CotMM's newest offering to the world is the theme of Maridia (Rocky Underwater) from Super Metroid, entitled "Drowned In Exile" and dedicated to Melanie Harding. This is very much like the soundtrack to a horror film - dark, minimalist melody over a brooding and disturbing ambient soundscape - for the first four minutes or so. Percussion and a more rhythmic, distorted drive fade in around the four minute mark then rather quickly are gone as the piece exits. Protricity writes: "If I ever went to Maridia (and Im not talkin Mel's house) and just stood around in the murky undergrowth of the planet's innards I would EXPECT someone to be playing this song for me. One of those flying doormats would probably kill me before I got the chance anyway. Not to mention there is no oxygen etc." - very atmospheric, with some killer low-end frequencies that, if you've a decent subwoofer, really do contribute to an otherwordly, organic feel. A compelling sonic journey from CotMM that fits the source material well, anyone with a vivid imagination and a yearn to experience Maridia first-hand should download, close their eyes, and let the fun begin.
on 2016-01-01 23:38:46
Very creepy and atmospheric. Almost like Akira Yamaoka meets Super Metroid. The way the synths pan back and forth from one ear to the other, and how everything slowly gets louder and louder adds to how to make ambient music sound so intense. 2:52 will always be my favorite part, as it just exemplifies how to create an ominous mood in music.
on 2015-12-08 23:47:27
Don't know the source, but that opening soundscape definitely brings places to mind. Cold, damp, dark, and alone indeed. The lead melody is just beautifully dark. The chime (?) is nice and subby, adding a fat layer of atmosphere. Pads at 2:55 are really nice and the synth growls are excellently designed. Seriously haunting. Great mix.
on 2011-03-20 23:26:19
If I had to pick one, I'd say that among his other incredible mixes this is COTMM's masterpiece. I can't put to words how effective it is. The beginning is truly haunting, with those near subsonic lows and what sounds like a mother-ship landing. He's a bit more conservative with the distortion, which allows those delayed synth leads to come through. But don't worry, there is a change of pace at 4:00 and we get a much more progressive and experimental soundscape; it's a bit reminiscent of COTMM's more industrial pieces. It strays from the source material, but it fits very well. If you only own one ambient Metroid mix, get this one.
on 2009-12-22 04:22:07
Creepy. The strength of the SM music was the atmosphere it evoked, and this remix takes that one step further. Perhaps not as aquatic as I'd expect, but definitely sells the cold, damp, dark, and alone vibe appropriate for the source. I need to make a list of tracks I should learn from, and this ought to be on it.
on 2008-12-26 20:24:36
I just want to say that this is probably one of my favorite OCR songs, and I'd like to thank CotMM for making it. The perfect mix of a dark and mysterious atmosphere in the beginning, with a nice beat to drive it along towards the end.
I absolutely love this sort of 'active ambiance', or whatever you might call this.
on 2008-12-06 15:31:09
People describe this mix as "creepy" and "disturbing", yet I can't feel any of that. It's haunting, yet in a beautiful way. It reminds me of "magnificent desolation", which was a phrase used to describe the surface of the Moon; actually, this piece is very atmospheric and does remind me of an otherworldly cosmic setting. Most excellent.
on 2008-04-10 11:02:06
Probably one of the most fully-formed CotMM mixes i've heard.
He has a great sense of adventure and experimenting on various mixes, but most I don't feel have quite the focus that this one does.
Strangely enough (especially to me), my favorite part is the beginning third, where it is mostly just atmosphere and then the subtle chord progression. The song gradually builds, developing at it's own pace,and when it finally kicks into high gear, it's really nice. I think some of the production on the end part was a bit too lofi, with mushy percussion, but the strengths of the track far outweigh the weaknesses.
This is an excellently structured song, with a clear purpose at all times, and pretty strong execution.
on 2007-12-03 01:16:57
i really like this song as it does so many things right: the tonality is just off'beat' enough, the sounds/ instruments work well even though they are quite basic and the harsh part at the end comes in but does not take longer than it should. Actually, some 20 secs of development might have been in there, but really it is already very fine as it is and more noise might have forced a change of atmosphere. As it is, the piece is very fine!
on 2006-03-27 23:32:00
So I thought this mix was going to be good but I later found out that is was just that good. lol irony
on 2005-10-24 11:21:42
There is nothing "ripped" in this track. I've never
even played Ultima 8, let alone heard any music from it.
While the prior observation was made there are some
presets from the Absynth softsynth used (Hey, if they
work, why not use them?) there's certainly nothing
underhanded about that. Though I do question if I
used 'dnb junkie' I don't seem to recall that one.
Regardless, I appreciate you enjoyed it, but
'ripped' is a rather strong verb with the wrong
connotations to describe any similarities there may
be with one of my lead lines and another existing work.
on 2005-10-23 18:08:09
This sounds more like a remix of Ultima 8 than of Super Metroid [the lead is ripped directly from U8], but it is nicely done anyway.
on 2004-12-21 21:41:06
CotMM's Maridia reminds me very much of a soundtrack I bought recently. It is on a movie released a couple of years back, but I haven't seen it yet, so I cannot say how good the film is in itself. But I digress, if you liked this mix, you'll probably also like the soundtrack "REQUIEM FOR A DREAM".
To the remixer: good job. I really enjoyed the feeling of it all. Truly ambient. Check out the soundtrack. Though a bit repetitive at times, it is very good at what it does. Who knows? Maybe it might inspire future remixes...
on 2004-06-26 19:33:20
Woah! Myst meets a guy with a knife! Well, sort of. Personally, I think it's somwhat repetitive, but it works pretty well. The bass part should be made more apparant near the middle. I almost didn't notice it the first time through, and it's a sweet line. I like the ending. A good way to finish it off. This is definitely not a head-banger , but it does have a somewhat solid melody throught the entire piece. It fits the mood of metroid, and I can't think of any real flaws that stand out. It's just new.
on 2003-02-01 14:56:07
Hhhmmm. Lol absynth presets. Well let's see dnb junkie and ghostpad to name at least two. Well overall it wasn't too bad. Metroid was one of the few games I actually got to lay eyes on (but never the chance to play) as a child. Well for the most part it was somewhat repetive and plain. I really enjoyed the transitions though they flowed perfectly. That perc and new lead that came in the second part were great. I just wish you had done more with it. The little bass carpetwork here was somewhat annoying in some areas and needed to be turned down. Hmm well i think I should sum up my entire opinion now. Well it was definetly sinister. but for the most aprt not completely entertaining and more "background music" do to the rampant repetition and untimeliness of certain transitions which did by the way flow flawlessly. I give it a 6.4
on 2002-12-06 19:03:37
While this isn't typically my normal listening cup-of-tea, so to speak, this particular Monkey Machine remix is the l337 r0x0r. It starts off really eerie and gloomy and later when the distorted rhythmic section comes in, it just takes on a whole new emotion. Totally incredible remix. Download it now or forever wallow in shame from not having done so.
Sources Arranged (1 Song)
- Primary Game:
Super Metroid (Nintendo, 1994, SNES)
Music by Kenji Yamamoto (I), Minako Hamano
- "Maridia - Rocky Underground Water Area"
- Sound FX
- Usage > Halloween
- 6,173,540 bytes
- Size: 6,173,540 bytes
- MD5 Checksum: 4e5c745948d296483195d8d58c129a60
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