Before DKC2 there was, quite intuitively, the original Donkey Kong Country. With all the sequel love lately, it's time to remember the game that started it all. Before I go further, I'll mention Jimmy's announcement that "April is Support OCR month" has officially started - there's no goal this year, but if you love OCR as much as I do (which is a lot, since I run it and stuff), we appreciate any & all forms of support! Serious Monkey Business is just the beginning of what we've got in store for you in 2010, and your contributions make what we do possible. We haven't seen Blue Magic in these parts since 2008, since like me he was AWOL in terms of posted mixes in 2009. Well, it's time to fix all that - Damon writes:
"I don't really have too much to say about this mix, but it was really fun to make and I hope you all have fun listening to it."
That sentence almost seems like the equivalent of writing "have a great summer!!" in someone's year book, but thankfully the mix is a bit more interesting, and longer too. It's a fairly mellow, pop/electronica instrumental of the excellent 'Fear Factory' theme, with some hip-hop elements & some ethnic elements, i.e. difficult to pin down. You've got what sounds like a thumb piano paired up with a pan flute-esque wind lead & cello, backed by mixed ethnic percussion, then a more modern R&B drum kit comes along with ensemble strings and, later, a synth lead. It's a good, evolving blend of instrumentation that keeps the arrangement moving along. Judges may have been a bit harsher than I would have been, personally, although the comment about the mix lacking a solid bass part is certainly spot-on... Vinnie writes:
"I'm pretty ambivalent here. I love the textures and the set of instruments, very well chosen and blended. The first minute was too directionless, very little build-up or much happening. Eventually a pan flute came in and from there, it started to go somewhere, though it only really took off at 1:40, when the bass regions that Shariq noted as missing were filled by pads and kick."
When you so conspicuously leave out a bass part on a mix like this, you're definitely running some risks. I love iconoclastic arrangement decisions and I love experimenting and non-conformity, but I also think there are often reasons why traditional song structures and instrumentation tend to work well, and I ultimately think a good bass part here would have improved the mix. I don't mind the quantized feel that some judges took issue with, but I'll have to agree that things feel rather empty at times given the lack of lowend representation; it's not a ghost town, it's just that with the good timbral variety elsewhere, there's a wide swath of the frequency spectrum that does seem a little uninhabited. How much that bothers you will likely depend on how tolerant your ears & expectations are, but Damon's done a great job with everything else, and provided us with a unique take on a classic DKC theme, so there's a lot to love. Hopefully we'll be seeing some more Blue Magic in 2010!
on 2010-12-29 10:55:02
on 2010-05-02 14:52:16
on 2010-04-24 04:27:49
on 2010-04-11 22:39:06
on 2010-04-11 21:15:14
on 2010-04-07 22:13:05
on 2010-04-07 21:32:54
on 2010-04-07 16:44:09
on 2010-04-07 15:48:06
on 2010-04-07 15:47:26
on 2010-04-07 12:28:38
on 2010-04-07 11:47:23
on 2010-04-07 10:47:15
on 2010-04-07 09:32:20
on 2010-04-07 03:05:53
Sources Arranged (1 Song)
- Primary Game:
Donkey Kong Country (Nintendo, 1994, SNES)
Music by David Wise, Eveline Novakovic, Robin Beanland
- "Fear Factory"
- Regional > World
- 5,174,534 bytes
- Size: 5,174,534 bytes
- MD5 Checksum: 0dab4413002292662899edf018d09db9
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