Liontamer ⚖️ Posted September 8 Posted September 8 Artist Name: Treyt, Chimpazilla Chimpazilla's comments: I'm happy to submit yet another Treytzilla collab, and this one is really something special. Treyt chose the Midna source and sent me an amazing initial wip, and off we went. This one is HUGE. The soundscape is enormous, and the track boasts THREE completely unique (and dare I say, incredible) drops! As usual Treyt is a joy to work with and he's so unbelievably talented. Looking through my files, I'm surprised at how few versions of the project I have, and how few masters I did. This means the production and mastering of the track were super smooth. We each liked everything the other added and there were very few changes made; the track wrote itself almost effortlessly. The Midna vocals were a collaborative effort. I found some perfect vocals, we each tweaked them a bit with some tools, and Treyt sequenced them into the piece. I think they are fabulous! As I always say, there will be more Treytzilla collabs on the horizon, as we really enjoy working together and the results just keep getting better and better. We hope you enjoy Midi's Lament as much as we do! (addendum after reading Treyt's comments) I completely forgot to mention what Twilight Princess means to me. It was the first video game I played all the way through, in 2007. My son Tom and I played it together. He was only three at the time but he already had serious gaming skills (the kid turns 21 next month, where did the time go!). The game is so dark and emotional and it holds a very special place in my heart. It was my favorite Zelda game for years, until Breath of the Wild (and eventually Tears of the Kingdom) took its place. I still hope Nintendo will port Twilight Princess for the Switch, I'd play it again in a heartbeat! Treyt's comments: ----It keeps happening! I keep collaborating with Chimpa and I can't stop!---- ----Don't send help ;)----- Twilight Princess was a special game for my brother and I, and the part of the game accompanied by Midna's Lament even moreso. The game came out when we were 12 and 14 respectively, and between schooling at home, or fixing up a project house my parents had bought, we spent a lot of time together playing through it. We were a good team, with our own strengths making up for the other's weaknesses. Now nearly 20 years later, I find the same comparison in this project that takes me back to earlier days, yet speaks volumes about the paths we've walked to be here, where we are today. Chimpa's resourcefulness and creativity is a joy to experience firsthand, and her strengths in production and mastering helps her take our collabs to the next level every single time. I'm extremely happy with our latest remix, and I look forward to the next project we share. Games & Sources
prophetik music ⚖️ Posted September 9 Posted September 9 opens with some really beautiful arpeggios with just a hint of flutter on them. the sfx and minimal percs help set the scene really nicely. things start to really kick at 0:40, and 0:54's initial hit is dark and foreboding and interesting. loads of stuff going on in there that's fun to catch. 1:23's the first real breakdown, and the vocal elements washing in the background behind the panned hats and other sweeps sound great. the entrance of the guitar to get it moving forward sounds great also - really nice intensification element. there's an offbeat keyboard in the background at 1:50ish that really enhances the head-bobbing funky feel that's going on there. another big dropoff at 2:13, and the artists do a nice job keeping a rhythmic feel through a section with no percussion to keep it moving. 2:55 introduces some really interesting chromaticism to drive it forward into the big hit at 3:09 - love that. there's a big downbeat honk using what sounds like low brass that occurs few bars in this section, and the first one or two times it hits, it sounds slightly delayed - might be a sidechain artifact (noticed it at 3:08.75 and 3:15.25, didn't feel out of time after that). there's one final big drop right before you'd expect it, and we get a melodic snippet to send us off. what a ride! super fun approach. i really appreciate the ways that you subvert expectations, like by adding chromaticism at 2:55, or adding the guitar right before the big hit to amp up the energy at 1:46. really enjoyable track, another instant classic. YES
Chimpazilla ⚖️ Posted September 10 Posted September 10 "Big downbeat honk using what sounds like low brass" Just to clarify, this "honk" has a name, it is called a "braam" and it is very common in EDM productions. It is indeed a low brass blast. And yes the braams do sound like they've been heavily sidechained.... and the reason for that is... they have been heavily sidechained! 😁 HONK HONK! prophetik music 1
Liontamer ⚖️ Posted September 16 Author Posted September 16 Nice smorgasbord o' sounds here! Without intending to seem like this was hugely unorthodox, I definitely didn't expect anything along these lines, genre-wise. Excellent variations on the source tune alongside the time sig shift. Very dynamic! YES
Hemophiliac ⚖️ Posted September 23 Posted September 23 I've heard everything that Treyt has put together since he started submitting to OCR. This is by far the most mature and developed arrangements I've heard from him. This is an excellent example of being inspired by the source and expanding and developing it into your own thing. The departures from the source are well noted, but always come back to dancing around it and never fully stating the source melody in it's entirety. The sound design is excellent and production is immaculate. This is great. I dunno what midi has to lament over, but my ears don't lament after listening to it! YES
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