Wiki: Difference between revisions of "Wario"

 
(3 intermediate revisions by the same user not shown)
Line 39: Line 39:
 
*''Wario World'' (2003)
 
*''Wario World'' (2003)
 
*''WarioWare, Inc.: Mega Party Game$!'' (2003)
 
*''WarioWare, Inc.: Mega Party Game$!'' (2003)
*''Mario Kart: Double Dash!!'' (2003)
+
*[http://ocremix.org/game/7366/mario-kart-double-dash-gcn ''Mario Kart: Double Dash!!''] (2003)
  
 
=== Nintendo DS ===
 
=== Nintendo DS ===
Line 49: Line 49:
 
=== Wii ===
 
=== Wii ===
 
*[http://ocremix.org/game/879/super-smash-bros-brawl-wii ''Super Smash Bros. Brawl''] (2008)
 
*[http://ocremix.org/game/879/super-smash-bros-brawl-wii ''Super Smash Bros. Brawl''] (2008)
 +
*[http://ocremix.org/game/45659/mario-kart-wii-wii ''Mario Kart Wii''] (2008)
 +
 +
=== Nintendo 3DS ===
 +
*[http://ocremix.org/game/94775/mario-kart-7-3ds ''Mario Kart 7''] (2011)
  
 
=== Wii U ===
 
=== Wii U ===
 +
*[http://ocremix.org/game/94917/mario-kart-8-wiiu ''Mario Kart 8''] (2014)
 
*[http://ocremix.org/game/973/super-smash-bros-for-wii-u-wiiu ''Super Smash Bros. for Wii U''] (2014)
 
*[http://ocremix.org/game/973/super-smash-bros-for-wii-u-wiiu ''Super Smash Bros. for Wii U''] (2014)
  

Latest revision as of 22:10, 5 April 2019

"I'm-a gonna win!"

ocr_mascot_067.png

Article by: Paul Watkins (watkinzez)
Pictured from: Club Nintendo
Created by: Nintendo
First appearance: 1992

Bio

Wario is in every way the opposite of Mario, right down to the logo on his hat — a flipped 'M'. First introduced in Super Mario Land 2 as the game's villain, his jealousy for Mario's fame led him to steal the six Golden Coins from his castle. Though eventually defeated, Wario's intriguing character led him to become the protagonist of the Super Mario Land series from then on, becoming the Wario Land games. His devious nature and greed for wealth gave the titles a unique flavour.

Wario is invincible in several Land games, instead losing coins that he has collected. The amount of currency gained determines the size and grandeur of his castle at the end of the game, in an ultimate bid to make Mario jealous. The brute force that Wario possesses directs his games as more action-centered than other Nintendo platformers. As the series went on, the advent of powers allowed Wario to overcome various obstacles: setting himself alight to break through walls, or inflating his body to float up towers. Renowned developer Treasure delivered Wario World, Wario's first solo 3D outing, on the GameCube. The company's action-based history shifted the series' perspective to greater emphasis on fighting, with a more linear structure.

Many of Wario's appearances have been in various Mario franchises, such as the Mario Party and Mario Tennis series. The recent WarioWare series has shown a more humourous aspect to Wario's character, concurrently introducing some of the more unusual games. In an attempt to get rich Wario decides to run a video game company, each title only being a few seconds in length. The quick succession of these games comprises a session of WarioWare and in many ways demonstrates Wario's madcap nature.

Selected game appearances

Game Boy

Nintendo 64

Game Boy Color

Game Boy Advance

  • Wario Land 4 (2001)
  • WarioWare, Inc.: Mega Microgame$! (2003)
  • WarioWare: Twisted! (2004)

GameCube

Nintendo DS

Wii

Nintendo 3DS

Wii U

References

Promotion

Latest Albums

Latest ReMixes

Navigation