Protricity flexes some genre-muscles and tries out a little synth rock. Mega Man X is the name of the game, and this high-energy rapid-fire ReMix stays true to the original score but expands upon it both sonically and with a more layered arrangement. Extremely fast slap-bass and the drums to back it up form the foundation, with guitar chords setting a bed for the screaming, well-sequenced guitar lead with just that litte extra touch of more reverb and delay to give it breathing room over top. Through its many segments, these basic elements remain the same. The depth and quality of the sequencing and number of simultaneous elements interacting is very impressive (love the crazy bass at 4'07" for example). Mix seemed a little treble-heavy, perhaps because the slap is retriggered so quickly that it never gains a deep footing down in the sub range, but there are numerous qualities to make up for this, like the great guitar duet bits during the first part of the fifth minute. The precision of the sequencing and virtual impossibility of some of the parts to be played by real humans does give the piece a more mechanical than organic feel, but it's Mega Man, and that's one way that it stays true to the original as well. All in all, an epic and impressive mix, one that clearly required a lot of programming and good usage of controllers (pitch bend, mod wheel, etc.) to bring life to its constituent elements, with an emphasis on the solo electric leads. Rockin' stuff, and a successful foray into a new genre for Protricity.
kelvingreen on 2013-10-08 19:23:25The fast pace and samples remind me a lot of the music from the
Amiga game Lotus Turbo Challenge III; as I loved that
game's soundtrack, it's high praise!
TillyFun on 2013-05-04 19:37:34One of the first OC remixes I listened to, and the nostalgia never
goes away. This track has such drive! :D I can never quite believe
it's over 6 minutes long. It's that good. ^__^
Just when you think it's slowing down, it picks you right again. A
rocking track you'd listen to during a speed run. :)
OA on 2010-08-26 14:30:00Not really digging the synth guitars, but the rest of this is
awesome. The intensity of the track definitely shines through, and
the attention to the leads really pays off. Nice section changes,
there is always something interesting going on. Storm Eagle is
especially well handled, and the transitions between sections are
solid too. Pretty much this makes up for the weak backing samples
and sound quality with pure adrenaline.
Really great stuff. :-)
Crulex on 2010-02-07 14:58:22Simply the best MMX remix I've heard so far. Making short work of
not one, but three X themes and doing justice to them, I gotta hand
it to Prot, he's gold at these mixes. The Spark Mandrill part is
the one I think was done the best, to be honest.
Polo on 2009-07-05 01:55:53Brainsick Metal seizes your mood and doesn't let go. Drums are
super attentive as they fill in as 4ths, 8ths, 16ths, 32nds, and
maybe even 64ths in sugar-pumped spurts. The guitar and square wave
leads match their raw power with definitive grinds and wails of
their own. Guided by a constant tempo, they tear up the sound field
and thrash through the Maverick-infested levels.
I imagine X not only running, but jumping and wall-jumping to the
beat while the background changes to the level being remixed.
Sources are loud and clear, with a few piecemeal embellishments to
repeating portions using layered synths (i.e. the beginning of
Storm Eagle's stage [2:28-2:48] and the prelude to Spark Mandrill's
[4:16-4:36]). 1:47 and 2:07 both sound pensive and anticipating,
the former by way of a hesitant, reverbed synth and the latter
using what sounds like gated reverb and light strings. At 3:55 the
lead mellows down into a siren-like herald to the final source, and
the bells are brighter and more polished. And at the end, the waves
from the guitar thrashes leave us out of breath but completely
satisfied after a round of hard rockin'.
Packed, pumpin', and powerful.
Little_Bill on 2009-05-21 03:18:45Very nice song! I was half way through and heard sfx that related
to the megaman series very well!
bamblakopz on 2009-01-12 15:34:5410/10!!!!!
Just plain awesome!
It doesn't start that great to me... But it ends incredibly!
Exactly at 3:00 is when it really starts to sounds awesome...
One of the best Mega man Remixes I've ever heard...
Up there in my top remixes of all time...
I is in awe!
Powerslave on 2008-11-25 11:02:23I agree with axem that the beginning of your song belongs in the
game more than the one that is actually in there. You totally
nailed the synth sounds used in the game's music, while adding some
great guitar sounds that exude energy. Love the fast paced bass as
well, and the drum rolls interspersed throughout add a nice change
of pace. If they ever do a remake of Mega Man X, Capcom should
contact you for some music. You nailed everything that Mega Man X's
Music is about. Simple, clean energenic fun. I wish you'd do
another piece from Mega Man X just to see what you could do with
something like Chill Penguin's stage, Boomer Kwanger's stage or
Zero's theme.
GREAT JOB!
AxemBlack on 2008-08-06 21:31:49Starting out with the fact that the Opening Stage arrangement alone
belongs in the actual game track instead of the original, thats
just what I thought at the beginning. But then I listened on and
all of the arrangements capture both the action and the mood so
much better than the actual game. Not only did you go where the
songs brought you, but I feel like you pretty much expressed the
heart of the songs better than the orginal artists did themselves.
This piece is worthy of being three different pieces separately
rather than the whole of just because each arrangement is done so
well. Well done Protricity, I also loved the Forest Birdcussion
piece for DKC2. To sum my opinion up more simply, I made an ocremix
forums account just to comment on this piece ;)
sleipnir on 2008-04-10 11:41:56This remix gave me goosebumps. Take it from a guy who has both
Storm Eagle and Spark Mandrill tattooed on his body when I say this
remix does the original justice. I loved the transitions and the
lead. Thanks for the track!
Appiraiton on 2007-12-29 23:24:56"Move along folks, no Spark Mandrill to see here..."
... except for the last third of this tune!
The Legendary Zoltan on 2007-12-29 19:44:12ALRIGHT! I'm glad to see this remix getting more reviews. This has
been one of my old favorites for a very long time. I agree with
what Kidd Jredd said about the current standards. I don't know if
it could make it now, but either way, it's just so damn fun and
it's got a lot of style and character and that goes a long way with
me. It's fast too. I love the three themes that were chosen. I
would have LOVED to hear some Spark Mandrill integrated into this.
Oh yeah! Someday I hope to be able to make something like this with
real guitars and played even faster. ^_^
Edit: Wait a minute! That IS Spark Mandrill. Thanks Appiraition.
What the heck did I think it was...? Hahaha.
Kidd Jredd on 2007-12-29 14:42:25I love how absurdly synthy these guitars are. It's like 16-bit
amped. I seriously wonder if someone submitted something arranged
this well but with samples like this for today's OCRemix standards
if it would actually pass. I would go out on a limb and say
probably not. But hey, now we've got remix tha sauce as well as
this site so it's all good.
This song totally makes me want to tackle some mega man music but
with the sounds that I have :)! I have a strange love for
synthesized metal stuff when it's done well. :)
Liontamer on 2007-06-05 11:57:36It's definitely a faux pas to ask an arranger to heavily redo a
track, especially an older piece, like zircon mentioned. I wouldn't
expect anything to come of the request, to be honest. The best you
could hope for is someone else deciding to do it, which is
doubtful, though more unlikely things have happened.
Dunther on 2007-06-05 11:27:01Well I think that an electronic version not does justice to the
track...and I was not meaning an acoustic version but a
instrumental version with a real guitar (and bass maybe)...