Posted 2016-01-05, evaluated by djpretzel
We recently had the epiphany that:
- The original Double Dragon had some badass tunes, and thus...
- We should have more ReMixes of it by now!!
To remedy this injustice, we flashed the Bat-Signal & put out a call for DD arrangements that we would post expeditiously, and lo and behold, a wild Shnabubula appeared! Brandishing his unique piano & chip jazz synergies, Shnabubula (Samuel Ascher-Weiss) writes:
"This was my favorite track from NES Jams and definitely the one I'd have submitted if I had waited for the album to be done. Instead, I sent in the first one I finished in hopes of getting posted in a timely fashion.
When I saw Larry's Double Dragon callout, I saw that as a perfect opportunity to set things right and send this one in. It's a remix of the title song from Double Dragon 1 recorded on baby grand in studio with NES accompaniment made in FamiTracker."
Larry spearheaded the effort to get more musical love for Abobo & co., so he's chewin' up the bulk of this writeup:
"Much love to Shnabubula for recognizing the greatness of Double Dragon's title theme and offering up this classic from his archives to our callout effort for mixes from the DD series. If we never did an underappreciated games callout for mixes again, this will have already been worth doing it once, but I already can't wait to see what the folks around here submit - new or old - for future callouts. By the way, NES Jams is an amazing album, so get it from Sam's Bandcamp if you haven't already. Before I comment on the music, I also just want to say that the brilliance of "Bimmy Whatchu Got" as the mix title justifies IN EVERY WAY djp's decision back in the day to require unique titles for submissions. Merely calling this "Title (Double Dragon)" like on NES Jams just doesn't do this great performance justice.
Onto the piece, this one is frenetic, awesome piano/chiptune synergy that Sam makes sound effortless due to his virtuoso-level skills. I'd name a highlight, but the whole listen is one large one; the textures are alive, and this piece never stays in one place, it's always evolving. OK, I can do one subtle highlight: special props to the brief rhythmic shift at 1:39 to keep the listener on their toes and showing that this wasn't ALL badass busyness. For any fans in this community who somehow don't know of him yet, any time you see the name Samuel Ascher-Weiss or the handle Shnabubula (ANY time), get his music without thinking. In a scene already filled with super-talented creators, Sam continues to shine as a musician's musician."
Ditto ALL that; Oji said it well - this piece serves as an excellent poster child for Sam's unique ability to combine chips & dip - if by "dip" you mean impeccable & rapid-fire jazz piano :) Great stuff from a great album!
on 2016-02-08 22:39:27
on 2016-01-15 07:37:06
on 2016-01-07 17:01:59
on 2016-01-06 19:38:03
on 2016-01-06 17:32:31
on 2016-01-06 15:09:13
on 2016-01-06 14:31:32
on 2016-01-06 01:43:34
on 2016-01-06 01:09:52
on 2016-01-06 00:02:08
on 2016-01-05 23:37:59
on 2016-01-05 16:49:39
on 2016-01-05 11:25:55
Sources Arranged (1 Song)
- Primary Game:
Double Dragon (Tradewest, 1988, NES)
Music by Kazunaka Yamane
- "Double Dragon (Opening Theme)"
- Energetic, Jazzy
- Chiptune, Piano
- 5,978,487 bytes
- Size: 5,978,487 bytes
- MD5 Checksum: fa6184e5ec6db378110d2df782bcdf2a
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