I'll be totally honest: I often find the Chocobo theme to be, quite frankly, Chocobnoxious. It certainly seems to have a time and a place, and if you're not feeling chipper and perhaps a bit whimsical, it can have the approximate effect of combining extensive dental work with a migraine headache. That being said, I approach Chocobo ReMixes with a cautious optimism, as many artists to date have been able to do some pretty cool stuffs with Big Bird's little ditty. The latest to join the ranks of yellow avian musicality is BGC, whose acronymized moniker could easily be misconstrued as "Big Giant Chocobos". Jimmy writes:
"...I have a few of these FFA remixes that have been growing stagnant for the past year, so I thought I would go ahead and share the Kenji-Ito-love. This is a well-known tune that has earned it's keep in the FF series. Source is tracks 9 & 10 of the .gbs file, I present the Chocobo theme(s), the hatching and the riding music. This mix is fairly short and sweet. Not a whole lot of deviation as far as arrangement goes, but enough that it's not just simply an upgrade in sound quality."
Speaking of .gbs files and chiptunes in general, we've been working on getting more of them directly available here on OCR; there's a dozen new RSNs for SNES games, we've switched our Genesis files from RGM (rar'd GYM) to zipped VGM, and we've added zipped VGMs for Sega Master System titles as well, where available. All of these formats are playable with Chipamp and other players as well. Good stuff. Jimmy does them chiptunes sweet helpings of aural justice with an electronica arrangement that doesn't make the mistake of taking the theme too seriously and incorporates some fun hits and underlying patterns as the mix progresses. That's key, as this is one theme that essentially any mix is going to end up repeating several times, making monotony a deadlier pitfall than usual. BGC's Pitfall Harry swings deftly over this and other risky substances without landing on scorpion, retrieving diamond in the process. Jon jigged:
"holy crap, you actually had me unconciously tapping my foot about a minute into this. very creative, very unique. you should be proud of this."
Jon's foot rarely puts out without a lot of coaxing and quality time, so clearly said pride is warranted. The arrangement doesn't have lofty aspirations of turning the Chocobo theme into a new anthem for our generation, nor does the artist mistakenly operate under the belief that the success he's had with a three minute track could have been extended to a six-minute opus. This is a short, sweet, but most importantly fun take on a well-known melody, and Jimmy's jam-packed it with a variety of cross-panned, filtered, and otherwise lovingly modulated tidbits.
on 2009-12-13 09:50:29
on 2008-02-13 15:24:19
on 2006-12-29 10:36:32
on 2006-09-15 19:46:43
on 2006-09-13 23:40:15
on 2006-09-12 18:08:42
on 2006-09-12 10:45:30
on 2006-09-11 22:19:54
on 2006-09-11 11:22:47
on 2006-09-11 10:41:27
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on 2006-09-10 14:52:36
on 2006-09-10 13:58:32
on 2006-09-10 13:15:57
on 2006-09-10 11:23:35
Sources Arranged (2 Songs)
- Primary Game:
Final Fantasy Adventure (Square, 1991, GB)
Music by Kenji Ito, Nobuo Uematsu
- "Birth of Chocobo"
"Theme of Chocobo"
- Electronic, Synth
- 3,145,728 bytes
- Size: 3,145,728 bytes
- MD5 Checksum: 83066a5cf348d6c90697e5425cdb1e19
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