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Liontamer

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  • Real Name
    Larry Oji
  • Location
    Atlanta, GA
  • Occupation
    Community Manager & Judge, OC ReMix

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  1. What did you think? Post your opinion of this ReMix.
  2. What did you think? Post your opinion of this ReMix.
  3. Grandfathered in, since this would be a Standards violation for how it leans on the samples vocals as the source tune connection. I wish the beats evolved more, because you gets the untz untz (not “units units”, you dumb phone, don’t autocorrect me!), and not much more. I’d have not had the beats sound out over the top of the vocals so much, but it’s a style. :-)
  4. Good expansiveness per mp’s usual. I’d argue the intro sounded the best, then the rest sounded dated, yet it’s a creative in terms of the arrangement. The autopilot drums for the closing section were disappointing, but for its time this track does stand apart from the original well, and even in comparison to the rest of the Radical Dreamers flood set.
  5. The potential was there to further develop in some different directions, but the genre interpretation was fun. Beats were meaty, the production was spacious for its time, it’s a good rendition. Loved the sampled NES music intro; sounded extra ominous and VRC6-like!
  6. For the early days, this is pretty solid. Though much of the instrumentation is rigid and dated, the arrangement has a ton of character, and the lead piano (not the left-hand part) and the organ in particular sounded strong. Very creative approach by mp!
  7. E for effort, as Saunders himself admits. Feels MIDI rip level with no depth to the sounds, and no meaningful transition between the two songs. A product of its time, the good ol’ days. :-)
  8. Hefty beats here that fill up the soundscape well. The saw lead’s too abrasive for me personally, but I’ll live. Cool to sample the “GO!” vox from the original. Some patience/restraint shown by not getting to the melody until later on, which helped this take stand apart. Didn’t realize how overlooked this Sonic 3 theme was; it was a great stage theme from a fun zone. :-) No stress playing that level back in the day!
  9. Good changing of the textures over time. The saw was the weak point, since it was very vanilla. Enjoyed the breakbeat loop thrown in there in the second half, which I’ve heard in other tracks. The dropoff at 4:35 was well done, with good bass writing followed by getting subtractive with the textures. Shows its age, yet has good arranging/interpretation fundamentals.
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