Posted 2016-12-06, evaluated by Liontamer
Tropical ambient future-jazz?!? Sure, why not! timaeus222 (Truong-Son Nguyen) takes things in a different direction with this relaxing, refreshing, crisp, & percussive arrangements of MMX 3 & 4:
"So, I've been checking out some of BGC's (Jimmy Hinson's) work lately, and I found the Borderlands 2 soundtrack. I got inspired by "Tropical Paradise," as well as the choral song "Horizons" (by Péter Louis van Dijk) - which I sang freshman year in high school I might add -- so I thought I'd do a ReMix in the vein of a tropical rainforest with a roughly tribal feel for the SFRG 2015 compo, round 2.
This is slightly revised from the compo version, with just a light layer of hi-hats and snare brightness on top in the heavier sections where you hear some cinematic percussion. I used some pitchy bells that I made (and some from Resonance: Emotional Mallets), an acoustic bass from Trilian, some world percussion from Platinum Percussion, and among other things, various samples of things that sound like a rainforest -- rain (obviously), a recording of an actual rainforest, a rainstick, shakers, etc. I even recorded myself saying "HISHI!"
This is one of the more liberal arrangements you'll see from me; never done this genre before either, I think, but I liked the change of pace. :) Here's a source breakdown for those who want it:
- 0:12.03-0:19.73 = "Doppler" (:01.21-:08.60)
- 0:24.05-0:34.42, 0:36.05-0:38.17 = "Doppler" (:01.21-:08.60)
- 0:42.06-0:43.80 = "Doppler" (:01.21-:08.60)
- 0:48.06-0:52.37, 0:54.04-0:58.38 = "Doppler" (:20.98-:22.98)
- 1:00.04-1:03.04, 1:06.04-1:09.04 = "Doppler" (:23.43-:25.42)
- 1:12.04-1:15.05, 1:18.04-1:33.04 = "Cyber Peacock" (:15.58-:35.27)
- 1:48.04-1:52.49, 1:54.03-1:58.86 = "Doppler" (:11.03-:13.48)
- 2:00.05-2:10.40, 2:12.04-2:14.86 = "Doppler" (:01.21-:08.60)
- 2:18.06-2:21.04 = "Doppler" (:01.21-:08.60)
- 2:24.03-2:28.42, 2:30.05-2:34.34 = "Doppler" (:20.98-:22.98)
- 2:36.04-2:39.05, 2:42.05-2:45.03 = "Doppler" (:23.43-:25.42)
7.70 + 10.37 + 2.12 + 1.74 + 4.31 + 4.34 + 3.00 + 3.00 + 3.01 + 15.00 + 4.45 + 4.83 + 10.35 + 2.82 + 2.98 + 4.39 + 4.29 + 3.01 + 2.98 = 94.69/182.07 = ~52.01%"
timaeus has certainly become a production beast, with intricate layering & clean, clear mastering on each new submission. This one's a very different style, but that polish & sheen remain present, as the artist takes us on a mellow journey under the rainforest canopy, replete with hand percussion and, dare I say, something not altogether unlike FOREST BIRDCUSSION. Very nice, articulate upright bass, and I also dig how Timmy still worked in ambient/electronic components like haunting pads, risers, etc. here and there. It's liberal, and there's a lot of connecting glue, but it sticks together, and the end result is very transporting & mellow while still commanding your attention with a variety of textures and some dynamic, expressive leads. Can't ask for much more - a different sound for timaeus222, to be sure, but one which continues to capitalize on his production chops while creatively exploring some vibrant new arranging ideas. Good stuff!
Sources Arranged (2 Songs, 2 Games)
- Primary Game:
Mega Man X3 (Capcom, 1995, SNES)
Music by Kinuyo Yamashita
- "Doppler Stage 1"
- Additional Game:
Mega Man X4 (Capcom, 1997, PS1)
Music by Tetsuji Hayashi, Toshihiko Horiyama
- "Cyber Peacock Stage"
- Easy Listening, Fusion
- Jazzy, Mellow
- Chromatic Percussion, Hand Drums, Piano, Sound FX, Synth
- Origin > Competition
- 5,020,556 bytes
- Size: 5,020,556 bytes
- MD5 Checksum: a660c69b718d22c5933960cb53013743
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