Posted 2017-03-07, evaluated by Liontamer
It's RoeTaKa and it's Bloodborne, and that's *probably* all you need to know, but I'mma keep talking anyway ;) Suspenseful, macabre, soaring, Gothic, choral, symphonic, demonic waltz of death? I'm not just saying random words, I swear. Alex takes a simple music box melody and embellishes it with a full BB treatment:
"I had ideas to remix "Lullaby for Mergo" when I first heard it, it just took a really long time to get to it! But I'm glad. At this point, I'm a lot more comfortable writing in a Bloodborne style, so I think it was the right time. It's nice to come back to an idea when you're a little more matured and a little more confident.
In-game, "Lullaby for Mergo" is the melody of a music box that also plays again during one of the bosses near the end of the game. It was a cool moment. With FromSoft's games, you can expect most things to have a meaning, so it makes you think as you are playing. But I did think it would be a great tune to "Bloodborneify" and give it the big, full orchestral treatment the rest of the soundtrack had.
Since the music box song is such a simple melody, I wanted to keep that intact and just build around it as much as possible. Besides the main melody, I made some changes to fit with some of the chord ideas I had, to make it a bit more emotive and Gothic. For the end, I wanted to do a transformation. One of the new features of Bloodborne is that a boss will change in some way as you fight it and the music would too, so I wanted to create my own version of that with the melody. That's pretty much it, thanks for listening!"
Very clean & focused concept, executed with sinister splendor. Some of the choral transitions between articulations/attacks stuck out a bit for me, but that's definitely picking nits, as this ReMix creates its own unsafe space of minor-key malevolence; for anyone who watched Jonathan Strange & Mr Norrell, it sounds like something they'd dance to at Lost-Hope, and "Burtonesque" might not be way off the mark. Neat idea to take a simple melodic motif and morph it into something that might have appeared on the same exact OST as a reprise; Alex has the chops and has lived so long in the Souls/BB musical universe that he can weave such webs with authenticity and style. Great, dark, enchanting & foreboding stuff!
on 2017-05-31 03:17:12
This is epic soundtrack worthy right here. Mergo's lullaby had a really good melody to tackle for a ReMix, and to give it this dark, grand orchestral treatment is absolutely awesome. I liked the idea of having the mix transform in some way as if it was changing with the battle, good idea there. Very fitting to the world of Bloodborne, I enjoyed this one.
on 2017-03-06 12:27:28
What did you think? Post your opinion of this ReMix.
Sources Arranged (1 Song)
- Primary Game:
Bloodborne (Sony, 2015, PS4)
Music by Cris Velasco, Michael Wandmacher, Nobuyoshi Suzuki, Ryan Amon, Tsukasa Saitoh, Yuka Kitamura
- "Lullaby for Mergo"
- Cinematic, Symphonic, Waltz
- Dark, Spooky, Suspenseful
- Choir, Orchestral, Strings
- Time > 3/4 Time Signature
Usage > Halloween
- 6,309,269 bytes
- Size: 6,309,269 bytes
- MD5 Checksum: 59980285d71e91239963f19f687e089f
Right-click one of the mirror links above and select "Save Link As" or "Save Target As"!!
Help us save bandwidth - using our torrents saves us bandwidth and lets you download multiple mixes as a single download. Use the tracker below and scroll for more information, or visit http://bt.ocremix.org directly, and please don't forget to help us seed!!
Follow OC ReMix on Facebook, Twitter and YouTube! Don't miss the latest ReMixes, albums and news!Follow @ocremix
Page generated Fri, 29 May 2020 17:32:55 +0000 in 0.0242 seconds
All compositions, arrangements, images, and trademarks are copyright their
respective owners. Original content is copyright OverClocked ReMix, LLC. For information on RSS and
and the FAQ available there for information about the
site's history, features, and policies. Contact David W.
Lloyd (djpretzel), webmaster, with feedback or questions not answered there.