DAYUM... what the heck?? It's been over seven years since we last posted anything from RoeTaKa, and now Alex shows up with this absolute BEAST of an orchestral Castlevania ReMix... you've been busy, sir! I try to avoid superlatives of this sort, but I think I can say without qualification that this is the artist's best mix yet - a powerhouse 6'42" symphonic Castlevania medley that focuses on my favorite CV OST, SCIV, and even starts off with a sweet orchestral version of the Konami logo jingle? Alex killed it with this one, striking all guerilla/ninja style after a seven year hiatus with some formidable orchestral skillz:
"Been a long time, hasn't it? Although I contributed to some OC ReMix albums, I never submitted those songs because I just wasn't that confident in them. It's been nearly 4 years since I've properly remixed something like this. For a while now, I've just focused on writing original music when I've had the time and the odd project like Shnabubula's SNESology. This arrangement of Castlevania has been on my mind ever since Lords of Shadow was released and I still listen to its music constantly. What would some of the classic Castlevania songs sound like in Óscar Araujo's orchestral style? I tried to interpret these songs in a way that they are still recognizable, but also seamlessly feel like they could have been in the game."
So good; it might be my imagination, but it seems like we've got fewer artists doing orchestral/symphonic work, as opposed to more cinematic stuff that also incorporates electronic components. I feel like this is a game-changer for Alex, as I'd personally LOVE to see him do more arrangements in this style. DarkeSword writes:
"Really awesome stuff, Roe. Agree with OA; lots of sources but they're used intelligently. Really nice mixing and balance with all the different elements. Good usage of your samples too. Really energetic piece with a lot of tension. Fantastic."
Ditto that: fantastic. Superb Castlevania franchise ReMix with oodles of style, substance, & atmosphere - highly recommended & major props to RoeTaKa!!
on 2015-12-30 20:23:51
on 2015-12-30 03:54:12
on 2014-12-02 09:01:55
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Sources Arranged (5 Songs, 3 Games)
- Primary Game:
Super Castlevania IV (Konami, 1991, SNES)
Music by Masanori Adachi, Taro Kudo
- "Beginning (Stage 10 Dracula's Tower 2 BGM)"
"Bloody Tears (Stage 10 Clock Tower BGM)"
"Vampire Killer (Stage 10 Dracula's Tower 1 BGM)"
- Additional Game:
Castlevania: Lords of Shadow (Konami, 2010, PS3)
Music by Óscar Araujo
- "The Warg"
- Additional Game:
Castlevania: Lords of Shadow 2 (Konami, 2014, PS3)
Music by Óscar Araujo
- "Titanic Struggle"
- Brass, Choir, Orchestral, Strings
- Time > Duration: Long
- 11,430,117 bytes
- Size: 11,430,117 bytes
- MD5 Checksum: 42145b33aa0160bbd04e3ee61e02ba32
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