OMG PROF. LAYTON MIX! Actually, I haven't played these games myself, but I plan to, partly because I'm a big fan of Level 5, and partly based on recommendations. Anyways, I know there are definitely some fans out there, and hopefully they'll be pleased that ProtoDome's followed up his own Scribblenauts ReMix with this even shorter, two-minute light jazz joint. Glad someone's repping the DS 'round 'ere! Blake writes... lots:
"Okay, this one needs explaining; I love Professor Layton ATM, I really do, and whilst the music is effective for the genre it's just... nasty (excluding Layton's Theme - that's quite cool when it gets into it). Take the source for this remix for example - the Puzzle Theme is just a random walk through melodic ambiguity and anguish. It's actually annoying, especially when you're working hard on a puzzle for ages and you've got THIS repeating over and over and over and over and over and over and over and over and over and over and over and over and over and over. /rant
But Proto? Why remix this you say? Well, because there was a MIDI for it on VGMusic for one, and two I kinda like giving simple songs complete harmonic overhauls. Hurray!"
Interesting love-hate thing going on there, sir. There's a goodly portion of original material entwined with the source, so it's probably liberal enough to avoid any painful flashbacks of hour-long puzzles and the BGM looping ad infinitum. Shariq says:
"I love the contrast between clean piano and rhodes with that soft, glitchy percussion. Source is prevalent enough to keep this in the realm of ReMix. The interplay between rhodes and percussion is really nice; things really lock together, despite being fairly complex rhythmically."
Vinnie punnily adds:
"Gotta agree with Deia that the piano was on the (Mr.) bright side - it got irritating to me after repeat listens. I wonder if I wouldn't like this more just played down an octave, though that would change the feel of the song. In spite of that, I do like the arrangement a lot. It's sparse but uses what it has to great effect. I don't think the piano was mechanical in a way that hurt this, it played stiff at times to match the clockwork feel of the song, but at other times there was a little looseness."
That's what she said... Remember in Ghostbusters, when Bill Murray is in Sigourney Weaver's house, and he trills on the top two notes of the piano? Yeah, on headphones the upper-register ivories did ring out a bit at times, but on speakers it didn't bother me, and I like the very delicate feel it yields, which I think the next octave down wouldn't have provided to the same extent. Short, sweet, unique mix from ProtoDome; his fourth posted mix, and his fourth mix of a handheld game, so he's four-for-four on representing the handheld VGMs. Kudos on that point, and congrats on another great mix, too!
on 2011-06-03 20:50:31
This is wonderful! It's a great way to retool the puzzle solving theme, which really does grind itself into your head if you're playing too long. I would love to hear versions of the puzzle themes from the other games as well.
on 2011-03-02 10:43:34
I love that intro.
This really makes me think of the sound you get out of a record player, only that it sounds modernized and actually helps the song out a lot.
The higher notes actually hurt my ears in my car, for some weird reason.
I agree with everyone about the Rhodes Piano. It just works so well in so many ways. : D
on 2011-01-15 13:43:00
Judicially Diminished Grasp of Full Groove-Time Syndrome, or JDGFGTS.
I love, love, love the sound of the Rhodes piano in this remix. I agree with SiriusBeatz, though, in that the piano itself is a bit too bright.
The glitchy beats give this remix a very unique touch; nice idea.
on 2011-01-03 22:48:55
It is SO nice to here a good Rhodes Piano ReMix!
on 2011-01-03 13:34:09
never actually heard this one until it was posted. great stuff, love the hissy-crackly drums.
on 2011-01-03 00:54:16
I am a fan, it's got a great feel. Seems like this should be going on in the background at a classy pool hall maybe. I've never been to a classy pool hall, but if there is one... Well anyway, sweet tune!
on 2011-01-02 22:20:22
ho-lee-shit, you know this one spoke to me right away with the crackly Rhodes opening.
This is the jam. I'd love to remix the remix. So very nice.
Very awesome work, man. Keep these up!
on 2010-12-31 08:57:20
Much, much, MUCH, better than the source tune of the puzzles. Thank god. Yeah, kinda short and bite-sized, but when it comes down to it, I think that adds to my appreciation of this particular tune, considering the source. Very light jazz with a nice piano and glitched up drums, perfect for a quick break. Good ReMix for a good game. Can't really ask for more.
on 2010-12-30 16:30:26
I listened to the source before listening to this mix. The source was really annoying. I couldn't listen to the entire thing, but this mix makes it so much more enjoyable! A touch of Jazz and some good glitchiness. Great work Proto!
on 2010-12-30 14:20:15
Jeez. I absolutely hated this song in the game, but this arrangement makes it surprisingly bearable. Of course, the theme itself is pretty heavily obscured, but go with what works, I guess.
Definitely digging the electric piano work here, and while the acoustic piano is a bit bright (*almost* painfully so), I think it helps to bring the character of the original theme into play here. I enjoyed it
on 2010-12-30 13:04:54
Proto, man! Your stuff is always brilliant. I ain't played this game but this tune makes me want to check it up.
We gotta work together sometime, i'm totally feeling the vibe that you lay down in your tunes, man. Wicked!
on 2010-12-30 12:54:30
Oh hell naw. I liked the puzzle theme. It was...appropriate and THINK TYME.
But if that was your motivation for making this, then I hope you get furious at many, many more OST's.
on 2010-12-30 12:08:22
Interesting, the noise-caked percussion juxtaposed with a clear piano gives a kind of Metroid-Prime-meets-jazz effect. I like the direction your mixes are headed, Proto.
on 2010-12-30 09:18:41
Hell yeah. This is great. For some reason, it seems longer than 2:04 to me.
on 2010-12-30 09:10:57
This may be short, but it's not the length that counts; it's how you use...the source. And how you use the source is secksi tiemz. I listened to the midi at vgmusic, and I was surprised at how easily I was able to recognize it. This mix sounded like it would be ridiculously liberal, but it's not as far as I expected. It's got a balanced dose of protofication.
Also tasty drums.
Edit: Somehow I went from humming this to humming the Magic School Bus theme in a matter of a few seconds. WHAT DID YOU PUT IN THIS THING
Sources Arranged (1 Song)
- Primary Game:
Professor Layton and the Curious Village (Nintendo, 2007, NDS)
Music by Tomohito Nishiura
- Time > Duration: Short
- 2,478,544 bytes
- Size: 2,478,544 bytes
- MD5 Checksum: 132bd305fae6215539e9931413911d80
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