Heath Morris brings us some ReMixage of DKC2 that, while not particularly tricky in any sort of time signature/progression sense, does feature solid electronica roots, a unique, harder big-beat drum sound, rhythmic usage of game fx, and all-around satisfying groove/variety/production quantities. There's some elements, like the bass synth that intros the whole piece, which are rather meat-and-potatoes, but there are plenty of more conspicuous, unique textures to balance with some of the more pedestrian synth elements. zyko writes:
"...it varies well throughout and while some ideas are treated too short, it has that character where you will rewind to listen to it again. a good thing. musically, this is on point. it grooves nicely despite the breaks and jarring discordant behavior of the track after the halfway point. again, it uses the strengths of the source to drive where the arrangement is going. you know what you're doing, in other words. the major concern everybody is having is clearly with the quality of the synths and on a lesser extent, the muddiness that is, to be honest, a result of the synths. i personally am not distracted by it. i hear a great deal of imagination and intelligence in this arrangement. the synths could be better but cookie dough ice cream can have more cookie dough."
I suppose what I like here is specifically how relatively "preset" synth elements are combined with more interesting textures, and also the usage of percussive fx, both synthesized and sampled, is strong. 2'23" is a funky little breakdown of drums and... primate grunts. How can you say no to THAT? Siamey offers up a tasty DKC2 cake that gets the foundation right and adds more than enough icing and sprinkles on top to get the beat jumpin' and the monkeys bumpin'; good stuff.
on 2015-12-10 17:36:09
The most clever and grooving use of samples ever in a ReMix. Uh OW uh OW uh OW OW!!!!
Iv'e heard this song so many times and I'm not even close to being tired.
on 2015-12-10 08:10:08
Love the feel of this song, but especially love the part about three minutes in. This song is from several years back, yet the breakdown there has somehow managed to become very modern in retrospect - it sounds like something that can put into a trap mix.
on 2015-03-18 00:40:38
Pretty cool. Love that forest funk.
And the little 'ows' are really cute too. XD
on 2009-12-22 03:34:16
Finally, some appropriate use of sound effects in music! I've heard a lot of vocal clips thrown in randomly in ways that don't make sense, and then I've heard a lot of instances where the sound effects are only used during the introduction and then forgotten about later in the mix, but I'm happy to report that this remix has neither of these problems!
Great source, the loud drums and cool synths gave life to a track that I didn't know had upbeat potential to it Taking out the bass toward the end threw the soundscape off balance for a bit, but aside from that it's a pretty solid effort all the way throughout. My favorite Siamey track yet!
on 2009-10-24 11:23:39
Amazing. While the clips took me a while to enjoy, I loved it! Diddy's "ow" bits was full of win.
on 2009-10-20 14:30:55
Great remix, although the opening bass line doesn't really do it for me. But good job nonetheless.
on 2009-10-05 16:20:34
Rhythmically incredible, I absolutely adored the Diddy breakdown parts, and the overall feeling was excellent. Well produced, good synths, and interesting throughout, this is a really awesome remix.
on 2008-05-03 00:16:49
Normally, adding a sizable amount game sound effects to add to a track beat, particularly old voice sounds is something that bothers the crap out of me, however, the use of it in this track adds some serious quality to it enough to make it something I will listen to a lot in the future. Now all the mixer has to do is a doom track with some zombie and shotgun sounds for the win.
Score 10/10 "tastier than bananas"
on 2007-12-16 18:29:40
on 2007-10-22 20:11:32
Do you have a version without the voice clips? It took me a while to get used to, and it's a great remix and all, but it just seems a bit out of place.
on 2007-06-30 17:15:32
haha yea, at 40 seconds its just some weird drums that are supposed to sound mucky like running in a swamp or something.
on 2007-06-01 21:35:49
Siamey, great job. Truly. This remix kicks some serious butt.
When I first saw this remix on the new mixes list, I immediately got excited because I love DKC remixes and am always hoping new ones will be created. I started playing it, and skipped through it. My first impressions were 1) AWESOME drum syncopation (it's so much fun to air drum along to) and 2) are those sfx from the actual game? cheesy, but eh, still pretty cool!
I have to tell you...this remix is the most played OCR on my iPod and the most played song on my iPod. An earlier review said it was very loop-friendly. I wholeheartedly agree. Since the end of April, it's practically been the only song I listen to to and from class. It really sounds like one really long, awesome song when solo looped.
The other aspect of the song that I like is the energy you feel in the music. It's a good wake-me-up song, a good start-off-your-day-pumped song. And I love the way the melodies sound echoed, as though they're coming from in the distance. Though I haven't tried it, I suppose jogging while listening to the song (and even running through a forested trail or something) would be an extraordinary experience. At least that's what I think.
Well, I think I've gone on long enough but really, I just again want to say kudos. This is by far one of my favorite songs of all time (not exclusive to just OCRs), and most likely will be for quite some time.
on 2007-06-01 11:12:06
This mix is pure awesome. Use of samples from the game was brilliant.
on 2007-06-01 03:12:15
I thought all of Diddy's little "Ow!"s were awesome in the kookiest of ways.
Once every 4 years is not enough mixage!
on 2007-05-10 15:29:40
I dig the style of this mix; the bass kicking in at 0:18 really does a lot for me.
The voice-samples used from 1:47 and 2:23 on don't fit in at all, though; I find them to be rather annoying. Furthermore, the latter half of the song could have used a bit more variation.
Good song, but it could have been better.
Sources Arranged (1 Song)
- Primary Game:
Donkey Kong Country 2: Diddy's Kong Quest (Nintendo, 1995, SNES)
Music by David Wise
- "Bayou Boogie (Barrel Bayou)"
- Electronic, Synth
- 6,136,520 bytes
- Size: 6,136,520 bytes
- MD5 Checksum: cbb24947bf58c3045a411f17cacfb157
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