ReMix:Super Mario RPG: Legend of the Seven Stars "Nimbus Can Wait" 5:06
By Gario
Arranging the music of one song...
"Let's Do the Fluff-Fluff!"
Primary Game: Super Mario RPG: Legend of the Seven Stars (Nintendo , 1996, SNES), music by Yoko ShimomuraPosted 2017-07-31, evaluated by the judges panel
We start the week and end the month with a double mixpost; first up is Gario (Greg Nourse) with a quirky, bubbly, & upbeat EDM take on "Let's Do the Fluff-Fluff" from SMRPG, off Window to the Stars:
"This is an interesting arrangement. The source attracted me due to its rich harmonies, its rather complex transitions, and the overall happy atmosphere. There are a great deal of things that I could share about this track (style, interesting production tricks, why in God's name I used a sine wave as my lead... that was not easy, etc.), but instead I'll talk about a story of what this track represents.
This represents one's attempt to express something wonderful to someone else, while trying (and failing) to contain your excitement over it. Something like Nimbus, the city in the clouds, the place where dreams come true (literally!). Everyone has things that they hold dear, things that, given the opportunity, will happily gush about for a length of time unknown. Many things can be your "Nimbus" - your love for video game music, or for the arrangement of said music, or perhaps for a television show, or even for a religion. Many of us have experienced our proclamation of our Nimbus - our cares and dreams - and have had to hold back so as not to lose our audience!
Music has a way of reaching others in a manner that just can't be expressed effectively in words sometimes, so perhaps listen with that in mind. This is for all of our Nimbuses out there, our passions, our dreams, that we have difficulty sharing with those outside of that circle. This is for the times where Nimbus, indeed, had to wait. Enjoy, and don't forget to listen to the rest of the album!"
Your mileage may vary, but I definitely found myself doing the Fluff-Fluff while listening to this mix. Could mean anything. The chipper, happy-go-luckiness of the melody & arrangement remind me of Kirby, and the vibe suits Greg's talents & aesthetic. High, pure sine lead is agile and darts about, almost like an optimistic & enthusiastic whistling robot. I also dig the HPF & gated choral bits... the whole soundscape has a percolating, effervescent feel to it. Greg revised the mix and toned down some of the leads, which were piercing through a bit on the initial submission; Sir_NutS writeS:
"I did like the addition of harmonies throughout that meshed very well into the scope of the arrangement. I didn't get to hear the previous version with the issues that were mentioned above, but I couldn't hear EQ issues here so I guess those were already fixed. Overall solid arrangement here."
Roger that; I like Greg's backstory of unbridled excitement, and the good feelins come through in each measure... in a word: HAPPY!
Discussion
on 2023-09-15 18:48:02
It's like taking Nimbus land's theme, hyping it up on sugar and waiting until that sweet spot between the sugar rush and the crash. Not overly poppy or sluggish, just perfectly.... fluffy like a cloud. Great chiptune mix right here.
on 2017-07-31 14:43:04
Oh, I'm a huge fan of this track! Reminds me of his "Rose, Amy" from SZRC 2012. Such a nice uplifting song, brings a smile every time on my face every time I listen to it Love the whistle-ish synth lead and clap-like beats a lot. Certainly one of the numerous highlights of Window to the Stars.
Sources Arranged (1 Song)
- Primary Game:
-
Super Mario RPG: Legend of the Seven Stars (Nintendo
, 1996,
SNES)
Music by Yoko Shimomura
- Songs:
- "Let's Do the Fluff-Fluff!"
Tags (7)
- Genre:
- EDM
- Mood:
- Energetic,Happy
- Instrumentation:
- Chiptune,Electronic,Synth
- Additional:
- Time > 4/4 Time Signature
File Information
- Name:
- Super_Mario_RPG_Nimbus_Can_Wait_OC_ReMix.mp3
- Size:
- 9,634,348 bytes
- MD5:
- 0e50ac717b29812589ea72cce623f506
- Bitrate:
- 249Kbps
- Duration:
- 5:06
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