ReMix:Zelda II: The Adventure of Link "Mirror and Transparent" 3:45
By Rellik
Arranging the music of one song...
"Overworld BGM"
Primary Game: Zelda II: The Adventure of Link (Nintendo , 1987, NES), music by Akito NakatsukaPosted 2006-05-13, evaluated by the judges panel
I absolutely love the bubbling synth intro to Rellik's latest; it effervesces. Like Alka Seltzer, only w/ synthesizers; I can't believe he ate the whole thing. That's two semi-colons in a row, for those keeping track at home. Mr. Lederer deviates from more traditional dance electronica again with a groovy little chopped and spliced Zelda piece. The ReMixer explains the unique requirements involved in the mix's creation:
"This mix was actually created under the parameters of the Fruity Loops Music Contest (FLMC) run by chthonic. This means that NOTHING that does not come with FL was used in the production of this mix (aside from computer hardware, MIDI input [which I didn't actually have a use for in this mix], and audio output). I don't think the FLMC is even over yet, but production went VERY smoothly, so I'm submitting this now! Elements of the mix were inspired by Mazedude and Earthbound."
You can definitely hear the quirkiness inherent in Mazedude and Suzuki's work coming through here, but it's also got some of the groove stylings salient in AE's stuff, all of which is the business. zircon enthusiastically addresses the impressive aspect of the technical constraints described:
"Wonderful. A perfect example of how a skilled musician and sound designer can take the same "cruddy" synths/samples that we normally rail on people for, and turn them into something awesome. Arrangement is of course hot as well. Lots of changeups all around, variation, texture is never too dense or too minimal."
So, in other words, anyone still complaining about FruityLoops as a tool, insisting that it must be paired with plugins or high-quality samples to produce high-calibre output - here's your living refutation. Now, if you tried to make a jazz or orchestral arrangement with nothing but FL, you'd be climbing a much steeper hill, but it's still extremely cool beans that Rellik was able to use a constrained palette to put something like this together - you'd really never guess. As an English major, I tend to draw on the analogy between writing sonnets and writing free verse poetry - the former has very known form and tenets, the latter none, but both have yielded some amazing writing. The mix isn't perfect - I think Gray correctly cites the ending as being somewhat underwhelming. Regardless, it's well worth your time in its totality: I've not described it in too much detail here, and focused instead on the creative process behind it, but it's also a fun, articulate, and tricky bit of music that's good regardless of how it was made.
Discussion
on 2015-01-15 09:41:11
My favorite remix of my favorite Zelda title (it was the first one that I played, c'mon). To me, a remix really feels at its highest level of success when it brings out the themes and motifs of a game's story and concept in a stronger or new and interesting way. This track most definitely does that for Zelda II. Plus, all of those acoustically juxtaposed synths really just leave ya feeling good deep down.
on 2013-12-30 00:51:29
Long time listener, first time poster, and seems fitting to post on one of the very first tracks that introduced me to OCR. Even 7.5 years later this ReMix is still just as powerful as the day I first heard it. Whenever I'm out on a walk or at work and my mp3 player brings this mix back up, always makes me stop for a moment; certainly holds a special place in my heart.
on 2010-06-25 05:27:15
So, a little while back I was suggested this track by halc. On first listen it didn't quite click with me, the glitches seemed a lil' awkward and the track didn't seem to flow. However second listen was bliss; I love it. Really really love it. Strange how just two listens can change your whole perception on a track.
on 2009-12-10 17:22:54
Great opening synth, I love this sort of sound, it really has a lot of character. Panned sharper-toned synths make a compelling foil to the lead, and the bass is happily moving around. I don't completely recognize the source, but it's been quite some time since i've played Zelda 2, so hopefully I can be forgiven. Not knowing the theme certainly doesn't make this inaccessible, as this track can easily be enjoyed by anyone.
Very good stuff.
on 2009-12-02 05:37:59
This one definitely gets more interesting as it moves on. It starts out as kind of a hi-fi videogamey throwback, which is a neat idea in itself. I agree with whoever said that the sounds are very genesis-like (the system, not the band!). I think the sound design in general is very good, for what the mix is trying to accomplish. I was pretty sure it was gonna coast on its groove till the end, which would have been fine if not super memorable for me, but Rellik really picks up the slack around the time the melody comes back in for a second time (around 1:50 or so) and runs with some very cool ideas. There's some subtle variations in the melody that fall into this crazy drum part. And then the cutting up effect that comes in here was really neat too, he managed to make it sound pretty unique and not cliche at all.
I would've liked it if this gone on a little bit longer and had an actual ending, but as it is I think this is pretty darn cool.
on 2009-12-02 00:43:31
This is one of my favorite ReMixes. It has a deceptively chippy feel to it, within a super hi-fi soundscape. The charm for me lies in the portamento synth/bass lines, and the meticulous gating, filtering, and general glitchiness. An absolutely infectious track, don't miss it.
Also, Rellik is the king of 3xosc
on 2009-12-01 03:33:12
It took me a while to get to review this one. But I figured there wouldn't be a better time to do it than during 'OCR review month'.
Well, this is my ground zero of VG remixes, as it's the first remix I've ever heard.
But it's also the song by which everything started, the reason why I'm here, why I wanted to learn how to use synth, and start remixing.
Mirror and Transparent was so shockingly audacious, so far away from the clichés of any music I had heard so far, it simply grounded me on my chair the first time I heard it.
I remember thinking: "What can this person's reality be like, so that he/she can make such music? What makes it go this way? Why this choice here? Why this sound?" and so on...
Best of all, it was a song of one of my favorites videogames from my childhood, and I had no idea any other soul could see the VG music from back then as something else than blip and blop.
It striked me as such a revolutionary way to make music, that up to this day, I can't really manage to be objective about it...
Ok, I could if I really wanted to, but clearly I don't wanna rob it from its meaning. ;p
To me, this song symbolizes hope, joy, enthusiasm, and is the dawn of a new world of musical possibilities I had never envisaged before.
It is truly an inspirational and even motivational song for me. One that I'm constantly going back to.
If you haven't guessed it at this point, I'll let the cat out now: Mirror and Transparent is my favorite video game remix to date.
And despite being able to toroughly enjoy all the amazing remixes and talent the community has to offer, this one will always hold a special place.
Thanks to Rellik for creating this jewel, and to OCR for sharing it with the world.
on 2007-12-09 14:02:54
Jaybell speaks the truth.
It sorta sounds like something from the soundtrack of Fort Boyard, so I'm guaranteed to like it.
on 2007-10-11 19:50:55
This mix was posted over a year ago and it's STILL regularly makes appearances on my playlist, without getting old. THAT'S how you know it's a great remix.
on 2007-10-10 16:01:37
Hehe. Wow... this was really good at first but then turned into genre I'm not too fond of somewhere near the end. Nice work though.
on 2007-02-02 05:43:11
Always up for some interesting electronic music...
I'll give it a download...
on 2006-08-07 01:27:42
haha, i totally misjudged this one at first. suffice to say, for me this is the most...
...
...
...
indescribable mix on the site. it keeps itself short and cool, and by now i actually like it better than rellik's earthbound one.
on 2006-07-10 15:24:27
One of those mixes where I just HAVE to post multiple times. This mix kicks my ass so well. The structure, the lasting appeal, the mood throughout, the precision with the cuts. If I had heard this song outside of OCR I would've still personally highlighted it and listened to it as one of my all time favourite tracks.
The fact that it's ON OCR, covering a zelda track, and by a guy whom I can actually contact and talk to... well... that's just one of the many reasons why I'm never getting tired of OCR in a nutshell.
Oh, heh, and the source tune as is SUCKS ASS! How can that not excite people about remixing's potential when we all come together like this.
on 2006-06-03 04:28:26
The filtered synths gives the mix an nice funky groove.
Crazy breaks are a true success, specially around the 2:00/2:30 time-part.
on 2006-05-29 19:21:11
If I had a Sound-Lisght apparatus, and was epileptic, I'd be dead.
However, my lack of either of these has only left me with a severe headache, and a really cool frck'n song. It was just too...
Random.
Sources Arranged (1 Song)
- Primary Game:
-
Zelda II: The Adventure of Link (Nintendo
, 1987,
NES)
Music by Akito Nakatsuka
- Songs:
- "Overworld BGM"
Tags (3)
- Genre:
- Mood:
- Instrumentation:
- Electronic,Synth
- Additional:
- Origin > Competition
File Information
- Name:
- Zelda_2_Mirror_and_Transparent_OC_ReMix.mp3
- Size:
- 5,493,467 bytes
- MD5:
- 67ed67d4d54ac65e5a7e351961baf0c0
- Bitrate:
- 192Kbps
- Duration:
- 3:45
Download
- Size: 5,493,467 bytes
- MD5 Checksum: 67ed67d4d54ac65e5a7e351961baf0c0
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