Emunator relaxes & embraces the island lifestyle with this watery, chillout/d'n'b FFX arrangement that employs chromatic percussion, bubbling synths, and shifting beats that transition nicely to double-time as the mix progresses:
"Despite some tonal weirdness with the percussion/industrial elements, I always thought that "Besaid Island" had some really gorgeous melodies and chord progressions behind it. When remixing it, I wanted to place a greater focus on sound design while leaving the original melodies primarily intact, and essentially amplify the beauty of the source while still adding in some fun changeups and surprises to the structure.
This also marks my first submission that was completed entirely by me, without any direct assistance from other artists. Normally, when I'm writing a track, I find my skills deficient in some area or another and require some help getting the last 1% of the track up to par, and I was tempted to do the same with the synth solo at the end... it literally took months of trying before I was able to find an approach to that section that worked, but I'm happy I stuck with it, because I learned a lot about synthesis and automation in the process.
I was influenced by artists like Tycho in the beats and synth design for much of this track. I had a lot of fun breaking away from my usual ethnic-house style and trying my hand at a more traditional chillout sound. Hope you enjoy!"
Congrats on the solo effort; I really dug the overall vibe here, and the doubling tempo kept things interesting and somewhat unpredictable relative to the generally mellow aesthetic. Liontamer writes:
"Nice air of mystery here in the beginning. The chromatic percussion's timing was a bit rigid IMO, but the overall texture and mood of the piece is on point. Very smooth beat-driven take on this. The synth at 2:28 for the final flourish was an unexpected direction as well that I enjoyed. Loving the creativity of this approach, Wes!"
"Oh man, I really love what you've done with this track. Unlike Chimp, I really enjoyed the source tune, but I like this even more than that. That solo at the end was so good, my only crit is that I wish the song had continued longer than that. Beautiful, expansive soundscape, and a fantastic treatment of the source material."
Regarding that synth solo - in my opinion the single run @ 2'41" really makes it; love that it's staccato/separated like that. A legato run just wouldn't have been the same, and while it may seem like a small detail to some, it made me smile & justified the whole solo in one brief, fleeting moment; very good decision. This is the type of mix that would still have been good & enjoyable without all the little details, but ends up being elevated by them in aggregate and using a relatively short duration to develop quite nicely. Great stuff from Wes!
on 2015-12-15 14:37:56
Very nice - this can easily be a background music for some puzzle game - very carefree and relaxing. Love the d'n'b-ish section @2:17 - nice change of pace Very good job!
on 2015-12-14 03:11:50
Neat underater feeling. I love the original source, and you really nailed the arrangement. The choice of synths/instruments is well done and the percussion fits really well too. The overall soundscape is well filled with ear candy (synths, pads, FX). Loved it, nice job!
Isn't Laguna a FF8 character BTW? lol
on 2015-05-02 11:54:31
Awesome track Wes, I remember loving this one in the WIP forums. I don't recall that synth solo at the end though, must be a newer addition. I love it! The instrumentation has a really relaxing vibe to it, but that faster paced percussion really keeps things moving forward. Well done!
on 2015-04-24 11:07:43
Loved this track through the workshop, love it here. A proper WBG song. I'm keeping it on repeat while grinding away at some game design. Kudos!
on 2015-04-23 14:38:31
Nice underwater, glassy textures in the beginning! I love the ambient soundscape you've created here. Cool synth solo too. I agree, I like the staccato run because it stands out.
on 2015-04-23 14:02:56
This is a very nicely done remix. The slow pace and the drum selection reminds me a lot of Shoji Meguro's works (composer for many of the Megami Tensei series); as if there were a combination between Megami Tensei and Final Fantasy. I don't recall the Besaid Island song as being one of my favored in the game, but I really, really like this mix. Very nicely done!
on 2015-04-23 12:05:29
Besaid had an extremely peaceful and gorgeous theme that matched it's location, so taking that source and adding a watery, percussive feel to it makes it even better. Synths were well done, and the percussion gave this otherwise calm track some life and energy. Solid as hell Emunator.
on 2015-04-21 14:02:53
What did you think? Post your opinion of this ReMix.
Sources Arranged (1 Song)
- Primary Game:
Final Fantasy X (Square, 2001, PS2)
Music by Junya Nakano, Masashi Hamauzu, Nobuo Uematsu
- "Besaid Island"
- Ambient, Drum and bass
- Chill, Mellow
- Chromatic Percussion, Sound FX, Synth
- Time > 4/4 Time Signature
- 5,558,417 bytes
- Size: 5,558,417 bytes
- MD5 Checksum: ef99108c12e900bde3e1332fce7b727f
Right-click one of the mirror links above and select "Save Link As" or "Save Target As"!!
Help us save bandwidth - using our torrents saves us bandwidth and lets you download multiple mixes as a single download. Use the tracker below and scroll for more information, or visit http://bt.ocremix.org directly, and please don't forget to help us seed!!
Follow OC ReMix on Facebook, Twitter and YouTube! Don't miss the latest ReMixes, albums and news!Follow @ocremix
Page generated Fri, 20 Jul 2018 01:14:43 +0000 in 0.0263 seconds
All compositions, arrangements, images, and trademarks are copyright their
respective owners. Original content is copyright OverClocked ReMix, LLC. For information on RSS and
and the FAQ available there for information about the
site's history, features, and policies. Contact David W.
Lloyd (djpretzel), webmaster, with feedback or questions not answered there.