Changes to OCR continue as the recently implemented "Quick Search" feature, accessible via the left sidebar, allows searching for mixes by composer, game, remixer, and title. There's more to come, but things are a little rough right now with classes winding down and finals ensuing, hence the temporary sloth. ParagonX9's last ReMix was posted way back in October of '04, so it's been a good while. Like his coverage of Koopa's Road from SM64, this piece from Super Double Dragon is good, clean funtronica, which doesn't hesitate to employ the staple foods of four-on-the-floor cuisine, but does so with a certain skill and refined flavor. Back in their heyday, the Lee brothers were the original dynamic duo of street-brawlin', ass-kickin' action, with roundhouse kicks rivaling those of He Who Walks Among Us for velocitude and punishifiyingment. Then Data East came along, and all of the sudden the Lee brothers didn't seem so tough, fighting dozens of Abobo clones to save Billy's girlfriend, compared to Dudes (Bad) fighting NINJAS to save RONNIE. Their "Super" SNES outing was a bit of a letdown in this regard, as one felt the twilight of the DD franchise setting in, their fraternal order of Abobophobia waning in potency.
Paragon is here to mitigate this fall from grace and render unto the Lee brothers what is theirs, through the healing power of beats + synths. zircon writes:
"I could make some nitpicks here about a few production aspects (mids-highs are a bit muddy at times, reverb/delay is sometimes excessive, and the wind instrument doesn't sound so hot), but for the most part, the synths are well-designed and executed, the beats are hot, and I LOVE THAT 3/4 CHANGEUP!!! Very creative! The switch to 'hardcore' all of a sudden is also unexpected, but welcome. The arrangement factor is most definitely there given the simplicity of the original. I've heard a lot of electronic mixes and I can safely say this is one of the most unique and well-made ones of the lot."
What stands out the most to me is how breakbeat, trance, hardcore, etc. are segued between. They're blended a bit, too, but there are discrete changeups where a hardcore kick will enter and later disappear. The ReMixer's gone to great lengths to take a simple original and achieve variation less through harmonic/melodic means and more through rhythm and genre convention, and it works well. Damn solid stuff; creative in a specific way that's not as common, both juxtaposing and blending electronica genres, while the core remains the same.
on 2010-03-18 01:28:23
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Sources Arranged (1 Song)
- Primary Game:
Super Double Dragon (Tradewest, 1992, SNES)
Music by Kazunaka Yamane
- "Mission 4"
- Electronic, Synth
- 5,867,900 bytes
- Size: 5,867,900 bytes
- MD5 Checksum: 3fe6e58b3818e67a3e4686cdd3a088ba
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