Our first Machinarium ReMix! Very cool! DarkSim continues his trend of mixing unmixed games - which I'm loving - and follows his Dennis and Mario Golf mixes up with an arrangement of the soundtrack to this unique, multiplatform adventure game:
"A friend recommended me this game recently, and whilst I thought it was a little pricey for a point-and-click adventure, it did come with a complete soundtrack as part of the purchase. Really good of them to do that, and it's totally worth it as the music is superb. The game's set in a pretty bleak, surreal world inhabited by robots, but has a tremendous amount of charm, and it's set to a beautiful sonic backing that I just had to remix somehow. The 2 source tunes I chose to remix I felt complemented each other well, as Pipe Wrench Dubstep is a great upbeat source for a chorus, and Clockwise Operetta is a fantastic mood setter, with a solo or 2 in there to play off in a breakdown. I'd been listening to PrototypeRaptor's "Penultimate" album for a month before making this and so I decided to try and emulate his style for this track - a tall order indeed, but with my own spin on it I feel I succeeded.
I took a slightly different approach to arrangement here in that I only listened to the sources a few times before trying to regurgitate the melodies from memory, thus capturing the feel of the song rather than the exact notes. Hopefully it paid off, I think I managed to get a similar sound and stay true to the atmosphere of the game whilst channeling the 2 sources into an electro-house ReMix.
A note on the production - this was made entirely in Ableton Live Suite 8 with no external plugins or VSTs. I really like Ableton as a workstation and highly recommend it! I abused the 'Corpus' module a lot in this track to get some of the metallic sounds, and 'Beat Repeat' was used for some subtle drum effects in the absence of dBlue Glitch."
I feel like DarkSim's doing everything right as a relative newcomer to OC ReMix - three mixes, each distinct, each from a different game, with each game previously unmixed. It's not critical that he maintain that pattern, but I think it establishes an openness to source material from different platforms & game genres that is both admirable & compelling. This may be his best mix yet, in my opinion, as he channels PR and incorporates elements of that harder style very successfully; Deia writes:
"It's great to see some mixers reaching out to our less-than-known games to find and show appreciation to. Both sources here are pretty cool to listen to, and I definitely agree they make good companions for one another."
"Very cool, creative sources - they really make me want to check out the game. Your remix is creative too, a dark dancey track with swooping FX and a breakdown that skitters like skeleton fingers. I thought the source was kind of loose at times - either that, or I wasn't fully getting how it was used. There was enough for me to recognize from both sources and I feel ok with that. Have a YES."
Indeed. I not only dig the mix, I dig the mixer's attitude, approach, and source selection, and I'm betting that more than a few fans of Machinarium and its soundtrack will, too!
on 2012-01-24 15:48:11
Just the right balance of intensity and laid back chillness.
This. The remix makes me djp all the time.
Production also shines, IMO.
on 2011-12-21 11:03:27
Man, that is a strong beat you have going on here. I love the little distorted organ, and it worked out very well in this ReMix. I almost imagine those clicks as skeleton bones clicking, considering how this has a Halloween or spooky feel to it. I haven't played this game myself, but from what I've heard, this would fit well. The whole track is darkly upbeat and is a perfect example of a great dance beat.
on 2011-12-06 09:42:04
I imagine this is what it sounds like when new age monsters have Halloween parties.
on 2011-12-02 00:15:01
DarkSim lays down some smooth untz here for our own good. I think the throaty mid-lows could have had the bass boosted some for good effect in the first half of the mix. Actually, a few areas in the song could have used some more bass to add more of an effect and help fill out the spectrum nicely.
The arrangement is solid here, I dig it quite a bit. With some production tweaks, this would be a great mix.
on 2011-11-28 12:12:21
Haha, I was so excited to see a Machinarium remix up on here! I got the game awhile ago on my mac, and it is a great little game. I really like the feel of this track, it definitely captures the same dark feeling of the game.
on 2011-11-13 13:07:49
Addicted to this song now. Thanks.
on 2011-11-12 01:27:27
Why the system is Mac? Wasn't Machinarium released as a multiplaform (Windows, Mac, Linux) game, being it in flash?
on 2011-11-09 01:58:23
Great job. I went ahead and downloaded the demo for the game, and the feel is just right. I really enjoyed this, and I look forward to hearing more from you.
on 2011-11-08 23:04:01
Nice synthesis --
With soundtracks like this one, in which timbre and texture are central to the overall feel, it's difficult to pull off a remix that harkens back to the original. But you did a good job of choosing sounds that don't clash with the Machinarium feel. kudos
on 2011-11-08 18:16:59
I am a big fan of this. Just the right balance of intensity and laid back chillness.
on 2011-11-08 13:10:28
So, I noticed something cool about this song and the image of Nobuo on the front page.
They sync with the bass beat pretty good.
That makes this remix awesomer.
on 2011-11-08 12:16:17
1) Machinarium is awesome.
2) Remixing under-remixed games is awesome (we should start a club!)
3) This remix is awesome. Absolutely refined production, great arrangement, and just...very catchy. Nice work!
on 2011-11-08 11:55:19
Woooo! Finally glad to see this posted! I remembered you showed me this a while back and I really liked it. I've got no complaints, great piece of art man =D.
on 2011-11-08 11:47:55
Nice work man, good to see someone batting for the under-remixed team.
'Effing loved Machinarium, one of the best point-n-click games in a while, you pay homage perfectly.
on 2011-11-08 11:20:57
What did you think? Post your opinion of this ReMix.
Sources Arranged (2 Songs)
- Primary Game:
- Additional Game:
Machinarium (Amanita Design
Music by Tomáš Dvořák,Vojtěch Želinsky
- "Clockwise Operetta"
"Pipe Wrench Dubstep"
- 5,560,371 bytes
- Size: 5,560,371 bytes
- MD5 Checksum: a13a615335949daba2c69ae6687f7259
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