This ReMix made my day; like newcomer Thunder Thouin (Yan Thouin), I'm a huge fan of the soundtrack to Super Castlevania IV, personally holding it as my favorite Castlevania OST and one of the top SNES soundtracks of all time. That our last posted mix was back in 2007 both disappoints & confuses me - there's gold in them thar' hills, and I wish more artists would give it the attention it deserves. Yan's done a drop-dead gorgeous job of doing so himself, and this makes him my personal hero, at least for the week. His orchestral arrangement also beautifully incorporates vocalizing & ethnic drums, resulting in a Zimmeresque, Gladiator-meets-Castlevania mix that makes for a fantastic OCR debut - this is one I'll be coming back to. A lot. He writes:
"I always wanted to cover a title from this game because it completely blew my mind when it came out in '91. I think the soundtrack was original and atmospheric, the composers had a lot more freedom than usual while writing this and it showed. Ranging from classical to jazzy, it conveyed a level of maturity to the whole game and in my opinion, blended perfectly with the mood of the series.
I decided to choose this one because it was overlooked by many and it had a dual quality which I liked. It felt like there were 2 parts to this one... a creepy and spooky first half and a more epic and engaging theme when the main melody kicks in. So after playing Lord of Shadows, I was inspired to give this one a symphonic treatement. I used a lot of East/West stuff and a few others to give it more of an orchestral vibe. The only thing I regret with this approach is that I had to get rid of the awesome bassline of the original, it just didn't work with this. I know I emphasized a bit on the 'hero theme' for the better part of the arrangement (climax, ending segment). For some reason, I was always drawn back to it. I guess I liked the melody. Anyways, thanks for taking the time to review it, and I hope you guys will like it."
Like it? Love it. Yan & I are completely on the same page regarding this game's soundtrack - I was similarly blown away at the time, and in retrospect it's probably one of the dozen or so game soundtracks that were directly influential in my starting OCR in the first place, up there with Revenge of Shinobi. In removing the bassline, TT's arrangement of the source in question makes it a little harder to identify, but facilitates an overall change to the nature of the piece that completely works. OA writes:
"Who would have thought that removing that bass line would make it so hard for me to wrap my head around the arrangement. :O After a lot of listens, I figured it out eventually, and i've come to the conclusion that this is a pretty great arrangement. Some of the brass is a little stiff, but the atmosphere is excellent, and the vocal stuff is a nice touch. I dig it."
"I agree with halc that the balance was a little off, in favor of the low notes instead of the melody, but I also agree with him that this was a great arrangement and made good use of the full range of the orchestra. Loved the section starting at 2:19 where the flute gave this a suddenly buoyant tone. Not much to say, this was classy and well-done, and an underremixed source from the game, no less."
Really great & memorable debut from Thunder Thouin; I'm really hoping it doesn't take another five years for us to see a Super Castlevania IV ReMix of this caliber, and I'm certainly looking forward to his next submission!
on 2014-01-13 08:07:02
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Sources Arranged (1 Song)
- Primary Game:
Super Castlevania IV (Konami, 1991, SNES)
Music by Masanori Adachi, Taro Kudo
- "Forest of Evil Spirits (Stage 2 BGM)"
- Orchestral, Singing, Strings, Vocals: Female
- 6,272,642 bytes
- Size: 6,272,642 bytes
- MD5 Checksum: df6bbbd637e8fa652802820c6befc3e3
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