Posted 2015-07-30, evaluated by djpretzel
"This mix came together pretty quickly, I'd say about 3-4 days total after Shariq reminded me about the Apex album. I was going for a trancy-breakbeat-y song with some stuff, hope you guys enjoy. :D"
I especially enjoyed the "stuff" - not even kidding, since Jacob always throws a lot of curveballs and interesting production touches into each of his mixes, no matter what genre or subgenre he's working in. This one has peppy, staccato synth leads and is more syncopated than most of what I'd consider "trance," but I certainly dug it; Chimpazilla did too:
"I loves me some DjjD! His arrangements are so full of detail that they seem to be ALIVE. Love this."
"Right from the bubbly opening, the fun energy is obvious here. "Targets!" is already a relaxed tune in that it's bonus music, but Jake's gives the track a bit more meat and drive to it. I really enjoyed the excellent use of panning and distance to make the soundfield spacious, particularly during the verses. This holds pretty fast to the original's structure, so anyone looking for a new yet comfortable flavor to this theme won't be disappointed, as this one's full of synthy and chippy spices.
An excellent contribution to the official album for Apex 2015, an event that almost ran out of stocks due to circumstances beyond their control, but charged back strong (like a bull in a china shop!) thanks to Twitch, CEOJebailey, and the Smash/FGC community rallying together and pulling off a minor miracle. :-)"
At just over three minutes, it's a little short, but it develops nicely and even whips out some dub wubblies on the bass for a bit, so you never feel cheated, nor does the arrangement feel incomplete. Great short-order work from DjjD & a great contribution to Apex 2015!
on 2015-12-08 11:35:46
What a fun tune! The arrangement is seemingly straightforward. After the intro it seems like it's the same endlessly revolving chord sequence plus a melody on top, with softy and/or gated instruments carrying the changes along with a fairly steady beat. But the blippy, non-stop leads sound like a smile. Ticklish! And a lot of variation on how the source is handled. Nice how the two minute mark brings back the intro (which doesn't clue you in how the rest of the piece will go, while fitting perfectly - nice!). Feels kind of an old school OCR arrangement in some sense. Easy to listen to, easy to enjoy!
on 2015-12-04 10:58:14
I feel like I should be prepping for a futuristic race with this ReMix. Quick trance with some dubby and chippy bits for flavor and we have a recipe for a great song. Nice ReMix, man!
on 2015-08-07 11:43:57
Awesome job on an awesome song. I'll never get enough of this.
on 2015-07-31 01:55:16
The only thing [remotely/possibly] missing is a "COMPLETE" shouted at the end, because DjjD hit all 10 targets with this one!
on 2015-07-30 10:10:27
What did you think? Post your opinion of this ReMix.
Sources Arranged (1 Song)
- Primary Game:
Super Smash Bros. Melee (Nintendo, 2001, GCN)
Music by Akito Nakatsuka, David Wise, Grant Kirkhope, Hajime Hirasawa, Hideki Kanazashi, Hirokazu Ando, Hirokazu Tanaka, Jun Ishikawa, Junichi Masuda, Kazumi Totaka, Keiichi Suzuki, Koji Kondo, Naoto Ishida, Shogo Sakai, Tadashi Ikegami, Takuto Kitsuta, Taro Bando, Yuka Tsujiyoko, Yukio Kaneoka, Yumiko Kanki
- Electronic, Synth
- Time > 4/4 Time Signature
- 5,882,950 bytes
- Size: 5,882,950 bytes
- MD5 Checksum: 411c4821e85e11c30fc6799574dd5b28
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