Posted 2011-04-15, evaluated by djpretzel
AeroZ just contributed $34.62 to the site as part of Support OCR Month...
And now we're posting his mix the very next day...
Coincidence?!? Well, YES, actually - this one really *has* been in line for quite awhile, and was queued up to be posted BEFORE Sebastian responded in that thread. So our integrity remains more or less intact, or at least at whatever level it was prior ;) Seriously, we've already raised $1000 towards our goal of $5000, and that's awesome, but we definitely need help keeping up the pace. The (generous!) artist writes:
"Wohoo! Sidechain is fun! This was supposed to be an original track, but as always it ends up as a remix.
I wanted to take woodman to another lvl but still don't touch the intensity. Dr. Wily and the Zelda melody was an accident. Terribly sorry about that, but it had to come as well. ^^ Hope all is well with you all!"
In addition to being one of the nicest people I know, AeroZ is also amazingly talented, and mix after mix he does something a little different, but always brings his craftsmanship and love of music to the table. This mix intros with a hard electronica groove that makes you want to do the robot, which I suppose is contextually quite appropriate. The mashing of themes is seamless, the sidechaining is flagrant, the synths be modulated all up in that, and the rhythms have a nice shuffle & width to them. Zelda is used more like a solo, but I think it works.
I suppose, given the artist's own comments, you could dismiss this as being "an original that someone just turned into a VGM arrangement," but I find that to be a pretty empty critique; it's less about the process and more about the end result, for one, plus I think if it was truly just plopped on top it wouldn't sound nearly as integrated & cohesive. Plenty of arrangements - and originals, for that matter - start off one way but end up going somewhere entirely different, and I think good musicians go where the music takes them, no matter what. I've started originals that ended up as arrangements, and vice versa, and I've been happy with the finished piece in both cases.
Sebastian should be happy in this case; great, pumpin' MM2 electronica that focuses on 'Wood Man' but takes some Wily & Zelda detours for a more scenic trip!
on 2012-10-26 13:39:37
on 2011-12-08 13:18:58
on 2011-06-21 14:39:37
on 2011-06-09 16:44:22
on 2011-06-02 23:34:43
on 2011-04-22 01:42:21
on 2011-04-19 21:01:40
on 2011-04-16 09:03:46
on 2011-04-16 07:23:37
on 2011-04-16 01:48:26
on 2011-04-15 20:47:53
on 2011-04-15 18:57:38
on 2011-04-15 18:53:07
on 2011-04-15 18:10:04
Sources Arranged (3 Songs, 2 Games)
- Primary Game:
Mega Man 2 (Capcom, 1988, NES)
Music by Manami Matsumae, Takashi Tateishi
- "Dr. Wily Stage 1"
"Wood Man Stage"
- Additional Game:
The Legend of Zelda: A Link to the Past (Nintendo, 1991, SNES)
Music by Koji Kondo
- "Opening Demo"
- Electronic, Synth
- 5,438,133 bytes
- Size: 5,438,133 bytes
- MD5 Checksum: e548af7d94b476737d36a150a9b7efd7
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