ReMix:Mega Man X3 "Probe" 3:26
By Mak Eightman
Arranging the music of 2 songs from 2 games ( view all )...
"Tunnel Rhino Stage", "Zero Stage 2"
Primary Game: Mega Man X3 (Capcom , 1995, SNES), music by Kinuyo YamashitaPosted 2021-10-06, evaluated by the judges panel
Old gold from Mega Man X: The Sigma Fortress Remix Gauntlet 2015: Round 6 that Mak Eightman finally submitted, this MMX3/MMX5 mashup of "Tunnel Rhino" and "Zero Stage 2" is a high-energy rock jam with some synth & metal components:
"Hello! I made it for Mega Man competition long time ago. I was representing Zero Tolerance team. Great team, I failed them... if I recall correctly.
Two sources I never heard before, two games I never played. Can't say anything «inspiring» about it.
OK. I had one or two weeks (don't remember) to make this track, so I had nothing in my mind. I just took guitar and recorded, then added some synth stuff. Fun fact, that I really had nothing in my head, I just played.
So the track sounds weird but fun. I don't think it'll pass the panel, but I still enjoy the overall soundscape I've created here. Gtrs sounds «soft» and heavy, drums are live. Well, this sounding is the best I made so far, I guess. Thanks! SFME!"
For two sources never before heard, two games never before played, and an extemporaneous methodology (i.e. wingin' it), I'd say this turned out pretty solid; judges were unanimous, and while there were nits to be picked & some felt a break would have provided some respite/contrast, the vibes were generally positive. As a fellow participant in the compo, Gario writes:
"No idea why you're being so hard on yourself - overall the arrangement is a pretty solid blend of sources, and the production quality is really quite good. There's a few notes that didn't gel with me (such as at 1:53 and 2:01), but a few iffy notes isn't enough to ruin an entire remix, for me. The lead could've been more pronounced throughout the arrangement, as well, as the textures & bass are more in the front than is ideal.
But to be honest, these issues don't take enough away from what is otherwise a great rockin' track. Hopefully my YES vote inspires some more confidence in yourself, my dude.
And don't worry - I didn't do so hot in that round either, if I recall, the competition was just pretty solid."
Couple brief iffy spots and a generally unrelenting energy/pulse, perhaps, but overall this is Mak doing his thing, and it's energized, full-throttle, and very fun - enjoy!
Discussion
on 2024-08-25 22:32:46
Wow, for a mix of sources you weren't familiar with beforehand, I think you killed it mixing them together for a solid track. The deliberate aggression of Tunnel Rhino leading to the melody of Zero stage 2 and back again was kinda sweet. Sounds great to me.
on 2024-04-01 19:19:29
This was quite intense! Some very cool moments in this remix, very wild and wicked lead guitar work going on here. Good stuff! ?
on 2021-10-07 06:32:06
Whoooo team Zero Tolerance! Awesome to see this get posted! And I was the one who scored the fewest points for our team AND we ended up in shared fourth place (only one point behind those darned Astley guys :P) so you most definitely didn't fail!
Sources Arranged (2 Songs, 2 Games)
- Primary Game:
-
Mega Man X3 (Capcom
, 1995,
SNES)
Music by Kinuyo Yamashita
- Songs:
- "Tunnel Rhino Stage"
- Additional Game:
-
Mega Man X5 (Capcom
, 2000,
PS1)
Music by Naoto Tanaka,Naoya Furutani,Shinya Okada,Showtaro Morikubo,Takuya Miyawaki
- Songs:
- "Zero Stage 2"
Tags (7)
- Genre:
- Metal,Rock
- Mood:
- Energetic
- Instrumentation:
- Electric Guitar
- Additional:
- Effects > Distortion
Origin > Competition
Production > Live Instruments
File Information
- Name:
- Mega_Man_X3_Probe_OC_ReMix.mp3
- Size:
- 6,094,922 bytes
- MD5:
- 5cad3322cd498a0f916c5988c1f77208
- Bitrate:
- 233Kbps
- Duration:
- 3:26
Download
- Size: 6,094,922 bytes
- MD5 Checksum: 5cad3322cd498a0f916c5988c1f77208
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