Arranging the music of 2 songs...
"BGM 1-1", "The Theme from Quarth (BGM1)"
Primary Game: Quarth (Konami , 1990, MSX), music by Norio HanzawaPosted 2018-09-17, evaluated by the judges panel
Next up, Jorito (Jorrith Schaap) flies solo & tackles Quarth for the MSX (not to be confused with Qarth, the Greatest City that Ever Was or Will Be), going for a "chiptune plus" aesthetic that benefits from the use of a notable Impact Soundworks library:
"This is a remix of Quarth, a fun Konami Tetris/Space Invaders puzzler hybrid that I grew up with and have very fun memories of (it's also incredible fun in 2P mode!). I started this remix somewhere in 2014 with real instruments, but somehow I never finished it.
Fast-forward, and Super Audio Cart PC became a thing. I offered to sample the MSX computer sound chips for it, because at heart I am still an MSX fanboy and user. I always wanted to create a chiptune-style remix with the famous Konami SCC sound that most people probably only know from (SD) Snatcher and MG2: Solid Snake. This was too good an opportunity to pass up to showcase the SCC, the soundtrack from Quarth, and the authenticity of SACPC. And besides, how often do you get to remix one of your favorite games with your favorite soundchip from your childhood computer?
It's my first time working with SAC (and SACPC), and it was a joy to work with and totally awesome to get these sounds in a very accessible way. 100% SACPC (SCC + PSG drums), baby. If I close my eyes and forget that I used too way many channels for it to be played on real hardware, it takes me back on a fond nostalgic trip down memory lane... retro mission accomplished!"
Quite the self-contained production, fully showing off what SACPC is capable of & also giving us some retro-feels of the MSX variety; DragonAvenger writes:
"Definitely a super happy mix, it reminds me a little of OA's earlier works. Really loving the beefy bass here, especially since it doesn't over crowd the rest of the instruments. The themes are recognizable and there's a lot of extra details added in. Not much else to say here to be honest; nice work with SAC!"
Gario adds:
"Everyone else said what was needed to be said (awesome use of MSX soundchip, solid production, fun arrangement, etc.), so I'll just say this: I approve of this, since it's fun-tastic and done good-ly. We should post it."
"Tremendous," even ;) The SCC has its own distinct sound, and Jorrith was the perfect person to aid in capturing its essence for the SACPC addon & of course this arrangement is both an effective demo of the lib as well as a fun, chiptastical & done-good-ly mix of Quarth, a game I enjoy pronouncing à la manière de Khaleesi. Chippy Konamian dinner, delivered fast & fresh from Jorito - enjoy!
Discussion
on 2024-05-08 11:09:39
I enjoy those SMW-esque synths coming in around 30 seconds. I may not have ever played of or even heard of Quarth, but this remix somehow has an incredibly nostalgic feeling to it, as if somewhere in the far back, my brain is thinking: "You've totally played Quarth before, you've ALWAYS known about Quarth and here are some chips and musical dip to remind you." This is not some low quality dollar store potato product, this is some high quality chip! Also, that ending was great. ?
on 2018-09-24 08:43:48
Upbeat chippy stuff? Yes, please! Don't think I really have much to say. Just a very enjoyable track as usual
on 2018-09-24 01:59:04
Oh yeah, I remember when I saw this as an SACPC demo. Perhaps your best chiptune work yet! Flows well, sounds good, enjoyable!
Sources Arranged (2 Songs)
- Primary Game:
-
Quarth (Konami
, 1990,
MSX)
Music by Norio Hanzawa
- Songs:
- "BGM 1-1"
"The Theme from Quarth (BGM1)"
Tags (8)
- Genre:
- EDM,Pop
- Mood:
- Energetic,Happy
- Instrumentation:
- Chiptune,Electronic,Synth
- Additional:
- Time > 4/4 Time Signature
File Information
- Name:
- Quarth_Block_Invaders_OC_ReMix.mp3
- Size:
- 5,717,268 bytes
- MD5:
- ff2948aaaab5439513b9c2cc0581b3a0
- Bitrate:
- 226Kbps
- Duration:
- 3:19
Download
- Size: 5,717,268 bytes
- MD5 Checksum: ff2948aaaab5439513b9c2cc0581b3a0
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