ReMix:Shin Megami Tensei V "Sands of Da'at" 6:10
By Black Ace
Arranging the music of one song...
"Da'at: Tennoz"Shin Megami Tensei V (Atlus , 2021, SWTCH), music by Kenichi Tsuchiya, Ryota Kozuka, Toshiki Konishi
Posted 2023-01-24, evaluated by the judges panel
Black Ace brings us our first featured arrangement of Shin Megami Tensei V, lending his high-energy dnb/edm prowess to "Da'at: Tennoz" with a 6+ minute blast of beats (comments translated by Google):
"The times are difficult and interesting, but this is clearly not a reason to stop creating! Therefore, today I decided to finish my next track based on Shin Megami Tensei!
Last November, a new and exclusive FIFTH numbered part of the SMT series was released on Switch. I already wrote that I am a longtime fan of this series of games, therefore, your obedient servant went through this game three times in a row! The game is really one of the best in the series, and in technical terms (which is not surprising) the best in general, well, traditionally, an amazing soundtrack was written for it! On one of the tracks of this OST (the theme of Shinagawa), I decided to write my own remix of a freaky bass. \m/
The desert world of demons, reminiscent of the post-apocalyptic ruins of the real world - this, as I understand it, is the basis of the original musical theme. Why is this world called "Daath"? Yes, I have no idea, and all attempts to figure it out blow my mind! Therefore, I decided not to bother about this, which is what I wish you, my dears! :P
Perhaps the track turned out to be somewhat depressing, but what can you do? From a song, or rather from a melody, you cannot throw out the main motive. Yes, and the mood lately - WELL, YOU UNDERSTAND. ¯\_(ツ)_/¯
In general, my dears, listen, rate, repost, comment, negotiate with the demons, well, let's believe and hope that we will be able to observe the apocalypse exclusively in video games!"
Automated translation getting better & better; I'll second that creativity is a great outlet, and BA has thrown down some substantial beat work, layering in some (presumably) in-game dialogue & ambiances and generally going for a high-energy, maximalist vibe. I'm (way) more of a Persona guy when it comes to Atlus's ouevre, but I played enough of SMTIV on 3DS to get the general feel. Judges were unanimous and cited many of the strengths shared by the artist's priors; MindWanderer writes:
"Hits you hard right out of the gate and never lets up. A great adaptation of a source I would have overlooked.
Production is excellent, top tier work like I expect from Black Ace. I didn't find it mastered too loud at all — in fact, I A/B'ed it to a couple of other tracks in my judging playlist, and it was quieter than them.
Arrangement is indeed a little repetitive, but that's the genre for you. The amount of actual copypasta is pretty low, it's just that each section loops a whole lot, and several elements are reused a lot."
"My favourite bit is the glitching/dubstep-style effects at 4:27. Would have loved a bit more of this, and perhaps earlier in the track, to keep things fresh."
Judges did have some shared concerns about ear fatigue & repetition - six minutes is pretty long at dnb pacing - but the dubstep breakdown helps address this, and BA always brings his A game on production, so it's a fun ride the whole time. Do'on't miss it!
on 2023-01-24 17:20:57
This is fantastic. I hope we get more remixes from the mainline Shin Megami Tensei titles.
on 2023-01-18 12:24:35
Sources Arranged (1 Song)
- Primary Game:
Shin Megami Tensei V (Atlus
Music by Kenichi Tsuchiya,Ryota Kozuka,Toshiki Konishi
- "Da'at: Tennoz"
- Drum and bass
- Electric Guitar,Electronic,In-game FX,Saxophone,Sound FX,Synth
- 10,956,939 bytes
- Size: 10,956,939 bytes
- MD5 Checksum: cb0ac8cb1b95e80fefd9560590a3f633
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