Wiki: Difference between revisions of "Jin Kazama"

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Article by: '''[http://www.ocremix.org/forums/member.php?u=11791 Polo]'''<br/>
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<div style="float: left;margin-right: 10px;">http://www.ocremix.org/images/template/ocr4_mascot88.jpg</div>
Pictured from: ''Tekken 3''<br/>
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Article by: '''[http://www.ocremix.org/forums/member.php?u=11791 Polo]''' <br/>
Created by: [http://www.namcobandaigames.com/ Namco]<br/>
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Pictured from: ''Tekken 3'' <br/>
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Created by: [http://www.ocremix.org/organization/id/44/ Namco] <br/>
 
First appearance: 1997
 
First appearance: 1997
  
 
== Bio ==
 
== Bio ==
Flashing a focused, no-nonsense demeanor, Jin Kazama is a classically spirited martial artist who hasn't forgotten his familial strengths. Under intense training by his paternal grandfather, '''[[OCR_Mascot_053|Heihachi Mishima]]''', Jin's learned Mishima-style crouching dashes, wide kicks, and opponent-juggling punches, all of which blend with his prior-learned self-defense tactics. Meditative strolls through a forest bring calm to his soul, while his mind devours the precepts of his prophetic mother, Jun. At once he obeyed her last plea to seek his grandfather's aid, for she sensed a beastly evil approaching.
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Flashing a focused, no-nonsense demeanor, Jin Kazama is a classically spirited martial artist who hasn't forgotten his familial strengths. Under intense training by his paternal grandfather, '''[[OCR Mascot 053|Heihachi Mishima]]''', Jin's learned Mishima-style crouching dashes, wide kicks, and opponent-juggling punches, all of which blend with his prior-learned self-defense tactics. Meditative strolls through a forest bring calm to his soul, while his mind devours the precepts of his prophetic mother, Jun. At once he obeyed her last plea to seek his grandfather's aid, for she sensed a beastly evil approaching.
  
 
The entity, called Ogre, slew Jun Kazama shortly after her son's fifteenth birthday. Heihachi proposed that his grandson fight in the King of Iron Fist Tournament in order to lure the demon out in the open, exact revenge, and prove himself. But little does Jin know what Ogre is after, or what powers his shoulder tattoo hides...
 
The entity, called Ogre, slew Jun Kazama shortly after her son's fifteenth birthday. Heihachi proposed that his grandson fight in the King of Iron Fist Tournament in order to lure the demon out in the open, exact revenge, and prove himself. But little does Jin know what Ogre is after, or what powers his shoulder tattoo hides...

Revision as of 18:16, 11 April 2009

ocr4_mascot88.jpg

Article by: Polo
Pictured from: Tekken 3
Created by: Namco
First appearance: 1997

Bio

Flashing a focused, no-nonsense demeanor, Jin Kazama is a classically spirited martial artist who hasn't forgotten his familial strengths. Under intense training by his paternal grandfather, Heihachi Mishima, Jin's learned Mishima-style crouching dashes, wide kicks, and opponent-juggling punches, all of which blend with his prior-learned self-defense tactics. Meditative strolls through a forest bring calm to his soul, while his mind devours the precepts of his prophetic mother, Jun. At once he obeyed her last plea to seek his grandfather's aid, for she sensed a beastly evil approaching.

The entity, called Ogre, slew Jun Kazama shortly after her son's fifteenth birthday. Heihachi proposed that his grandson fight in the King of Iron Fist Tournament in order to lure the demon out in the open, exact revenge, and prove himself. But little does Jin know what Ogre is after, or what powers his shoulder tattoo hides...

Quote

"It is only a matter of time before I am completely overcome by the devil gene."

Selected game appearances

Arcade

  • Tekken 3 (1997)
  • Tekken 4 (2001)

PlayStation 2

  • Tekken Tag Tournament (2000)
  • Namco × Capcom (2005)

PlayStation Portable

  • Tekken 5: Dark Resurrection (2006)

References

Promotion

Latest Albums

Latest ReMixes