even worse. so after our review, shaman and horde issues were not addressed at all. so what does blizzard do? fix the raid imbalance by giving horde paladins, and completly screw over every raiding shaman in the process. the only thing we're good for is bringing 1 or maybe 2 along to soak up loot and drop WF totem for the melee groups. gg

cmon...thats not true....i rolled a shaman as my first char and he was pretty decent..joined zircons guild and all and he raided without many problems

i think having pallys alog with shammys will be a pretty good thing...not unbalanced...sure some spots will have to be givn to the newcomers..but hey i think it will be a new experience that will be quite enjoyable....blizz won't let us down...wow is the friken best MMO ever...stop dumping on blizz...sure they make mistakes and screw up sometimes...but they fix most of their mistakes relatively quickly...i'm sure they'll make it work

name something unique that a shaman brings to the raid. name something that makes a shaman a better choice for a raid slot over a paladin. bliz has screwed shaman over 3 times in a row now, and show no intention of slowing down.

shamans have their totems...and thats a LOT..imagine...nefa or rag fight with not only FR totem helping but also fire res aura...that would help a lot...shamans and pallys will make good combos, also this will only come up in the expansion ALONG with major class changes for ALL the classes...after this great series of change..i'm sure the results will please us all

Resistance spells(whether aura, buff, or totem) do not stack with each other. For instance, a paladin's shadow resist aura and a priest's shadow protection spell do not stack. Gear is the only resist that will stack with spells.

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Orcs:

Settled into Night Elf Lands, cutting down their forests, killing their demi-god.

Still mostly controlled by Shadow Council which LIKED demonic possession.

STILL laying siege to Redridge, like, from the Second War.

Building bases uncomfortably close to Alliance areas, see Gromgol, Stonard, and Black Fathom Deeps.

Feel no remorse or pity for the slaughter during the blood curse.

Claim to only want peace and fight in defense, but love to battle.

Forsaken:

Judge alliance by a non-member of the alliance (Scarlet Monastery)

Actively seeking to poison mankind for no real reason.

Sought NO parley with the humans, just decided to be the Scourge with minds of their own.

Are relentlessly goth. (See low level Undead quest to gather Gloomweed. Herbalist turn-in NPC identifies them as daisies.)

Work openly with demons that want to destroy the world.

Work openly to poison non-humans too.

Are just giant dicks to begin with.

Trolls:

Most populus race in Azeroth, but has NEVER made an attempt to be at peace unless placed in great debt by an overwhemlingly powerful group.

Are even more giant dicks than the Forsaken, acting like its their victim's fault they can't regenerate the wounds inflicted by the Trolls.

No real redeeming qualities at all really.

Tauren:

Not too bad. Don't know why they're Druids really.

Oh wait, chastise Dwarves for being industrial, yet they ally with the Orcs who employ Goblins, and even have mining trainers and start with guns, and even the Night Elves aren't THAT hypocritical.

I'd list the Alliance's greivances too, but nobody would listen to me then because I'd be looking at a debate equally from both sides. Someone react like I'm a troll and counter me, k?

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Orcs:

"Settled into Night Elf Lands, cutting down their forests, killing their demi-god." <-- under the influence of mannoroth, who was killed by those very same orcs btw, putting an end to the corruption.

"Still mostly controlled by Shadow Council which LIKED demonic possession." <-- umm.. no.

"STILL laying siege to Redridge, like, from the Second War." <-- Blackrock Clan != Horde

"Building bases uncomfortably close to Alliance areas, see Gromgol, Stonard, and Black Fathom Deeps." <-- so they like to spread out? what about the humans at theramore?

"Feel no remorse or pity for the slaughter during the blood curse." <-- lol k

"Claim to only want peace and fight in defense, but love to battle." <-- well duh, they're orcs.

Forsaken:

"Judge alliance by a non-member of the alliance (Scarlet Monastery)" <-- see? humans are evil.

"Actively seeking to poison mankind for no real reason." <-- because humans are evil

"Sought NO parley with the humans, just decided to be the Scourge with minds of their own." <-- i'm not sure what this even means

"Are relentlessly goth. (See low level Undead quest to gather Gloomweed. Herbalist turn-in NPC identifies them as daisies.)" <-- hey, emo kids play WoW too

"Work openly with demons that want to destroy the world." <-- also humans, gnomes, orcs.

"Work openly to poison non-humans too." <-- o rly?

"Are just giant dicks to begin with." <-- ya rly

Trolls:

"Most populus race in Azeroth, but has NEVER made an attempt to be at peace unless placed in great debt by an overwhemlingly powerful group." <-- for one thing, there's like 4 or 5 groups of trolls since the empire was split up. the island trolls (which are the ones that joined thrall) are relatively peaceful compared to their forest and desert brethren.

"Are even more giant dicks than the Forsaken, acting like its their victim's fault they can't regenerate the wounds inflicted by the Trolls." <-- lol pointless conjecture

"No real redeeming qualities at all really." <-- they like to kill dwarves

Tauren:

"Not too bad. Don't know why they're Druids really." <-- uhh, l2lore. the taurens were druids long before the night elves. they were the first race cenarius approached and taught the druidic ways.

"Oh wait, chastise Dwarves for being industrial, yet they ally with the Orcs who employ Goblins, and even have mining trainers and start with guns..." <-- let's see... dwarves for no apparent reason invade the tauren homeland and set up mining camps and start stripping their land of all it's natural resources...

"and even the Night Elves aren't THAT hypocritical." <-- lol

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Orcs:

Settled into Night Elf Lands, cutting down their forests, killing their demi-god.

Still mostly controlled by Shadow Council which LIKED demonic possession.

STILL laying siege to Redridge, like, from the Second War.

Building bases uncomfortably close to Alliance areas, see Gromgol, Stonard, and Black Fathom Deeps.

Feel no remorse or pity for the slaughter during the blood curse.

Claim to only want peace and fight in defense, but love to battle.

Forsaken:

Judge alliance by a non-member of the alliance (Scarlet Monastery)

Actively seeking to poison mankind for no real reason.

Sought NO parley with the humans, just decided to be the Scourge with minds of their own.

Are relentlessly goth. (See low level Undead quest to gather Gloomweed. Herbalist turn-in NPC identifies them as daisies.)

Work openly with demons that want to destroy the world.

Work openly to poison non-humans too.

Are just giant dicks to begin with.

Trolls:

Most populus race in Azeroth, but has NEVER made an attempt to be at peace unless placed in great debt by an overwhemlingly powerful group.

Are even more giant dicks than the Forsaken, acting like its their victim's fault they can't regenerate the wounds inflicted by the Trolls.

No real redeeming qualities at all really.

Tauren:

Not too bad. Don't know why they're Druids really.

Oh wait, chastise Dwarves for being industrial, yet they ally with the Orcs who employ Goblins, and even have mining trainers and start with guns, and even the Night Elves aren't THAT hypocritical.

I'd list the Alliance's greivances too, but nobody would listen to me then because I'd be looking at a debate equally from both sides. Someone react like I'm a troll and counter me, k?

know your lore before posting this kind of stuff lol

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Orcs:

Settled into Night Elf Lands, cutting down their forests, killing their demi-god.

Still mostly controlled by Shadow Council which LIKED demonic possession.

STILL laying siege to Redridge, like, from the Second War.

Building bases uncomfortably close to Alliance areas, see Gromgol, Stonard, and Black Fathom Deeps.

Feel no remorse or pity for the slaughter during the blood curse.

Claim to only want peace and fight in defense, but love to battle.

Forsaken:

Judge alliance by a non-member of the alliance (Scarlet Monastery)

Actively seeking to poison mankind for no real reason.

Sought NO parley with the humans, just decided to be the Scourge with minds of their own.

Are relentlessly goth. (See low level Undead quest to gather Gloomweed. Herbalist turn-in NPC identifies them as daisies.)

Work openly with demons that want to destroy the world.

Work openly to poison non-humans too.

Are just giant dicks to begin with.

Trolls:

Most populus race in Azeroth, but has NEVER made an attempt to be at peace unless placed in great debt by an overwhemlingly powerful group.

Are even more giant dicks than the Forsaken, acting like its their victim's fault they can't regenerate the wounds inflicted by the Trolls.

No real redeeming qualities at all really.

Tauren:

Not too bad. Don't know why they're Druids really.

Oh wait, chastise Dwarves for being industrial, yet they ally with the Orcs who employ Goblins, and even have mining trainers and start with guns, and even the Night Elves aren't THAT hypocritical.

I'd list the Alliance's greivances too, but nobody would listen to me then because I'd be looking at a debate equally from both sides. Someone react like I'm a troll and counter me, k?

aahahahahahahahahahhhahah

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DISCLAIMER: this is not mine, I stole it from somewhere on the WoW forums awile back.

Anyone ever notice how the Night Elves, when faced with important, world-changing decisions, INEVITABLY make the wrong ones? If it weren't for Night Elves and their screwups, I'd be inclined to think Azeroth in general would be a much nicer place.

Mistake 1: Destroying the Scepter of the Shifting Sands

Bronze Dragonflight: "Now that we've finally sealed away the nemesis of all Azeroth, here's a scepter should you need to break the seal and fight them again."

Fandral: "WAAAHH!"

*breaks scepter*

Bronze Dragonflight: "You dumb f*cker."

Mistake 2: Destroying the Well of Eternity

Queen Azshara: "Blahaharrrgh, I'm addicted to magic!"

Night Elves: "Well I guess that's cool."

Queen Azshara: "Blahahaharrrgh, I'm summoning demons!"

Night Elves: "Ok, that's not so cool."

*Bigass War!*

Malfurion: "I've got an idea! Let's blow up the world!"

Tyrande: "Come on, that's your solution to everything."

Malfurion: "No it's not! By the way, hold this."

Tyrande: "Hey, this looks like a-"

KABLOOIE

Tyrande: "...dammit, Malfurion."

Mistake 3: Recreating the Well of Eternity, Then Leaving It There and Falling Asleep

Illidan: "Hey guys, now that we just got done blowing THAT up, I just made a new one!"

Night Elves: "You stupid f*cker."

Malfurion: "Illidan, you're under arrest for playing the devil rock music."

Illidan: "How wude!"

*SLAMMER'D!*

Malfurion: "Anyway, let's just plant a tree over top of this sucker and call it a day."

Tyrande: "Uh, what do you want us women to do, Mal honey?"

Malfurion: "You all stay awake and keep the stove warm in case we're hungry when we wake up. Oh, and don't go running off having fun with your friends or anything, I want you in the kitchen where you belong."

Tyrande: "But-"

Malfurion: "zzzzzzzzzzzz"

Tyrande: "Dammit."

Mistake 4: Staying Asleep

Orcs: "FOR THE HORDE! And also the Burning Legion!"

Night Elves: "zzzzzzzzz"

Undead: "For the lich king! Also, again, the Burning Legion!"

Night Elves: "zzzzzzSNRKzzzzz"

Mistake 5: Picking a Fight with the Orcs

Night Elves: "WTF?! Orcs cutting down our trees? Gettem!"

Cenarius: "I'LL take the case!"

*PWNT*

Night Elves: "WTF!!"

Grom Hellscream: [Orcish] kek

Mistake 6: Releasing Illidan

Tyrande: "We need help, gotta wake the druids up. Oh hey, Illidan! I'm sure 10,000 years of confinement has only rehabilitated him."

Illidan: "GROWLowlorarrrr"

Tyrande: "...although I could be wrong."

Illidan: "OOGHRARGHghhh!" *runs off*

Mistake 7: Blowing up the World, AGAIN

Medivh: "Quit fighting you nubs! Archimonde is coming!"

Night Elves: "Oh crap you're right. Too late now!"

Archimonde: "Bwahahahaha!"

Malfurion: "Hey, I've got an idea!"

Everyone: *groans*

KABLOOIE

Mistake 8: Stopping Illidan from killing the Lich King

Malfurion: "OMG! Illidan's doing something crazy to Northrend! Gotta stop him!"

Maiev: "I'm kookoo for catching Illidan!" *trips Tyrande*

Tyrande: "Aiiee!" *falls into river*

Malfurion and Illidan: "I'LL take the case!"

*rescue*

Illidan: "So you see, I was trying to DESTROY THE MOST POWERFUL EVIL BEING IN AZEROTH."

Malfurion: "Oh, uh..... my bad."

Mistake 9: Building a new World Tree

Fandral: "Man, I miss immortality. Let's make a new world tree!"

Malfurion: "I don't think that's a good-"

Fandral: "STFU nub."

*WORLD TREE'D!*

Fandral: "See? This place is great."

Malfurion: "I dunno, it smells kinda bad... and I think I just stepped in some ooze."

Fandral: "Yeah? Well if you don't like it, why don't you go get lost in the Emerald Dream for a few years?!"

Malfurion: "You know what?! I think I will!" *gets lost in the Emerald Dream*

Night Elves: *facepalm*

Rest of Alliance: "Remind me why we put up with these guys?"

Bronze Dragonflight: "Because you're all a bunch of dumb f*ckers."

Mistake: Trusting Arthas

Illidan: No one understands me. I'll show them I'm not addicted to magic. I can quit anytime I want. Just as soon as I get done crawling in my skin.

Arthas: Hi, I'm evil.

Illidan: Yar, we fight now!

Arthas: Hey, you're pretty good at this. I'm totally not holding back and flattering you or anything.

Illidan: You're right, I am pretty awesome.

Arthas: You know what would make you even more awesome? Consuming the powers of that there demonic artifact.

Illidan: Brilliant idea! I'm glad I thought of it.

Arthas: Oh, and when you get done with that, kill that Dreadlord what's responsible for keeping my boss, the Lich King, from getting out from under Kil'Jaeden's thumb.

Illidan: Sure thing buddy.

*Illidan takes skull, and transforms into a big friggen demon*

Illidan: Sweet!

Tichondrius: WTF HAX?

Illidan: Yar! I kill you!

Tichondrius: Blarg! I are dead!

Illidan: Yay! Now that I've turned myself into a big friggen demon, and killed this other big friggen demon, I've proved that I'm not demonic at all.

Tyrande: You stupid !&$%er.

Malfurion: GTFO!

Illidan: No one understands me!

Mistake: Trusting Kil'Jaeden

Kil'Jaeden: I'm hella pissed that you screwed us over.

Illidan: Oh noes!

Kil'Jaeden: But if you destroy the Lich King, we're cool. I'll also give you your heart's desire.

Illidan: Sweet! I'm just gonna assume that you mean magic, because Kil'Jaeden the deciever would never say anything that has a double meaning which will screw me over later.

Mistake: Hiding from from Kil'Jaeden in Outland

Illidan: Oh snap, I failed to kill the Lich King. If Kil'Jaeden finds me, I'm gonna get omgwtfpwned! I'd better hide. To do this, I shall flee from Azeroth, to which he has no access except by being summoned by absurdly powerful magics, the likes of which can only be cast by those who don't like him anyway, and instead going to Outland, which is basically his backyard.

Blood Elves and Naga: You are so smart!

Illidan: You understand me! Now lets beat up one of Kil'Jaeden's lieutenants and take over his fief. Kil'Jaeden will never be the wiser!

Magtheridon: WTF? Ow.

Illidan: Who da man? I da man!

Kil'Jaeden: No, I da man!

Illidan: Oh snap!

Kil'Jaeden: You're an idiot. Now get back to work.

Supplimentary Mistake: Leaving Illidan without adult supervision. Twice.

what was that about horde being evil and wrong?

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