ReMix:Final Fantasy VII "Speed Limit" 5:38
By sephfire
Arranging the music of one song...
"Crazy Motorcycle"
Primary Game: Final Fantasy VII (Sony , 1997, PS1), music by Nobuo UematsuPosted 2007-02-27, evaluated by the judges panel
Mr. Floyd returns after about a year with his first mix of 2007, some FF7 coverage of the Crazy Motorcycle theme. This was actually resubbed after the panel rejected a previous incarnation. sephfire describes the changes made the second time around:
"- The "popcorn synth" borrowed from the source material has been replaced.
- The intro has been reworked.
- The Advent Children reference in the string stabs has been replaced with a reference to FF7's battle theme.
- Other subtle changes have been made in areas I felt should be improved."
Source material in this case is almost anti-melodic; like good portions of the FF7 score, it's straight cinematic BGM, which jives well with Dan's ability to conjure orchestral-electronic cauldrons of sound. You've got a strong string presence, industrial drums, omnipresent edgy filtered synthitude, shredding guitars, and solid sensibilities when it comes to chopping things up and recombining them. That being said, even though the ReMixer does an admirable job of keeping the pace frenetic and the momentum palpable, this still isn't the type of arrangement you could mistake for being a "melodic journey" - it's groove-oriented, through and through. Nevertheless, that's clearly the intention, and trying to transmogrify the original into something less like BGM and more like a linear, narrative song would potentially have required too much extrapolation - the type of "extrapolation" I used to fill essays with the day before they were due, if you get my drift. Shariq writes:
"Jammin' good time. Nice beats, nice gating, full soundscapes without overwhelming the listener. Top-notch, imo."
This is a good time to mention that Shariq's taking a leave of absence from both forum moderation and judging. It's probably permanent, but there's always a slim chance things could change for the better. As I understand it he's been working some crazy hours, and some of the dramarama surrounding forum changes awhile back added too much unnecessary stress. I wanted to wait until something was more definite, and am secretly (still) hoping his free time and motivation rise from the ashes like a phoenix and allow him to resume the immensely important role(s) he's performed for OCR, but it's been long enough that I needed to say something. Darkesword's one of the most level-headed guys I know, has contributed some of our best and most popular ReMixes, has served for years as a consistent presence on the judges panel, and has provided the backbone of our forum moderation. He was also a catalyst in constantly reminding me to upgrade from phpBB to vBulletin on our forums, which I believe has been a significant improvement. His contributions to the site lack neither depth nor breadth; we would not be where we are without him. He's still active on our forums and chat, however, and indicated he'll still be mixing, so all is not lost. Either way, all should recognize the huge role he's played for OverClocked ReMix over the years.
But this is of course a ReMix writeup, and in conclusion I'd say that while this isn't necessarily Daniel's most memorable work to date, it's very solid and does a lot with a piece that never really resonated much for me in its original incarnation, but which takes on a kinetic ferocity in his capable hands.
Discussion
on 2015-12-02 10:20:55
Simply badass. Reminds me pretty much of his collab with SGX on Intense Color - same high-energy action, but this is a solo track, yeah. I've always love combiantions of orchestra and electronica - such cinematic tracks almost never disappoint. Good job, Dan!
on 2011-02-23 17:17:58
Love this tune. This was my go-to listening for raid bosses. Not really sure why but I loved killing e-dragons to this song.
on 2009-12-15 02:09:23
Ahh, I envy sephfire's synth skills. Things filter and modulate at the start to really intertwine several parts. I would've liked to hear live electric guitar filling out the low end here, rather than the sample/synth one (which doesn't appear much, it doesn't sound like). Anyway, great glitching, gating, and other synthy nonsense to keep things interesting. 2:03 finally brings in some full-force stuff, ending listener suspense. Things can get pretty busy in sections, but this is overall good stuff from sephire.
on 2009-03-19 12:01:44
Killer stuff, some of the samples seem a little weak, mainly the strings, but otherwise this is top shelf stuff. Lots of excellent percussion that sounds huge, gated synths everywhere, and excellent transitions. Really all you could ever want in a good FF7 mix, and there is even more with a lot of string stabs and some synth counterpoint stuff.
Not as crazy or crisp as Intense Color, but in the same catagory, and definitely something that's going to be heavily played by me.
on 2007-10-01 13:50:51
all i have to say is wow. This song puts a great spin on the original. This guy is definitely a man after my own heart and i can tell he uses reason. (if not id be really suprised) anyway, kudos on a great song i hope to hear more of this stuff
on 2007-03-15 16:25:36
Another quality remix by sephfire. Although it's five and a half minutes, it seems to be too short and makes me listen to it over and over again, and that should tell you how good it is. It simply keeps the listener's interest for the whole time, which is something rather rare for a song that's basically soundscape. The drums, the speed, everything about this song makes it awesome.
Again, good work.
on 2007-03-10 03:35:58
awesome sephire, glad to see this finally was accepted... took a long time!
on 2007-03-02 18:52:35
I did indeed find this a little bit repetitave. The background sound is supposed to help bring out the melody in most cases and this one seemed to me to be a little more focused on the background. I think I can see where you are going though, because it is a wonderful background nonetheless, so you wanted to bring it out. I love your work sephfire, but this one just isn't quite awesome. 8.2 out of 10 for me.
on 2007-03-02 17:45:44
This takes me to a place that I do not wish to leave. Well done.
on 2007-03-02 01:33:35
Violin kicks ass. Drums also good. I like what's happening in the song when the drums phase in and out between 1:30 and 2 or so. This thing sorta pumps me up, not sure what for, but it gets me seriously noddin' my head. Great overall.
on 2007-03-01 10:47:27
This is truly a brilliant arrangment because it took an original track that is quite repetitive and just makes a guy want to listen on.
I will compliment you by saying it almost has a Black Wind Rising feel to it at times. (an arrangment so good it makes your heart skip at times) The intro reminded me of one of the scores from the motion picture soundtrack of Broken Arrow. (music by Hans Zimmer)
My only complaint is the always-there rasp in the background. I think there was parts of the song where it added to the theme and yet at other parts I wished it would go away so I could hear the main track more vividly. Less would have been more concerning that in my opinion.
All in all, excellent track. Keep'em coming mate.
on 2007-02-28 23:50:17
this is one awesome mix! the arrangement and production value are awesome, and it sounds great! its sounds like a boss theme from a video game(i've never played FF 7 so wouldnt know if it was). it became choatic in some parts though. spectacular job!
on 2007-02-28 21:00:23
Whoa, your remix finally got in. Congrats, Sephire! I realized the issues brought up with some of the content, but glad to see they have been resolved nicely and now a lot of people get to enjoy your mix.
Sources Arranged (1 Song)
- Primary Game:
-
Final Fantasy VII (Sony
, 1997,
PS1)
Music by Nobuo Uematsu
- Songs:
- "Crazy Motorcycle"
Tags (4)
- Genre:
- Mood:
- Instrumentation:
- Electronic,Strings,Synth
- Additional:
- Origin > Resubmission
File Information
- Name:
- Final_Fantasy_7_Speed_Limit_OC_ReMix.mp3
- Size:
- 5,492,625 bytes
- MD5:
- f2c1efc67b04ebe9f242a6851dc8ab42
- Bitrate:
- 128Kbps
- Duration:
- 5:38
Download
- Size: 5,492,625 bytes
- MD5 Checksum: f2c1efc67b04ebe9f242a6851dc8ab42
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