djpretzel

Administrators
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    6,819
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About djpretzel

  • Rank
    Administrator
  • Birthday 07/25/1979

Profile Information

  • Gender
    Male
  • Location
    Fairfax, Virginia, USA

Contact Methods

  • Website URL
    http://www.djpretzel.com
  • Skype
    djpretzel

Converted

  • Biography
    David W. Lloyd is a software engineer, musician, producer, and graphic designer from the Metro/DC area of the United States of America.

    Mr. Lloyd is the president and founder of OverClocked ReMix, an organization dedicated to the appreciation and preservation of video game music. He has popularized unofficial arrangements of this music by encouraging fans to submit mixes to the website he developed and maintains at http://www.ocremix.org. He has composed and produced numerous such arrangements himself, under the name of "djpretzel", in addition to original compositions available on his personal website at http://www.djpretzel.com. He has appeared alongside industry professionals like Tommy Tallarico and Jack Wall at game music events, and has been interviewed by Salon, Electronic Gaming Monthly, and others for his work with the site. He runs an associated record label, Overclocked Records, to help promote the original and arranged music of artists involved in gaming and computer culture.

    Mr. Lloyd is also an accomplished software engineer with ten years of experience in web-related technologies. His skills include experience in .NET, Java, and PHP software development, relational database design and administration, graphic design and web development using Photoshop and Dreamweaver, and extensive familiarity with Documentum-based software solutions, web services, and XML/XSLT.
  • Real Name
    David W. Lloyd
  • Occupation
    Software Engineer
  • Facebook ID
    856880622
  • Twitter Username
    djpretzel
  • Last.fm Username
    djpretzel
  • Xbox Live Gamertag
    djpretzel
  • PlayStation Network ID
    djpretzel

Artist Settings

  • Collaboration Status
    2. Maybe; Depends on Circumstances
  • Software - Digital Audio Workstation (DAW)
    Bitwig Studio
    Studio One
  • Software - Preferred Plugins/Libraries
    [Plugins]: Kontakt, Omnisphere, Trilian, Battery, Reaktor, Sylenth1, Zebra2, Hive, Alchemy [Libraries]: Spitfire Albion & BML Series, Heavyocity, Impact Soundworks
  • Composition & Production Skills
    Arrangement & Orchestration
    Drum Programming
    Lyrics
    Mixing & Mastering
    Recording Facilities
    Synthesis & Sound Design
  • Instrumental & Vocal Skills (List)
    Vocals: Male

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  1. djpretzel

    OCR03730 - *YES* Mega Man X & X4 "Rolling"

    Just chiming in quickly; I think the production bar could stand to be lowered a bit, especially on the more subjective mixing/mastering front for relatively complex/ambitious tracks like this. I get that there are certain common types of issues that are easy to cite - a smidge too much compression, crowding, etc. - but I feel like a mix of this particular arrangement/production balance should always make it through; pretty surprised this was as close a call as it was.
  2. djpretzel

    April Fool's Gold

    I can neither confirm nor deny that our recent website issues were the result of foreign interference Most credit goes to @José the Bronx Rican, secondary credit to Google Translate & my wife for some minor edits @Mazedude Just so you know, everything's okay!
  3. djpretzel

    American Pixels wins a SAMMY

    Well-deserved - great album!
  4. djpretzel

    *NO* Final Fantasy 4 'Devotion to the Motif'

    Agreed; arguably that makes it a YES conditional; I do hope APZX revises the mix. More the pitch bends than the strings. The dynamic panning helps the strings, and it's a unique lead sound you don't hear much... by the same token, it kinda sits in uncanny valley for me, sounding more realistic than most classic string synths (Solina, etc.) but not as realistic as actual strings... something more committed to either a classic analog string synth or realistic strings would probably work better, and an entirely different approach to the lead might also be more effective. The pitch bends are not only overused, but weirdly implemented... they warble a bit, and the increment is subtle, and it almost sounds like someone trying to learn the theremin. The pitch bend down on final note of phrase has such a connection with Blade Runner for me, too... not 100% it survives this implementation without channeling that in a weird way. I had no major problems with harmony/dissonance except as relevant to the pitch bending. We'll see what @Liontamer thinks. I think is creative, fun, engaging, and would love to see it on the site, but I also agree with the apparent consensus of the panel that the pitch bending (first & foremost) and the lead string patch (secondary but non-trivial) being addressed & refined would let this shine. NO (but please resubmit with fixes!)
  5. @Silverpool @Liontamer Thanks for bringing this to my attention; Larry had provided an updated torrent, but I hadn't yet gone live with it. It's up now, but the old one is still seeding as well until it dies out by attrition, since we get most of our seeders from the initial album release announcement(s).
  6. Gets more interpretive as it goes, from an arrangement perspective, and I totally dig the soundscape - Drew kinda inverts things by putting more verb on the bass than many other elements, so it sits back in the mix as this dope, mellow lurker, while foreground textures seem closer. Chiptune & glitch elements are excellent; especially love how even individual notes within a line will mess with panning & jump around a bit, adding life to each passage. Mix does kinda just end, and in this case I wanted something a LITTLE bit more, even a surprise extra note or beat, but it's a nitpick - as others have said, this is classic halc, plays the arrangement relatively close but definitely breathes comfortable in its own skin, and packs in those classic 9-bit flavors we've been missing. YES
  7. djpretzel

    Reacting to Post bug

    @HoboKa Can you try logging out & back in and seeing if that fixes the issue? I've seen it a couple times but it went away after an authentication cycle...
  8. Hello, the link to your email in submissions seems to be unlisted. I'm trying to email a track but www.djpretzel.com says "took too long to respond". :-(

    Is it okay to send the mp3 here? I don't see anywhere else to send it to so I'm going to try here. Silent Hill 2 Born from a Wish

     

     

  9. djpretzel

    Keyboard connectivity

    Yeah to echo what @Jorito said, there aren't too many variables: If you have 1/4 headphones, try plugging them directly into the 1/4 outs of the Korg/Yamaha, just as a sanity check. Assuming that test succeeds, there are only a few buttons on the Behringer that could be messing you up: Try the "to main mix" buttons like Jorrith said Make sure level knobs are up If the mixer has a software interface, post a screenshot, and/or a photo of your hookup If the mixer has a software interface, make sure the line inputs are enabled, NOT muted, that no other inputs are set to solo, and that they are assigned to main mix
  10. djpretzel

    Skies of Arcadia OC ReMix Project Album - "Arcadia Legends"

    Awesome progress, @Darkflamewolf. FYI, I put some time in and have a solid minute; will be fleshing it out next week!
  11. djpretzel

    EDM kicks

    All of Wave Alchemy's stuff is good, BigKick isn't that bad, Kick 2 is better, and I actually have D16's PunchBox, which I like.
  12. djpretzel

    Super Audio Kart Rewire?

    @Ringworm128 You don't really need to; Super Audio Cart runs in Kontakt or Kontakt Player (free), which are VST plugins that run within FL Studio, so there's no need for Rewire, which is a bit messier.
  13. djpretzel

    Ads on OC ReMix YouTube Channel

    @Rozovian So last year we filed a 990-N, because we're under the $50K limit and had only been a 501c3 for a grand total of one month & change, in 2016. https://www.irs.gov/charities-non-profits/annual-electronic-filing-requirement-for-small-exempt-organizations-form-990-n-e-postcard For our 2017 taxes, I'm planning on doing the full 990, which does spell things out more explicitly. We need to amend our bylaws, get those online, and check some other boxes, but information like you're requesting WILL be made publicly available in Q1 2018 when we go through this process.
  14. djpretzel

    Ads on OC ReMix YouTube Channel

    @Patrick Burns is correct, for the record - we weren't planning on explicitly keeping track anymore, just enabling it for the whole channel. Stating consent here has the effect of voicing support for that plan, but that plan would enable everything, for all videos. Given that YouTube apparently can enable this at will, and given that tracking each & every artist preference could get.... elaborate.... especially with collaborations, the idea is that the content policy itself does and would cover this, across the board. It's an important distinction/clarification.
  15. djpretzel

    Ads on OC ReMix YouTube Channel

    #1 was a legitimate misjudgment on our part - my part - as to the timing of going live to get basic metrics vs. a full roll-out, and how that would be perceived; I'd need to review the full thread again to remember if I apologized for that misjudgment, but if I didn't, I do. A good faith assumption was all it took to understand what happened, and we didn't get a good faith assumption from some folks, but ideally we wouldn't put ourselves in a position to NEED a good faith assumption #2 never made any sense to me, personally; whether we pay for YouTube or not is irrelevant. That's basically saying you should only run ads on the platforms that represent an expense to you, and only use revenue generated on any platform to pay for that platform, and nothing else? That's NEVER been true, because even a decade ago, when it was just banner ads, we used funds for promotional runs of physical albums as prizes at conventions.... so that's using web ads to pay for something not strictly related to web hosting. This conceptualization of funding & expenditure is very odd/rigid/limiting... #3 is worth talking more about, I think. We have no intention of ever enabling unskippable ads, so those are off the table. #4 tell me about it...