Posted 2017-03-20, evaluated by Liontamer
The groove is strong with this one... start your week off with a spinning bird kick of FUNK, right to the face, as newcomer mlho7 arranges the classic "Chun-Li" SF2 theme with an explosively 1970's barrage of synths, flute, beats, and flavor:
"I would like to try my luck by submitting this remix of mine: Petit remix par mes soins du thème de Chun-Li, la castagne... It was made with Reason Essentials 8. The goal was to re-transcribe the energy of the character with a tempo expressing how slow the first SNES version was."
LOL; see, the SNES didn't have BLAST PROCESSING, because Sega did what Nintendidn't, back then. And things. I dig that the ReMixer uses that port's sloth as musical inspiration; the resulting groove still feels pretty agile - it's no slouch - but it's fun to think of the MHz-challenged SNES CPU just taking it all in stride and passing it off as swagger. The flute is central, the bass is active & engaged, but it's the wide assortment of accompanying synths & keys that make for a meal-defining gravy ...absolument délicieux! Gario writes:
"A fellow Reason user! Hey there! Damn, I'm actually really liking what you did with this - smooth, sexy and very representative of the feel from the source."
It's a relatively conservative arrangement, but the extra syncopation makes the whole groove possible, and the accompaniment & bass are on-point; Liontamer adds:
"Gotta agree with Gario on this being smooth and a lot of fun. It's a melodically conservative but extremely well-personalized approach that slows the tempo down. The groove starting at :18 was well-written, the bassline (while subtle) added nice depth to the sound, and mlho really shined with the textural variations here with the flute and synths handling much of the lead work, but including some subtle touches in the background with the mallet percussion, and even string work near the end. Nice debut, and I hope mlho's not done sending in the hits! I'm looking forward to more like this."
So yeah, this could have used a bit more variation & an interpretive tangent or two, but the core is a good, intuitive idea to slow down & funkdafy Chun's theme, and the ReMixer absolutely delivered on that front, with a lot of the tasty underbelly of synths & motion exposed as the mix winds down. Great & very fun stuff; looking forward to hearing more!
on 2017-04-06 16:39:43
Who knew flute could be funky? Well done.
on 2017-03-26 02:34:36
Inventive and interesting! I give props to the remixer for taking a good concept and not just relying on it, but really coming through in all aspects. Impressive.
on 2017-03-22 08:14:34
Really loved this one, from concept to execution. Maaan, I feel like firing up the original SNES port for nostalgia AND to check out the speed of action.. I think the reinterpretation here to the new groove is very cool and more than sufficient from what I expect from an OC ReMix.. there would have been some "design space" for more variation in textures / instrumental palette / density of the arrangement - everything is pretty much playing all the time throughout as far as "thickness" of the arrangement is considered, a section in the middle where the soundscape wasn't quite as filled out could've made the arrangement "breathe" a bit more, but I'm not really complaining, it's goooood. Reminds me a bit of YMO's version of Firecracker, probably a lot because of the pentatonic scale but also tempo and some of the instrumentation. Cool debut!
on 2017-03-20 15:10:50
I dig this funky tune. and i i could just get groovin to it all night long. love the flute and everything bout it!
on 2017-03-20 10:43:45
What did you think? Post your opinion of this ReMix.
Sources Arranged (1 Song)
- Primary Game:
(, , )
- Additional Game:
Street Fighter II: The World Warrior (Capcom, 1992, ARC)
Music by Isao Abe, Yoko Shimomura
- "Chun-Li (China)"
- Brass, Chromatic Percussion, Flute, Synth
- 6,107,177 bytes
- Size: 6,107,177 bytes
- MD5 Checksum: ebf2a6f69d59439d165ebfff6fbe7a32
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