Posted 2009-12-21, evaluated by djpretzel
"G'day fellas. In case you haven't heard yet, the Bad Dudes just released another free EP, entitled "Jingle All the Way." But, it's not a Christmas EP. Nope. You can read up for yourself, and check out all the tracks, here: http://baddudesmusic.com/jingle.html. This was one of those games I had as a kid, played often enough, but never got very far cause I kept dying. Wasn't until later on with save states that I could finally get farther than the first few stages. But, that didn't stop me from enjoying the music, and I recall hearing this map screen jingle countless times. For the Bad Dudes EP, where the concept was to take a tiny jingle and rework it into a full piece, this felt like the perfect choice for me. You can hear the theme mingled through the intro, the bass line, the leads, the slowed down chord progression later on... just about everything if you listen close enough."
I'd like to point out that, in addition to not being an xmas album, this is also happily not a sub-par holiday film starring Arnie & (cough) Sinbad. So that's good. Some of you may recall the rather awesome job Israfel did converting the oh-so-brief Pac-Man stage intro music into an avant-garde arrangement masterpiece, illustrating that very brief themes can be extended, expanded, and extrapolatimifiedicated into more rounded, complete pieces of music. It's a difficult task, no doubt; it also blurs the VGM-arrangement line, since sometimes these jingles are so brief that they have reduced uniqueness to a specific game and are more like ringtones - permutations of fanfares and riffs that aren't iconic to specific games. I definitely think there's a risk of an album like this coming off more as using VGM arrangement as an excuse to get folks to listen to what are essentially originals, that just happen to share some notes with one-off riffs... But c'mon: These are the Bad Dudes... This dude in particular is both bad AND maze... You really gonna question that? Chris explains the title:
"Well, it's a play on words, it almost rhymes with the game title, the groove I established has a sorta sexy feel to it, and I have some female gasps mingled into the music, and it's just a bizarre mental picture"
All 3-4 seconds of the source is clearly evident in Maze's mix, and while there's not enough of a melodic hook to make it something you'd catch yourself humming in the shower, Chris did indeed take a short intro jingle and make a sexy, groove-oriented jam out of it. The source in this question does have enough meat on its bones to facilitate arrangement, although I could see this becoming very problematic had it been any shorter. Good stuff in the funky, quirky Mazedude tradition - check it out, then check out Jingle All the Way.
on 2012-04-25 12:08:58
on 2011-12-09 10:23:34
on 2010-12-10 00:36:41
on 2010-12-08 13:02:13
on 2010-12-05 17:10:41
on 2010-01-17 14:51:45
on 2009-12-26 16:13:43
on 2009-12-24 01:29:25
on 2009-12-22 21:25:05
on 2009-12-22 21:10:02
on 2009-12-22 10:13:15
on 2009-12-21 23:42:39
on 2009-12-21 23:16:37
Sources Arranged (1 Song)
- Primary Game:
Ghosts'n Goblins (Capcom, 1986, NES)
Music by Ayako Mori
- "Stage Introduction Map"
- Funky, Sexy
- Electronic, Synth
- 5,041,058 bytes
- Size: 5,041,058 bytes
- MD5 Checksum: 76617d8270e5c7fb559732c4b6465232
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