"Alright, more Yu-Gi-Oh! I've been telling myself that I should try remixing something super-short at least once, kinda like how Rozovian's remixed a 4-note source tune and Chimpazilla's done it with a 6-note source tune.
I was having a lot of fun getting the dynamic pads and deep bass to sound just right, but I especially enjoyed playing around with layered reverse delay effects in the breakdown section and outro, as well as the glitch stuttering and stutter-esque sequencing. I also haven't written a solo in quite a while (over a year, actually), so it was refreshing to do two short ones in here with that square wave lead. Oh yeah, and I wrote this in three days: two consecutive days and a third day about 3 months later. :-)
And of course, a source breakdown for you peeps. The gist of it is that notes #1-4 and #5-8 were each used to form a two-chord progression, either explicitly arpeggiated or rolled, or as actual chordal accompaniment.
!= : not really equal to
= : basically equal to
~= : sorta equal to
null: not counted
- 0:11.2-0:55.9 = Source (the note rolls and the entirety of the chord sustains incorporate all 10 notes)
- 0:55.9-1:17.5 ~= Source (the chords use notes #1-4, and the arpeggio resembles those four notes; not counting this)
- 1:18.2-1:29.3 = Source (notes #1-4 and #5-8 with altered rhythm and call/response-esque writing)
- 1:29.3-1:40.5 = Source (solo over arpeggiated notes #2-4 and #6-8 in the background, chords formed by notes similar to #1-4 and #5-8)
- 1:40.5-2:01.8 = Source (arpeggiated notes #1-4 and #5-8, chords formed by notes similar to #1-4 and #5-8)
- 2:02.8-2:14.0 = Source (notes #1-4 and #5-8 with altered rhythm and call/response-esque writing)
- 2:14.0-2:25.2 != Solo (solo over chords formed by notes similar to #1-4 and #5-8; not counting this)
- 2:25.2-2:47.5 = Dubstep breakdown (glitched up sequencing of the 10 notes)
- 2:47.5-3:21.1 ~= Source (the chords use notes #1-4, and the arpeggio resembles those four notes; not counting this)
44.7 + null + 11.1 + 11.2 + 21.3 + 11.2 + null + 22.3 + null
= 121.8 secs
121.8/201.1 = 60.6% source :-)"
Nice breakdown - both in the mix AND regarding it :) This starts off pretty chill, picking up more of a pulse as a super-thick synth bass drops in & drums pick up. The amount of clarity & depth to the atmospherics (pads & FX, basically) is impressive, giving the lead elements an expansive, immersive stage. The source is definitely on the shorter side, and some judges felt the connections/expansions weren't clear enough, but Palpable summed up the majority approval nicely:
"The arpeggio was used throughout, sometimes modified but always recognizable. If it was just a chord connection, I don't think this would pass muster though. I'm happy to pass this - like usual for Timaeus, the production is pristine. This track glitters and shines. On top of that, it's creative and an enjoyable sound journey."
Album director WiFiSunset (Malik Williams) adds:
"Absolutely fantastic remix here by timaeus222! The synth solo at 2:14 takes you out of this world and sends you straight to the Shadow Realm."
Great stuff from timaeus, as always; at this point we've featured most of the album, but do check out the whole enchilada, & congrats again to Malik, Joseph, Callum, Theory of N, Sasha P., and all contributing artists for putting together a short-but-sweet album dedicated to some wonderful anime/manga-inspired VGM!
on 2020-03-04 10:05:55
Wow, this is so beautiful. Reminds me of the style used by one of my fave VGM composers, Yasuhisa Watanabe (Border Down, etc). Excellent work! This went straight to my fave mixes playlist.
on 2020-02-27 13:44:24
What did you think? Post your opinion of this ReMix.
Sources Arranged (1 Song)
- Primary Game:
Yu-Gi-Oh!: Forbidden Memories (Konami, 1999, PS1)
Music by Hiroshi Tanabe, Naoko Ishii, Waichiro Ozaki
- EDM, Fusion
- Bells, Electronic, Sound FX, Synth
- Effects > Glitching
- 5,973,842 bytes
- Size: 5,973,842 bytes
- MD5 Checksum: 4c84e35a31d6678c4f500db3f1bd24f1
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