ReMix:Mega Man X5 "Firefly" 4:11
By Sir_NutS, Usa
Arranging the music of 2 songs from 2 games ( view all )...
"Izzy Glow Stage", "Sigma Stage 1"
Primary Game: Mega Man X5 (Capcom , 2000, PS1), music by Naoto Tanaka, Naoya Furutani, Shinya Okada, Showtaro Morikubo, Takuya MiyawakiPosted 2019-07-30, evaluated by the judges panel
Sir_NutS (Paul Michael Molina) collabs with Usa on this shiny, funky, glitch-hop extravaganza, electrifying the "Izzy Glow" theme from MMX5 & injecting some Sigma from MMX for good measure:
"Hello there, NutS here with another track. This is a remix of "Izzy Glow (Shining Hotaronicus) Stage" in Mega Man X5 and "Sigma's Fortress (Palace Ground) Stage" in Mega Man X. This remix was originally made for the Sigma Fortress Remix Gauntlet 2015.
So this is a glitch hop remix of these two themes. It's always a challenge to mix two themes in any sort of EDM genre, because not many are melody-oriented, and there's quite a lot of melody to implement when fusing two themes together. However, in glitch hop you have certain liberties with your arrangements that lend to songs with plenty of melodic content. This song is heavily influenced by the likes of Haywyre, who does a lot of funky/jazzy glitch stuff while adding tons of solos and structure variation.
For this remix, I used Bitwig and every sound is of my own making, except for the piano which is sampled. 90% of the sounds are made with a single synth, Serum. I created my own wavetables for some of these, a couple out of chopping up kick drums even. Usa (Daniel Lippert) helped me by performing the solo at 2:22, for which he used his A6 Andromeda hardware synth and his amazing talent. As far as the arrangement goes, it's mostly "Izzy Glow," but I managed to intertwine the main melody of "Sigma's Fortress" in the melodic parts, and the harmonies in some of the backing sections. I changed the focus of some of the instruments, for example, the original guitar riffs were translated and modified into the piano harmonies, then those were also translated, modified, and chopped into the various different synth bass sounds and... well, stuff, that make up the drop. The second section of the original received the same treatment later on. For Usa's solo, I had to modify and add some extra jazzing-up to the backing parts, bass, and the drums to keep up with his insanity."
I dig the glitch-hop vibe, and especially when NutS is at the helm - this is chock full o' syncopated zaps, growls, & attitude. Daniel's A6 (jealous) solo is icing on an already-delicious cake, and the whole thing is mixed clean & crisp and hits with impact. Judges were unanimous, but Chimpazilla was feeling it the most:
"Whoa that vocoded "rock it" is awesome. Very cool, chill, groovy groove. Man, I love Serum. These sounds are nice, care to send me over a preset pack? Please? Such tasty processing. Omg that drop. Excellent detailing. Dem growls. When one hears such sounds, what can one say. Holy hell, what a cool song. Going in my favorites folder."
Where it belongs! I love it when Mike does this genre, which we don't see all THAT much of, even though it tends to work really well for a lot of VGM sources. The sound design & craftwork on the various synth bits that make up the more aggressive sections is both impressive and effective, and a sweet synth solo breaks things up and adds melodic variation and exploration. This was released a while ago for the compo, but for me it's aged like a fine wine - awesome stuff!
Discussion
on 2024-07-04 11:36:58
I've noticed the X5 lends itself well to funkier treatments, so this was another good example of that. The glitching and vocal fx were the spice on top of this sweet groovy mix and I will enjoy having this on my playlist in the future.
on 2024-04-24 18:26:23
I definitely approve of this genre getting its' just desserts on ocremix! Those buildups and drops were fantastic! Super ear candy all the way through, excellent job!
on 2020-06-22 03:55:20
I really like how Sir_NutS has a distinct flavor to his soundscapes; I can usually tell when something he makes is something he made---I get a 'signature sound' feel. This is one aggressive, bouncy, and balls-to-the-wall glitch hop track; Usa contributed some wicked solos, and NutS made it hardcore! This is something I definitely recommend for someone in the mood to rock out to this sick electronic playground!
- Direct from my artist comments from when this was going to be on an album
Sources Arranged (2 Songs, 2 Games)
- Primary Game:
-
Mega Man X5 (Capcom
, 2000,
PS1)
Music by Naoto Tanaka,Naoya Furutani,Shinya Okada,Showtaro Morikubo,Takuya Miyawaki
- Songs:
- "Izzy Glow Stage"
- Additional Game:
-
Mega Man X (Capcom
, 1993,
SNES)
Music by Makoto Tomozawa,Setsuo Yamamoto,Toshihiko Horiyama,Yuki Iwai,Yuko Takehara
- Songs:
- "Sigma Stage 1"
Tags (11)
- Genre:
- EDM,Glitch Hop
- Mood:
- Energetic,Funky
- Instrumentation:
- Piano,Sound FX,Synth
- Additional:
- Effects > Glitching
Effects > Vocoder
Origin > Collaboration
Origin > Competition
File Information
- Name:
- Mega_Man_X5_Firefly_OC_ReMix.mp3
- Size:
- 7,369,264 bytes
- MD5:
- 04beb241d423017835ac39b851f2b3fd
- Bitrate:
- 231Kbps
- Duration:
- 4:11
[x5]
Rock it
Download
- Size: 7,369,264 bytes
- MD5 Checksum: 04beb241d423017835ac39b851f2b3fd
Right-click one of the mirror links above and select "Save Link As" or "Save Target As"!!
Help us save bandwidth - using our torrents saves us bandwidth and lets you download multiple mixes as a single download. Use the tracker below and scroll for more information, or visit https://bt.ocremix.org directly, and please don't forget to help us seed!!
ocremix.org is dedicated to the appreciation and promotion of video game music as an art form. more...
Please support us on Patreon if you can!
Content Policy
(Submission Agreement and Terms of Use)
Page generated Sat, 21 Dec 2024 17:00:53 +0000 in 0.0898 seconds
All compositions, arrangements, images, and trademarks are copyright their
respective owners. Original content is copyright OverClocked ReMix, LLC. For information on RSS and
JavaScript news feeds, linking to us, etc. please refer to resources for webmasters. Please refer to the Info section of the site
and the FAQ available there for information about the
site's history, features, and policies. Contact David W.
Lloyd (djpretzel), webmaster, with feedback or questions not answered there.