Posted 2010-11-12, evaluated by djpretzel
Mr. Wheeler writes:
"Zelda's Lullaby needed some love, blah blah blah. Started and finished this mix in less than a day (a new record for me :P). Enjoy~"
Less than a day... I remember when I used to have enough contiguous free time to knock mixes out like that. Now I spend far more time working on the site than making music for it, blah blah blah. But enough about me; while this theme has actually already had it's fair share of love, none of that love was from halc specifically, so I suppose the comment still makes sense. Extensive bitrcushing and crackling, crunchy textures - even relative to other halc mixes - are the dominant motif, so if your diet has been lacking in aliased, low-bit percolations and palpitations, you can avoid sonic scurvy by taking a generous helping. Since most of the standard comments & compliments I make for Andrew's mixes all apply here as well, I guess the most notable element is the enhanced extent of the texture; this mix has more snap, crackle & pop than Rice Krispies (especially that middle one) and beyond being chippy the extra grain & gristle add a distinct atmosphere. It's sort of like "halc PLUS" - the same elements you know and love, with a bit heavier application. Great, enjoyable stuff that betrays the amount of time spent on it with a deep, rewarding electrostatic atmosphere and pleasantly intertwined melodies.
on 2011-02-16 21:50:01
on 2010-12-10 16:47:37
on 2010-12-09 14:13:24
on 2010-12-07 14:55:20
on 2010-11-30 21:12:34
on 2010-11-28 13:45:02
on 2010-11-19 11:43:21
on 2010-11-18 12:45:25
on 2010-11-18 11:37:14
on 2010-11-16 15:17:00
on 2010-11-14 07:59:59
on 2010-11-13 18:54:25
on 2010-11-13 16:19:38
on 2010-11-13 08:36:57
on 2010-11-13 06:56:54
Sources Arranged (2 Songs)
- Primary Game:
The Legend of Zelda: A Link to the Past (Nintendo, 1991, SNES)
Music by Koji Kondo
- "Princess Zelda's Rescue"
- Chiptune, Electronic, Synth
- 5,293,110 bytes
- Size: 5,293,110 bytes
- MD5 Checksum: 85930960a857f04096f50aa895dd12be
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