ReMix:Final Fantasy VI "Ruined Skies" 6:06
By Orkybash
Arranging the music of one song...
"Searching for Friends"
Primary Game: Final Fantasy VI (Square , 1994, SNES), music by Nobuo UematsuPosted 2002-08-24, evaluated by the judges panel
Some really interesting submissions lately, from established artists that are branching out in new directions or at the least being a bit riskier with their ReMixes - a great and needed thing, methinks. Not that there's anything wrong with producing a series of fantastic, high-quality mixes with a certain "consistency" about them, but there comes a time when injecting a little more experimentation is a good idea. While this mix sounds like Orky's others, to a certain extent, I'd have a hard time calling it that way if I didn't know ahead of time. It's not any single element that's changed, more the overall feel. Beginning with 80's saw-synth octaves, OB brings in a cool electro-acoustic drum pattern with all-important synth chirp hits adding a lot of motion and rhythmic intricacy. A very deep synth bass stays out of the way for the most part, but is appropriately menacing, whilst choir piano and a very muted, close sound (like a louder but muffled piano) takes a stab at the melody, followed by flute. At 2'27" there's a break + cello solo, with the bass doing double-hits on the choral chord changes underneath. Then, somewhat unexpectedly, electric guitar picks the main melody back up. Guitar is decent but not balls-to-the-walls, i.e. it's a *little* thin and lacking presence, but it only sticks around for a short while, after which we get a more extended break with ambient wind and a soft electric piano solo. At 6'07" we've got time for one more pick-up with the drums, and a "tricky" ending I enjoyed quite a bit. For some reason, this mix just feels a little different - it's not Orkybash's best work, but it's fresh and held my interest for six minutes, which is pretty dern respectable. Check it out.
Discussion
on 2015-12-20 01:10:11
Was scratching my head until the choir came in (good atmosphere choice). Unfortunately, the arrangement remains basic and unexciting. The potential is definitely there; it just feels like there is a lot of empty space. I guess this is fine for old OCR, but there's too little for too long IMO.
on 2012-02-22 14:06:15
Getting sh!t done.
What means I?
That's what happens when I listen me some of this tunage.
on 2011-09-18 04:48:10
I have to say this is one of my top 3 remixes on my list... and I've been a lurker/listener since around 2000-2001 when I found the site. The part just before the 5-minute mark and slightly thereafter is utterly amazing. Like others before me have said, the song is so full of sorrow until that point, where the tone completely changes (at least to my untrained ears). At that point, I feel as though the party has found each other and have devised their endgame plan to attack Kefka's tower and finally end his evil schemes. Well done, Orkybash!
on 2009-07-21 11:29:54
I always considered the original track to be simultaneously somewhat sorrowful and hopeful. Which is, of course, precisely the tone for the World of Ruin. But of the two, I feel that the hopeful is the slightly dominant one.
On the other hand, this ReMix is a perfect inversion: the same blend, but with the sorrowful part dominant. It just works, and this is one of my favourite OC ReMixes. I can find little to fault, and overall I love it. I agree in parts and fragments with some of the existing comments, but I lack the will to read every single one to see if I totally agree with any.
on 2009-03-27 10:02:24
Cool percussive synths, and a brand new feel to the original track.
Things were clicking pretty well until the piano, which seemed too dry and lonely up there. The supporting synth that came in next on the right side was kindof ugly, but the backing beats and synths held down the fort. The lead guitar sound was weak too.
Overall a great concept, with a really great arrangement, and mostly pulled off soundscape, but the leads needed a lot more care put into them with modulation and velocity. The backing track sounded alive, but the leads were totally dead sounding.
on 2009-01-26 15:17:28
That piano reminds me of something; some platformer I haven't played in years and can only remember vague things about.... .
Still, its good, gothic, and ambient. One can pick out the tension underlying the mix. Bittersweetfully sorrowful yet purposeful.
I like this; there seems to be a lot going on here.
on 2005-09-19 12:33:58
I like the attitude in this mix. It´s like watching a conversation with the characters. First it´s just some
talk over the situation or something like it, but when it all continues, it gets more seriouse, like they have decided to stop the madman and bring peace and love and creditscrolls to everybody.
That´s what I think anyway. Nice work orky!
on 2005-06-07 20:06:40
As stated before, this is sort of repetitive and the ending is nonexistant. But beside that, it's a nice track. Gotta like the drums and ever present background choir.
on 2005-01-14 01:17:14
I like it alot. 5/5
One of the very few song's I've known was a favorite after only hearing it once.
Slow synthetic blend. Ruined Skies indeed.
--NeΩ
on 2004-10-07 00:28:41
Pretty cool mix. I have to say the choruses in the background really had some emotion to the mix. I am realing digging the drum loop. And the piano work sounds pretty damn good, except the end. The abrupt end sort of shocked me, I expected that last key to ride out. Anyway, on to more good stuff. Ruined Sky is the name, and I think the mix keeps it real to it's name, it sounds like there is some anguish going on. Overall, I think this is a good mix.
on 2004-07-18 20:12:48
(My first post! Yippee!)
It's pretty good, but I have three major complaints:
Alot of it sounds as though the notes and rhythms are in place but lacking emotional touches, leading most instruments to sound like a synth when they shouldn't. This is fine for the backbeat and bass, but an orchestra and such should not sound so processed. The piece sounds, except for the high quality of some samples, as though it could have come straight out of the game. Maybe that effect is intentional.
There isn't enough build-up before changes. We go through so many bars of this and then move on to so many bars of this with a very quick transition thrown in here and there. This aids in causing a repetitive feeling in the remix. This feeling may be purposeful considering a steady dance beat drives most of the song.
Some of the solo instruments, be it because of the synth-like sound or what is played is rather mundane, are not convincing. This is sort of a restating of point #1: the piece needs more emotion in instrumentation. The piano is especially boring.
Overall, the remix is a good piece that is definitely listenable. It just doesn't sound quite finished or engage the listener enough.
on 2003-11-23 22:41:19
Great! I love the way you've changed the original emotion conveyed in "Ruined Skies" from a somewhat dismayed tune to a slow, powerful tune... That guitar really backs that power up, too,... it shows real talent when you can take an instrument like the electric guitar and use it to convey a subtle, less "stand-out" emotion that the guitar normally brings. Love that wind towards the end! Just like the original song,... except yours is better wind!
And then there's the end,.. with that final note. I'm hangen', I really am! It feel like you've built up a great thing and then plopped it down in our laps! Great song, but I think a really strong ending would have suited it! Keep it up!
on 2003-07-01 09:08:34
Well the first thing that sstrikes me is that its too repetetive.
And not by a little, by a lot.
Not that it was a bad track or anything, but after a few times through I found myself thinking "okay, now for the next track, an...okay theres more..."
Okay, personally...when you play it first time through on the piano, it...it SCREAMS to be grander. Maybe playing it on a lower octave as well or giving it some extra reverb or something...it sounds empty.
Second time round...
I quite enjoy the flute instrument used, also the distorted violin. They work pretty good and I'd rather the remix was much shorter and carried on these two, with backing by the electric guitar, which plays the third time round.
I love this guitar...it sounds a little...high I guess, at times anyways and could do with being lower.
The sine wave that plays on its own with the strings and backing synths I could have done without...and it doesnt get much better when the violin comes in and pretty much drowns it out.
And the ending!
¿What happened to the ending?
It would have been so much better if you'd have let that final piano note just ride out over few seconds instead of stopping dead.
Overall I like the piece though...I just think it could have been so much better.
Sources Arranged (1 Song)
- Primary Game:
-
Final Fantasy VI (Square
, 1994,
SNES)
Music by Nobuo Uematsu
- Songs:
- "Searching for Friends"
Tags (1)
- Genre:
- Mood:
- Instrumentation:
- Additional:
- Time > Duration: Long
File Information
- Name:
- Final_Fantasy_6_Ruined_Skies_OC_ReMix.mp3
- Size:
- 5,948,947 bytes
- MD5:
- e9caa6632e6322345a306e3a25213706
- Bitrate:
- 128Kbps
- Duration:
- 6:06
Download
- Size: 5,948,947 bytes
- MD5 Checksum: e9caa6632e6322345a306e3a25213706
Right-click one of the mirror links above and select "Save Link As" or "Save Target As"!!
Help us save bandwidth - using our torrents saves us bandwidth and lets you download multiple mixes as a single download. Use the tracker below and scroll for more information, or visit https://bt.ocremix.org directly, and please don't forget to help us seed!!
ocremix.org is dedicated to the appreciation and promotion of video game music as an art form. more...
Please support us on Patreon if you can!
Content Policy
(Submission Agreement and Terms of Use)
Page generated Wed, 11 Dec 2024 01:17:19 +0000 in 0.3659 seconds
All compositions, arrangements, images, and trademarks are copyright their
respective owners. Original content is copyright OverClocked ReMix, LLC. For information on RSS and
JavaScript news feeds, linking to us, etc. please refer to resources for webmasters. Please refer to the Info section of the site
and the FAQ available there for information about the
site's history, features, and policies. Contact David W.
Lloyd (djpretzel), webmaster, with feedback or questions not answered there.