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AnotherOneBitesTheDust

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  1. What's the original song besides the Song of Prayer? I can't pick out anything.
  2. The first time I listened to it, I thought it was repetitive, while still loving the second part of the original playing and the solos and stuff. I listened again and everything manages to be new with each phrase...except the second to last one...that's the only one where I felt repetition. That was the only bad thought coming to mind, other than the possible "I wish this was longer!" The good I had in mind: 1.)It's from the main booster tower theme, which I've been waiting for a mix for a long time. 2.)Most everyone has said everything else I was going to say. I wonder if that guy who mentioned 70s California would have kept it if djp hadn't mentioned Pulp Fiction or surfing. It seemed to be the only purpose for deleting it. Why someone wouldn't want more of its style if they were to do those two mentioned things I don't know.
  3. Starts out with a nice singular instrument playing, then abruptly adds a voice, which was kind of unexpected in a bad way. Strings come in to compliment the voices. Seems ok, kind of slow at start. The synth coming in isn't that cliche, but I'm not one to really flinch at synths unless they don't sound right with the mix, and would let someone else decide for the subject of cliche anyway. Soon after the synth does its little thing, drums present, 4/4 beat, but definitely not overpowering, and with other drums going on to blend it together into a nice flowing piece with a harmonic melody. I like it. Nothing is annoying, and all the holes are filled. It seems like there's two parts to this mix even though the harmonic melody just comes back after the short break, which invites all those variation junkies to come for a visit. It is definitely an improvement upon the 8-bit wonder sounds and is a fresh song that I've never heard before and don't think has been mixed. I would so no reasons why this wouldn't be on OC. Oh yeah, I have some of other Ubik mixes from VGmix 1.0, and they are also great and would gladly like to see every mix he has done =)
  4. http://remix.overclocked.org/detailsong.php?songid=128 I only notice it at the very end. And as you also said nothing really jumps out at you. At a second listen, I can tell the beginning arpeggio/wtf/Idontknowanythingaboutmusic was definitely inspired from what the original track had to offer. It is very minimal. I would have thrown something else in there. But as I look at the winamp visualization (not the big massive ones) acting smoother than normal for some reason I realize at the same time everything is really smooth, mixed at the perfect volumes and such, especially with the drums. It sounds like some longer than normal demo song you would find in a mixing program.
  5. http://www.vgmusic.com/music/console/nintendo/nes/lozuw.mid How could anyone not notice this song? An excellent addition to OCR.
  6. Yay! A delta mix on OC! The first listen, I wasn't sure about the drums, but once the whole thing was over I didn't seem to care anymore. The solo during the last half is like djp on crack! It's like it sounds like your average solo most of the time, but then parts come which sound like it would be part of the original song. Great listening.
  7. I agree on the samples being rather loud/MIDI. I haven't noticed bad samples in a NoppZ mix yet (not even in The Endless Search), but they detract from what would be a great arrangement. I'll still listen to it, though. It's as if I want it to sound better with each listen.
  8. Maybe it's just because I've heard this melody so many times that it doesn't effect me anymore, but it seemed a little bland for me since the melody is played like 20+ times. I'll give it some more listens tomorrow, as perhaps I was just playing too much Ragnarok Online and that somehow effected me.
  9. *Listens* Wait, I've heard this before. *Checks Madara folder in VGmix section* ... it's Yura!! Wow, I didn't know that. I only read the dictionary definition of a duet just now, but I can guess the use of it in this song relates to the two different styles incorporated. Starts out in a style which has strings of despair, having nothing really to depict it as great (whoever heard of a song starting out with your favorite part anyway?), just nice. Then the second style at 0:36 comes around and there's a nice military flair to it that keeps it going. Luckily I happen to really like the melody. After a good dosage of that, it goes back to the beginning "nice" style until it reaches a climax in the string style (2:10) (meaning the climax doesn't correspond to the military part) which it greatly needed. I brought all these to attention to make note of how it has a solid structure. It doesn't go all over the place or have any meaningless repetitious phrases. I hope to see more from Yura/EgM, specifically Y's 'Beat of Terror'!
  10. This is great. The second half is way more enjoyable at a listen-at-one-segment-at-a-time song, but the first half is basically a build to it. I wish there were two versions of this: this one and a "short edit" or whatever. I would always hear this in my mp3 player before I could tell you more than half the names of the OC songs if they played and that "funky beat" sample sounded like this was from a very weird game. Turns out I was right! Definitely try this out...don't let the date posted fool you. Oh BTW "The Dead Guys" have some more mixes on http://remix.kwed.org/ and I'd have to say this is the best out of all of them.
  11. I didn't like the theme when I very first heard it, then it grew on me. Then today I download the Chocobo Racing PSF at Zophar and it happens to have an arrangement of Hey Cid! or whatever. I'm automatically reminded of this and all the sudden I really like the melody. Maybe it's just at its peak right now because of nostalgia's sake, as I probably won't feel as "psyched" about it tomorrow. Another thing I didn't like about it when I VERY FIRST heard it was the game sounding samples. Back then I thought those were bad or some crap and my mind was splashing against my ears at the time. Now it's all about hearing the really nice transitions and the great old school melodies. No one is joking when they emphasize on the transitions and how great they are. I can't think of anything bad to say about it, and you know what that means! It's time to play that game of "Do You Like the Genre/Style of this Mix or Not?" that everyone knows and loves.
  12. I really liked this for a long time - mainly because I'd never heard the awesomeness that is the Punch-out!! melody before. It was a gradual thing that made me get turned off to it, however. The first sign of wearyness I felt was way back when when I felt something out of place at 1:37 when the big part comes in with that constantly looping drum and there's this repeating snarish type thing. Having not listened to music in nearly as much duration as now, it was only this one time in the middle of the many occasions I would listen to this that I felt weird about that part. Anyway, now I hear it every single time and I can't focus on the melody anymore. Now that newer Punch-out!! mix by Game Over is out I'd listen to that over this. Don't be discouraged - maybe you won't feel the same way since it is only one little sound that prevents me to rush to play this. If you feel the same way, you can always listen to Scott Peeple's Doom ReMix. That one is way superior to this in terms of non-repetition.
  13. I always thought this was crap. That is, until today when I listened to it again and, for some reason, I absolutely fell in love with those quarter note "BANG BANG BANG"s present at 0:37-0:38, then continuing for the rest of the mix. It still has that "crap" quality to it, but I could just imagine the funniness in playing DDR to this song: using 3 jumps, one for each bang, constantly throughout the mix. The thought of someone jumping like a mofo to this cracks me up. At 3:17 the bass seems to be dropped on each bang, in which, while creating a difference in the song it very much needed, got rid of the enjoyment factor. 3 cheers for cheesy songs!
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