Album: Castlevania: Sonata of the Damned
- Catalog Number: OCRA-0016
- Game(s): Castlevania, Castlevania II: Simon's Quest, Castlevania III: Dracula's Curse, Castlevania: Order of Ecclesia, Castlevania: Portrait of Ruin, Castlevania: Symphony of the Night
- Published: 2009-10-31by OverClocked ReMix
- Media:
Credits
- Game Composers
- Club Kukeiha, Jun Funahashi, Kenichi Matsubara, Kinuyo Yamashita, Michiru Yamane, Rika Muranaka, S. Terashima, T, Yasuhiro Ichihashi, Yoshinori Sasaki, Yukie Morimoto, Yuzo Koshiro
- Arrangers
This is definitely one of those "you listen to the whole thing through every time" kind of albums. It has a consistent style, and I've always been a fan of smooth mixes like this. Not really sure what to call the genre but I dig, it's got jazz, it's got funk, it's got smooth, it's got awesome.
My actual familiarity with the sources only goes up to the Castlevania III tracks, but the tracks that I can't place are just as catchy, particularly Wandering Latinas.
Overall I'd have to say I'd love to see more smaller album projects like this, not that I don't love the expansive ones but, a focused effort like this is pretty great too.
- ZealPath on November 19, 2009
- Lourde Incarnadine on November 8, 2009
By the way, my compliments to whoever designed the album art.
- Rambo on November 6, 2009
Demonic Conception - Two pervasive elements command this mix: 1) misty swirls, the first of which sounds like a demonic spirit sucking me into the abyss, and 2) castanets so snappy they can bite your fingers off if you try to pet 'em. Of all the candidates playing the bass part of Demon Seed, I can sense the root of all evil the strongest when it's the shredding guitar's turn. Then again, it's not trying to fight with the melodic lead of the source, and thankfully so - using a Halloween store-sounding ghost whirl as a lead (0:43) just blows my mind (and it only gets more intense at 1:50). A fresh synth at 2:40 commands the tension like a charismatic leader when playing that repeated note (and the rising notes after) at the tail end of the source. Sensing that it's improv time, a wah synth then takes the stage and flexes its mouth muscles, "wow"ing even itself *snicker*.
Madd Forest - Love the bass - warped and grimy at 1:05, smug everywhere else. The eager piano overpowers it at 0:11-0:15, but it makes amends by leading the source in a pub-cheerful key, which turns even more sunbright at 0:49 and dispels all my fears of owls hiding in trees, waiting to swoop down on Trevor. Arrangement garnishes are plentiful - beat-joining 16th notes via normal organ, echo-y reeds (prominent at 4:08-4:23), and of course record scratches (at 1:18 it sounds like it's speaking). But the ball game organ is where it's at - sounding like a funkalicious hybrid of a xylophone and skeleton bones, it busts out pearly notational liberties at 1:51+ and 3:11+ when it's not bridging sections with dolphin-like leaps/runs.
Wandering Latinas - Bread-tasty drums and a ball game organ kick things off, accompanied by frisky, leathery "swishes." Certainly the string- and wind-based instruments are declarative and vibrant, but I have a soft spot for the more humble guitar lead. Organ chords are a bit piercing when they're held forcibly at 1:47-1:54, but at least we're still in a swingin' mood when we jump out of that interlude. Light piano bass is supplanted by reeds to play the same descending notes at 2:41-3:27 while a mass of eager percussion pieces (bubbly wah bass, reverbed claps, etc.) join in. The organ at 3:28 and the piano at 4:14, both of which end at 4:43, seem to drag the groove past its prime, like it's run out of ideas and hopes these two melodic loops will hold the fort until the closure via treble-y bass.
Sparkle - Thanks to some sexy synergy, this take on Emerald Mist hops lively but stays mellow, kind of like the ideal vacation. The organ acts as a warm undercurrent, the piano belts out serene runs and proud chords, and of course the ukulele is the paper umbrella atop the tropical punch concoction. Conversely, the harmonica feels more like a "me too" staple than an active mood benefit no matter how I slice it. Also, the periodic "pang" (shot) gets tiring quickly, despite serving as a delicate touch like rainwater. I really dig 1:12 (marching drums + chords = powerful), 2:39 (reminds me of Heart of Fire, a.k.a. the Grim Reaper stage in [i]CV1[/i]), and 3:15 (simultaneous pizzicato + piano breakdown = magical).
Fear of Haze - Set to a frantic pace, a skeleton bone xylophone and a plethora of cauldron-esque synths and percussion set the stage and take our emotions for a tense ride. 1:19-1:29 and 3:37-3:48 are climactic pinnacles with choir upping the stakes considerably, and in the former section (and elsewhere) we get an endearing rubber synth whose tone could be either silly or serious depending on the context. I like how 2:00 doesn't even try to hold a legitimate breakdown, going "organ and drum and... nah, screw it. Let's jump right back into the insanity!" And it does.
The Solace of the Daylight - My favorite elements of this mix are:
- galloping drumwork
- light jingles trailing the leads (sugar-sweet when exposed at 1:56)
- glassy chimes/vibraphone in the breakdown at 2:55+
- guitar strums (they craft a most refreshing outro)
- fluttery burst of effects in the end
Unfortunately, these aren't enough to get me to look past the quirks that rub me the wrong way:
- There's no graceful transition from crying organ solitude to fruit punch patio in the beginning; the vibes are so polar opposite that I can't help but view the starting organ as a choice that didn't work in the preliminary stages but forgot to be swapped for something smoother.
- Some of the louder sounds bleed uncomfortably and intrude on the sound field, for example: the held notes alongside the main organ notes in the intro; the whistling synth at 0:48-0:56 and 1:45-1:53; the flutey synth at 2:34-2:53; and even the vibraphone at 3:13-3:26.
Flaws aside, this album's definitely got the festive flavor and variety that Joshua Morse knows how to bring. An admirable job, sir.
- Polo on November 6, 2009
Nothing much at all jumps out to me, aside from the fact that it is a one-person album featured on OCremix--which, I admit, is quite a feat in and of itself. There's no doubting that at all.
But Unchosen Paths this is not. At only 7 tracks it is far too short to cover all the memorable tracks of the Castlevania series, as well as not properly showing off the wide skills that I know Mr. Morse has. Every track seems cramped, trying to fit too many styles at once, and the work suffers for it; it comes off as both disjointed and same-y at every turn, as if he couldn't decide on how to remix each track.
For a Castlevania remix album, and the first for OCR, it is a rather poor introduction.
- The Phalanx on November 5, 2009
- Kuwaykuwatsu on November 4, 2009
The first two songs didn't do much for me, but beginning with the third one, the album turned into exactly what I expected to hear. And it is most wonderful.
- Martin Penwald on November 3, 2009
- kewlball on November 2, 2009
- jordex on November 1, 2009
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