ReMix: Final Doom "Iron Demon" 3:36

By The Orichalcon

Artist Links
Arranging the music of one song...

"Blood Jungle"

Primary Game: Final Doom (GT Interactive, 1996, DOS), music by Jonathan El-Bizri, Josh Martel, L.A. Sieben, Tom Mustaine

Posted 2004-06-16, evaluated by the judges panel


With all apologies to newcomer TO, especially if he's a Lakers fan, I have to take this opportunity as a fan of Larry Brown, a proud supporter of a number of Eastern Conference teams, and an admirer of the brand of teamwork and hustle plays the Detroit Pistons displayed throughout this year's post-season to just say how much ass it kicks that they not only won, but won decisively. East is back, baby :) Moving off of basketball as I inevitably have to, let's talk about TO's mix; we've seen two previous Final Doom mixes from Dj Redlight, both of which have been excellent and admirably different in tone and execution. TO also brings something new to the table, with some very cool percussion and menacing drones that intro this ominous breakbeat electronica affair with dense synth textures, nice gating and filtering, but most impressively some groovy work on the drums, really taking the time and energy to layer things, change 'em up, and keep it fresh. Did you SEE how many offensive rebounds Ben Wallace got?... Sorry, my bad. There's a very freaky break effect at 2'07" that sounds vaguely vocal, like a tortured scream of some sort - no idea what it is, but it's perfect. The judges were concisely unanimous and unanimously concise, with Malcos summing things up in a representative fashion:

"Nice strong beats, doesn't even think of getting boring. Sounds good."

Great work from TO, who has improved his craft progressively and on this occassion submits a piece the judges had no qualms with and which I think you'll similarly enjoy, and which complements Redlight's existing FD mixes without being derivative. Very solid work.

djpretzel

Discussion

Latest 15 comments/reviews; view the complete thread or post your own.
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MechaFone
on 2010-12-17 11:59:05

Good strong beats, keeps my head nodding, and me entertained.

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ella guro
on 2009-12-05 20:28:05

Despite having played Final Doom, I don't recall any of the music.

The synth and drum programming are both nice, and this is well produced. It could just be the source, but this isn't really holding my interest. It's nice, it sounds good. But I agree with what OA says about it being chord progressions without much ornamentation. TO sounds like he's being pretty clever with what source he has, there's just not a lot of substantive stuff to come back to.

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Nec5
on 2007-08-10 00:59:10

I remember playing Starcraft with this music substituting the regular zerg music(just for a change of pace). Fun times. Great song.

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OA
on 2007-08-09 12:01:14

Great synth programming; the sounds here are excellent.

One issue I tend to have with doom soundtracks is that they tend to simply be chord progressions without any ornamentation; usually not exciting enough for me.

This is somewhat the case with this mix, but enough is done throughout to make it more interesting with textures.

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Devonai
on 2004-12-13 11:22:31

I downloaded this remix before I actually played Final Doom (I was firmly addicted to Diablo 1 when it came out), so I was simply hoping that it would have a Doom feel to it. Well it sure does, and it quickly became one of my favorites. The Spider Mastermind sound effect is still creepy everytime I hear it.

I've since played through Final Doom (with jDoom) and I can say this is a huge improvement on the original track!

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NeOmega
on 2004-09-18 17:18:07

Im not sure what Final Doom is.

I am sure this remix is dope freaky.

Ahhh yeah.

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PancakeHero
on 2004-09-13 17:13:35

Two words:

BAD ASS!

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The Orichalcon
on 2004-09-13 00:08:08
I think I've heard that soundbyte from the 2'07" point before.. heh.. the tone is haunting :twisted:

The sound is the noise when the Spider Mastermind is powering up.

Thanks for the comments everyone, I used Spectrasonics Stylus and Atmosphere to put together this piece, and a hell of a lot of time tweaking EQ, Distortion, Compression and LFO.

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FIDGAF
on 2004-08-08 21:10:04

I like it...

8)

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Crono3of3time
on 2004-07-03 18:21:06

I think I've heard that soundbyte from the 2'07" point before.. heh.. the tone is haunting :twisted:

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Guest
on 2004-06-18 16:16:52

this beat is awesome, sounds very mysterious and sounds like the good ole' doomish theme. time to add this to my collection.

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djredlight
on 2004-06-17 09:06:21

This mix is awesome, i absolutely adore the gated synthwork. Works really well in this tune. The doom spiderdemon and the intro computer samples are also a very nice touch. A great, professional sounding production. Excellent work TO =D

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Nase
on 2004-06-16 19:57:33

heya, you made it buddy :)

nicely done, very atmospheric. i still prefer your last doom remix that got rejected though...

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stx-Vile
on 2004-06-16 03:10:10

Ah ha, the music from map16 of evilution... very nice and mysterious sounding. BTW, that sound at 2:07 is the sound of a Spider Mastermind (Doom 1's final boss) waking up.

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RimFrost the Tourianist
on 2004-06-16 01:30:18

WOW ! its doomy alright ..simple tune but effective and straight to the point . Get it ASAP 8O

-------------mini-story---------------------

Final Doom - "Daddy, can i be evil just like you?"

Doom - "Seedling,you're learning fast and i am proud"

Final Doom - "Thanks, oh i'm so happy!"

Doom - "Do not thank me. Thank science"

---------end-of-mini-story------------------

Sources Arranged (1 Song)


Primary Game:
Final Doom (GT Interactive, 1996, DOS)
Music by Jonathan El-Bizri, Josh Martel, L.A. Sieben, Tom Mustaine
Songs:
"Blood Jungle"

Tags (2)


Genre:
Cinematic
Mood:
Instrumentation:
Synth
Additional:

File Information


Name:
Final_Doom_Iron_Demon_OC_ReMix.mp3
Size:
4,401,454 bytes
MD5:
172e997c8c5d253b63d4d58e65002c27
Bitrate:
160Kbps
Duration:
3:36

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