ReMix: Super Star Soldier "Hardcore Densehead" 3:20

By djpretzel

Artist Links
distortion edm electro extended-soloing funky quirky synth tempo-moderate
Arranging the music of one song...

"Into The Super Battle (Stage 1 BGM)"

Primary Game: Super Star Soldier (Hudson Soft, 1990, TG16), music by Keita Hoshi, Nozomi Nakahashi

Posted 2000-05-18, evaluated by djpretzel

Surely you remember all those great vertical shooters that made the turbografx so cool in its day? My friend Opi, who runs a great TG16 site called Engineshock, suggested I remix one of those old shooters . . so I sat down and played a little super star soldier, and gave it my best. The name is kinda weird, but it's supposed to suggest that this ReMix is more rave/hardcore oriented, and sounds MUCH MUCH BETTER at high volumes. This uses some of the new sounds I've recently gotten, which I'm quite happy with, as they do a pretty decent job of "emulating" old analogue synths . . . enough talk, leech it, crank it, & do a funky little chicken dance around your room . . then go play some SSS.


Discussion: Latest 15 comments/reviews; view the complete thread or post your own.
on 2015-08-08 12:23:23

This is a fun little burst of energy! The synth choices all collaborate well together to make a weird quirky moodspace that isn't annoying, and I'll agree with everyone that this is dense in a good way. It still feels a little 'old OCR' but in, like, a sophisticated way? I wish there was more of a blast in the ending but, hey, pretty good overall!

on 2011-11-22 11:22:03

Awesome. The ReMix comes in like an energetic force and keeps on going throughout the rest of the song. A little old-timey, but it sounds great and I can really see it being used in a game today. Sweet soloing also. Not the best, but it's held up fairly well.

SubNormal J3
on 2011-02-19 22:01:28

the title is appropriate.

the soundscape is very dense in a good way.

2:12 very nice solo

on 2010-05-28 11:52:02

Old, old old. But to me this song stands the test of time, I enjoy it. It is repetitive, but in a good way.

on 2010-03-30 09:27:12

Methinks the wacky intro is declaring: "I may be drunk, but I mean bizhnesshhh!" I mean, there's the swaying lead, the rapid-yet-slightly-behind-schedule drum loop (5-6 seconds in), and the provocative tone reminiscent of arcade games challenging the player to get a high score. As the effects of booze wane, the mix invites the listener to friendlier locales that come in bouncy, strategically clandestine, and free-for-all varieties (with one lapse into the initial dare-based attitude past the halfway point). It's also interesting how, although the mix doesn't end on a definitive beat (or even finish its final verse), it still loops cleanly.

A boost to the source's potential punch and a boost to my adrenaline. Cheers.

on 2009-10-29 00:25:56

So from what I can tell, this song is kinda repetitive - nice ideas, just wish there was some more variation and expansion.

on 2009-05-08 03:57:26

There's a hell of a lot crammed into this mix. And a prime example of how to deliver a repetitive source in an exciting way. And even though something like this wouldn't seem out of place in an actual game soundtrack from last-gen, it's a great standalone track because of its variation and energy. Synths are pleasant and safe, as per pretzel usual, and it has one of those amazing dithering solos that I adore.

It's one of those awesome mixes which has no valleys; its all buildup and tearing downhill, which makes it a blast to listen to. Take note: this is how you DO it!

on 2008-12-11 14:19:55

The intro comes off strong, fast, and furious, and so is the rest of the song.

The ending was kind of weird. One would think such an explosive song would go out with a bang instead of just fading out.

Fast, peppy, interesting, changing.

Not exactly one of my favorites, but it is a great mix worth checking out.

on 2008-12-11 12:56:40

A rocking classic djpretzel track that always has intensity permeating it. The short break just seems to threaten the return of the main beat with a vengeance.

The solo synth at 2:00 is a great touch that always gets me.

Definitely have to agree that this mix must be blasted. Its power is maximum.

on 2008-12-11 10:46:11

enjoyable from beginning to end. i feel like some thick strings or pads throughout would have really filled out the sound.

the last 80-100 seconds worth is rocking. didn't care too much for the fadeout but its not a big deal. nice :nicework: solo

on 2007-12-28 10:12:21

Too bad I have to listen to this quietly because there are people asleep in my house. Later today this will be BLASTED!

on 2007-06-07 11:11:20

I've been a fan of this mix forever and i'm kindof sad that there arent more reviews for it.


BEATS- ROUGH AND TOUGH! (with a little break in the middle for those of you who need a breather)



This is complete old school ass-kicking goodness, and all you star soldier wannabes need to download this onto your wii, crank this song, maybe do DJP's funky chicken dance (optional), and start blowing shit up.


on 2006-10-29 22:06:52


I wouldn't change a thing.

on 2005-10-27 09:15:26

This is awsome its the same music thats on this cell phone game. I always thought it would be kick ass if some one could remix it.

on 2004-11-03 19:01:04

Cool Danceable. Good Rhymes!!

Sources Arranged (1 Song)

Primary Game:
Super Star Soldier (Hudson Soft, 1990, TG16)
Music by Keita Hoshi, Nozomi Nakahashi
"Into The Super Battle (Stage 1 BGM)"

Tags (8)

EDM, Electro
Funky, Quirky
Arrangement > Extended Soloing
Effects > Distortion
Time > Tempo: Moderate

File Information

5,226,570 bytes


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