Our first Machinarium ReMix! Very cool! DarkSim continues his trend of mixing unmixed games - which I'm loving - and follows his Dennis and Mario Golf mixes up with an arrangement of the soundtrack to this unique, multiplatform adventure game:
"A friend recommended me this game recently, and whilst I thought it was a little pricey for a point-and-click adventure, it did come with a complete soundtrack as part of the purchase. Really good of them to do that, and it's totally worth it as the music is superb. The game's set in a pretty bleak, surreal world inhabited by robots, but has a tremendous amount of charm, and it's set to a beautiful sonic backing that I just had to remix somehow. The 2 source tunes I chose to remix I felt complemented each other well, as Pipe Wrench Dubstep is a great upbeat source for a chorus, and Clockwise Operetta is a fantastic mood setter, with a solo or 2 in there to play off in a breakdown. I'd been listening to PrototypeRaptor's "Penultimate" album for a month before making this and so I decided to try and emulate his style for this track - a tall order indeed, but with my own spin on it I feel I succeeded.
I took a slightly different approach to arrangement here in that I only listened to the sources a few times before trying to regurgitate the melodies from memory, thus capturing the feel of the song rather than the exact notes. Hopefully it paid off, I think I managed to get a similar sound and stay true to the atmosphere of the game whilst channeling the 2 sources into an electro-house ReMix.
A note on the production - this was made entirely in Ableton Live Suite 8 with no external plugins or VSTs. I really like Ableton as a workstation and highly recommend it! I abused the 'Corpus' module a lot in this track to get some of the metallic sounds, and 'Beat Repeat' was used for some subtle drum effects in the absence of dBlue Glitch."
I feel like DarkSim's doing everything right as a relative newcomer to OC ReMix - three mixes, each distinct, each from a different game, with each game previously unmixed. It's not critical that he maintain that pattern, but I think it establishes an openness to source material from different platforms & game genres that is both admirable & compelling. This may be his best mix yet, in my opinion, as he channels PR and incorporates elements of that harder style very successfully; Deia writes:
"It's great to see some mixers reaching out to our less-than-known games to find and show appreciation to. Both sources here are pretty cool to listen to, and I definitely agree they make good companions for one another."
"Very cool, creative sources - they really make me want to check out the game. Your remix is creative too, a dark dancey track with swooping FX and a breakdown that skitters like skeleton fingers. I thought the source was kind of loose at times - either that, or I wasn't fully getting how it was used. There was enough for me to recognize from both sources and I feel ok with that. Have a YES."
Indeed. I not only dig the mix, I dig the mixer's attitude, approach, and source selection, and I'm betting that more than a few fans of Machinarium and its soundtrack will, too!
on 2012-01-24 15:48:11
Just the right balance of intensity and laid back chillness.
This. The remix makes me djp all the time.
Production also shines, IMO.
on 2011-12-21 11:03:27
Man, that is a strong beat you have going on here. I love the little distorted organ, and it worked out very well in this ReMix. I almost imagine those clicks as skeleton bones clicking, considering how this has a Halloween or spooky feel to it. I haven't played this game myself, but from what I've heard, this would fit well. The whole track is darkly upbeat and is a perfect example of a great dance beat.
on 2011-12-06 09:42:04
I imagine this is what it sounds like when new age monsters have Halloween parties.
on 2011-12-02 00:15:01
DarkSim lays down some smooth untz here for our own good. I think the throaty mid-lows could have had the bass boosted some for good effect in the first half of the mix. Actually, a few areas in the song could have used some more bass to add more of an effect and help fill out the spectrum nicely.
The arrangement is solid here, I dig it quite a bit. With some production tweaks, this would be a great mix.
on 2011-11-28 12:12:21
Haha, I was so excited to see a Machinarium remix up on here! I got the game awhile ago on my mac, and it is a great little game. I really like the feel of this track, it definitely captures the same dark feeling of the game.
on 2011-11-13 13:07:49
Addicted to this song now. Thanks.
on 2011-11-12 01:27:27
Why the system is Mac? Wasn't Machinarium released as a multiplaform (Windows, Mac, Linux) game, being it in flash?
on 2011-11-09 01:58:23
Great job. I went ahead and downloaded the demo for the game, and the feel is just right. I really enjoyed this, and I look forward to hearing more from you.
on 2011-11-08 23:04:01
Nice synthesis --
With soundtracks like this one, in which timbre and texture are central to the overall feel, it's difficult to pull off a remix that harkens back to the original. But you did a good job of choosing sounds that don't clash with the Machinarium feel. kudos
on 2011-11-08 18:16:59
I am a big fan of this. Just the right balance of intensity and laid back chillness.
on 2011-11-08 13:10:28
So, I noticed something cool about this song and the image of Nobuo on the front page.
They sync with the bass beat pretty good.
That makes this remix awesomer.
on 2011-11-08 12:16:17
1) Machinarium is awesome.
2) Remixing under-remixed games is awesome (we should start a club!)
3) This remix is awesome. Absolutely refined production, great arrangement, and just...very catchy. Nice work!
on 2011-11-08 11:55:19
Woooo! Finally glad to see this posted! I remembered you showed me this a while back and I really liked it. I've got no complaints, great piece of art man =D.
on 2011-11-08 11:47:55
Nice work man, good to see someone batting for the under-remixed team.
'Effing loved Machinarium, one of the best point-n-click games in a while, you pay homage perfectly.
on 2011-11-08 11:20:57
What did you think? Post your opinion of this ReMix.
Sources Arranged (2 Songs)
- Primary Game:
(, , )
- Additional Game:
Machinarium (Amanita Design, 2009, WIN)
Music by Tomáš Dvořák, Vojtěch Želinsky
- "Clockwise Operetta"
"Pipe Wrench Dubstep"
- Aggressive, Dark
- Electronic, Synth
- 5,560,371 bytes
- Size: 5,560,371 bytes
- MD5 Checksum: e9599f64c3a7b832ff18112912f2087c
Right-click one of the mirror links above and select "Save Link As" or "Save Target As"!!
Help us save bandwidth - using our torrents saves us bandwidth and lets you download multiple mixes as a single download. Use the tracker below and scroll for more information, or visit http://bt.ocremix.org directly, and please don't forget to help us seed!!
Follow OC ReMix on Facebook, Twitter and YouTube! Don't miss the latest ReMixes, albums and news!Follow @ocremix
Page generated Sat, 16 Dec 2017 01:32:11 +0000 in 0.0183 seconds
OverClocked ReMix is a project of Game Music Initiative,
a 501c3 non-profit charitable organization. All compositions, arrangements, images, and trademarks are copyright their
respective owners. Original content is copyright Game Music Initiative, Inc. For information on RSS and
and the FAQ available there for information about the
site's history, features, and policies.