Phew. I just spent the last 48 hours without net access, having a little customer service SNAFU with my ISP, who insisted on shutting down my connection, not telling me why, and instructing me to call a phone number that was busy all the time for more info. Grrrrr. All good now though, so it's back to business. First off, a thanks to the recent props from Penny Arcade - if you've been living in a cave and are somehow unaware of PA, get over there pronto. From Unknown comes our second Wind Waker mix, an interesting arrangement with some really nice touches - flute flares, a good sense of flow, and some unorthodox but excellent percussive decisions that really make it. Things get VERY cinematic with string stabs, brass stabs, multiple orchestral hits, and a running momentum, full of kinetic energy. GrayLightning really liked this one and had quite a bit to say:
"Beautiful. This is definitely one of the most enjoyable mixes I have heard on the panel recently.
Starting off with richly layered strings and what sounds like very nice overblown flute staccs. You don't hear those too often. It changes gears as soon as the bodharn percussion enters. It adds a very nice driving force to the orchestral sections. Brass that comes later in adds a nice texture to the space also. Articulations are used sparingly, but wisely. Like the string trills. I didn't feel this was empty at all. Really good usage of orchestral percussion provides good accenting rather than a rhythm. The chromatic bell/musicbox later on is a nice touch.
Very solid arrangement, orchestration and production values overall. I would have liked a touch more reverb, maybe a nice medium hall reverb.
I was surprised to hear this was done with FruityLoops and free soundfonts. Who says you can't do great mixes outside techno and trance with FL? This is one of those great examples that illustrates it's not what you have, but how you use the tools available to you. Sublime and an easy yes from me."
This is an arrangement that gets progressively more compelling and interesting as it goes - tuning out early is a big mistake, and pretty difficult to do when Unknown keeps things this varied, with numerous changeups, breaks, and additions and subtractions to the instrumentation. This is at once epic and also exciting rather than expansive and grandiose, although you could describe it that way, too. Great stuff from Unknown, with high replayability, good production values, and a memorable energy.
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Sources Arranged (1 Song)
- Primary Game:
The Legend of Zelda: The Wind Waker (Nintendo, 2003, GCN)
Music by Hajime Wakai, Kenta Nagata, Koji Kondo, Toru Minegishi
- "Dragon Roost Island"
- 3,551,232 bytes
- Size: 3,551,232 bytes
- MD5 Checksum: 36111f02f48d3605f513b8e58b5de1f7
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